Despite his terrible concept of pacing, I honestly really enjoy Nomura stories for how it juggles concepts, especially relating to this one. It's a very interesting story surrounding memory this time around, leading to quite a few emotional moments that left me satisfied. It also still holds a lot of that KH charm, as well as some boss fights that are a bit interesting on their own.
That being said that's where the praise stops, the gameplay here is NOT good. In fact I'd say it's anything other than that. Other than the basic enjoyment of deckbuilding, the combat here is some very weak idea of spacing, then spamming either your broken deck setup (because ReChain has awful card balance), or just any set of attacks and you'll be fine either way. It's not even visually pleasant to fight which is something the series tends to be good at in spite of the lack of depth in most of its areas. The Riku story side does offer a neat twist in that the decks are prebuilt so the balance is fine tuned, but without the enjoyment of creating your own deck it's actually worse for it because Riku's decks are not fun to play around with either, other than the initial fight with each deck understanding where the card combos are.
It probably hurts that I tried out Slay the Spire this year and it makes this game a pile of trash. (4.5/10)
That being said that's where the praise stops, the gameplay here is NOT good. In fact I'd say it's anything other than that. Other than the basic enjoyment of deckbuilding, the combat here is some very weak idea of spacing, then spamming either your broken deck setup (because ReChain has awful card balance), or just any set of attacks and you'll be fine either way. It's not even visually pleasant to fight which is something the series tends to be good at in spite of the lack of depth in most of its areas. The Riku story side does offer a neat twist in that the decks are prebuilt so the balance is fine tuned, but without the enjoyment of creating your own deck it's actually worse for it because Riku's decks are not fun to play around with either, other than the initial fight with each deck understanding where the card combos are.
It probably hurts that I tried out Slay the Spire this year and it makes this game a pile of trash. (4.5/10)
Most people hate it probably because it retreads Kingdom Hearts 1 and does not follow up on its mechanics whatsoever, but if you revisit this game and research it a little you'll find depth in its mechanics and an actually great story introducing you to series antagonists and letting Marluxia take center stage (his theme rocks).
wayyyy too long and the card mechanics don't translate super well into the style of kingdom hearts, i think, especially when you come right off of playing that game. the story is really bare bones and minimal too. all of the segments inside of the worlds themselves are repetitive (both gameplay and storywise), and the in-between parts, while interesting, are too few and far between.
Big brained card combat, really fun to deck build. Whilst the game can be broken easily, it still feels engaging because you can't easily just obtain everything you need to break the game, and boss fights can still trip you up if you aren't careful. Story wise, one of the best in the series, all around just a good time. Definitely an improvement over the GBA version, being able to move in full 3D helps the combat a lot, and the game becomes faster paced because of it.
A bizarre and often unfairly treated entry in the series.
It's not the worst in my opinion, but it's certainty the most alienating gameplay wise.
It's worth it simply for Riku's campaign, which is some of the best storytelling in the entire series with a heartfelt message that really resonated with me.
Worth stomaching if you're planning on playing all of the main KH games.
It's not the worst in my opinion, but it's certainty the most alienating gameplay wise.
It's worth it simply for Riku's campaign, which is some of the best storytelling in the entire series with a heartfelt message that really resonated with me.
Worth stomaching if you're planning on playing all of the main KH games.
The worlds were extremely bland and reminded me of persona 4 dungeons. The first 10 hours of the game are actually some of the worst shit I've played. Thankfully the game really picks up halfway through Sora's campaign and all of reverse rebirth. The plot was pretty cool. The combat was pretty fun and surprisingly nuanced. The regular fights were pretty boring but the boss fights were extremely fun.