I wasn't keen on this for a long time as I mainly played the SNES version which had a weird freeze (apparently for asset decompression) at round starts. I didn't have a PS1/Saturn of my own and arcades were dead so it was a long time before I grew to appreciate it. I'd like to play it a lot more tbh.
A fighting game with a wonderful art style, great character selection, and super fun system mechanics. This game brought forward some of the best SF characters, like Nash, Rose, and Sakura. The custom combo mechanic is super fun and really lets you be creative with how you play. I really love this game and think it's one of the best SF games.
essentially a vertical improvement in every way over alpha 1. alpha 1 had a low character roster, certain characters needing codes to input, bison being way too difficult. in alpha 2, all have been improved. now there's a wider swathe of characters to pick from, the characters that needed codes are just flat out available, and i'm not sure if bison was either nerfed or just had his AI adjusted (my cursory google searches didn't give me a definitive answer) but either way he's much more doable here. overall it's a very tight package. everything positive i feel about alpha 1 applies to alpha 2, just with a lot less downsides here. this is one of the best early fighting games you could play.
plus, they brought back zangief, my bisexual husband, and that by itself deserves a half a star.
plus, they brought back zangief, my bisexual husband, and that by itself deserves a half a star.
It certainly is more of an expansion of the first game, but I'm also aware that there is a gold version of this game as well, which would be a better choice if you really are inclined to pick Street Fighter Alpha 2 over 3. For the most part, it's just more of the same; which is a little sad considering how much King of Fighters improved their backgrounds compared to street fighter. Really feels like a madden situation.