Reviews from

in the past


Charming. Ice-ass controls. Camera from satan. But it feels nostalgic even though I've never played it before. Some of the ideas in it are really interesting, but they only get used once. Still, glad I played it!

The endgame bosses are incredibly bullshit in places, but the whole thing is carried by just how damn likeable and charming it is. Very good time, mostly.

Precious little game, full of intimate details and concentrated vision. The worldliness of a JRPG in an action-platformer makes for a really charming combination, and its briefness works in its favor. The last area is a bit of a chore, in the way that so many early 3D games are, but it's hard to hold that against it when the rest of the game is so captivating. Excited to move to Solatorobo next.

Despite the wonky controls this game is a great little fun time. Great visuals, a game full of heart.

i hate cats so much it's unreal


[Japanese version reviewed]

Endearing, with a nicely realized world strongly inspired by Studio Ghibli's Laputa. The anime cutscenes are of good quality, too.

The 3D environments are also well done, with some neat setpieces, like the cat airship. Unfortunately, the controls are a little sluggish and the camera is bothersome.

This game graphically looks really nice but man are the controls really hard to get used to. The game is also incredibly short, and it's a shame because right when its starting to get good it ends.

Picked this game up because it looked kinda cute, and it is. Unfortunately the gameplay leaves a lot to be desired. You just walk around and collect cats between boring bosses and cutscenes. The game controls like ass but it mostly wasn't that big of a deal until the end. The last level and the last few bosses were very obnoxious for me. I wish the levels were more interesting and you got to keep the jetpack that only exists in one area. Game is really short, but I think it would have gotten pretty boring if it went on much longer as it is. I like the tsundere cat-girl.

Insane that I just got done playing Armored Core, which also happens to have an insufferable moving platform section at the very end.

Played this with my bf Mara, was a fun time although he got to see how much I suck at video games lol

This game is flawed as fuck and honestly got really janky and frustrating at points but like, it's overall really fun! It's got a neat world with cute characters and a really fun dub. It's also got... animal racism? I dunno it's very on the nose lol, but overall this is an underrated game that I'm glad I played!

Es un juego normalito, no es ninguna obra maestra pero es una experiencia corta y divertida (solo me tomó 5 horas, quizás seis si lo completas al 100%). El doblaje es bastante bueno y me sacó alguna carcajada. Yo recomiendo hacer lo mismo que yo, jugad a Solatorobo, el sucesor espiritual de este juego y que pulió y mejoró los conceptos de este juego (el mundo, los personajes, el gameplay...), y después a modo de curiosidad, probad este.

O brilho desse jogo está em sua inconsciência que dá palco para uma abordagem completamente coração.
Nunca estive em um jogo que flerta tanto com o militarismo e temas como apartheid de forma tão inocente e fofo.
O que, claro, poderia ser um problema para mim. Se ele fosse apenas um ode à guerra pintado de criaturas fofas, eu acabaria me desconectando completamente de sua substancia e personagens, visto que são temas que me repelem.
Então, enquanto caçava gatinhos vândalos com um cão pilotando um semi-tanque de guerra, me sentia na posição de poder pela ordem e controle.Pórem, quando percebia como Waffle se encaminhava para um personagem com dilema moral e buscava se construir pela conexão entre cães e gatos que, aqui vivem separados sendo Cães o controle do império e gatos marginalizados, não pude deixar de ver um paralelo forte.
Mas ainda que esse paralelo existisse, não sei se pelas criaturas fofas ou pelo desenvolvimento de personagem, não senti maldade nenhuma da obra. Parecia apenas replicar o tropo do policial bom contra os bandidos incompreendidos.
Enquanto é verdade que essa tropo se aplica aqui, a obra, na simplicidade, consegue escalar e nos dar um motivo ideal para os vilões e, com muito carisma, construir um desenvolvimento que fez com que essa obra quebrasse completamente uma analogia banal e rompesse a linha tênue entre o militarismo e o anti militarismo para ser algo livre desse diálogo.
Mesmo que seja algo que permeia seus temas, a simplicidade e honestidade de seu desenvolvimento faz com que o militarismo seja uma consequência contextual, mas ainda assim, é tratado com sensibilidade e como algo a ser lidado.
Esse jogo é o "bandido bom NÃO é bandido morto" para alguém que não quer pensar muito nisso, e vejo um valor gigantesco em sua essência.

Short (~6 hrs), yet incredibly charming. Playstation graphics at this point could be said to be dated, but IMO it adds a lot of charm to this neat little gem.

fun little goofy game full of fun little goofy anthropomorphic fellas doing fun little goofy things (you kill God in the end)

I really enjoyed this charming game. It is definitely dated and the controls and camera are a bit janky at times but I feel it adds to the older game nostalgia. The story and gameplay are simple, but make for a nice fun easy game to play (apart from any combat arena with more than 1 tank enemy or the final platforming level) I love the character designs, in game models and the high quality animations despite looking very compressed due to PS1 capabilities.

While there's nothing that really stands out about this game, it was pretty cute and controlled better than I expected from a 3D platformer of its era

The world has a good attention to detail, and i'm a furry. Gameplay can be shit and the some of the levels are just mindboggling LOL

PS1 games have got to be among some of my favourites to go and visit, there is just such a charm and even philosophy to them that very few eras of games can really match. Tail Concerto in many ways is the shining example of what makes these types of games so engaging for me. It just is allowed to be what it is, and what it is, is a simple, charming, albeit janky little experience.

For games like this, the joy comes in little things, like the really cheesy yet surprisingly good English voice work for the time, the almost aloof animations of the characters, and especially the mech you control, and the genuinely really cool world and aesthetic it brings before you. It is unapologetically 90s anime as well, as well as unapologetically furry, its kind of a must play if you fall into that niche of loving Klonoa in that regard. I really enjoy my experience with this one, its just short and satisfying enough to truly please me.

There is also the elephant in the room that this game is the start to a truly insane trio of games that spans three different decades, systems, and genres. All of which I am hoping to get to this year, and the fact that this of all things is what started it is absolutely buck wild to me. Here's hoping the next couple of games are just as charming as this one!

Cute, charming, lighthearted, and fun! As a massive PS1 fan I saw the price tag on this game and became very confused and interested in it. After watching a few reviews, seeing its beautiful “castle in the sky” aesthetic and listening to the soundtrack I became invested in hunting down a copy of this game. Sure enough I did and I LOVE it. It’s one of the many under appreciated hidden gems on the console. I’d recommend it to any 3D platforming and adventure game fan. The controls are often criticized but if you have an analog controller you should be fine. That isn’t to say that the game is perfect. The one major gripe I have with the game is it’s camera. It’s difficult to see what you are aiming at when in combat because the camera can be stubborn. Other than that it’s a great game. If you aren't interested in it, please at least check out its soundtrack. It’s great.

Should be talked about along with the N64 Zeldas and Mega Man Legends as being one of the early great 3D action adventure games. Still wonderful to look at with a forward thinking control scheme.

As a story/experience/whatever word you wanna use, it's alright! I played this in preparation for Solatorobo, which from the minor glimpses I've seen at it is probably more my speed, but this is okay. The writing can get a little tacky but it can occasionally get a little heartfelt too. Waffle has the same VA as Luke from the Professor Layton games which is kinda funny. It's certainly nothing special, not even close, but it's fine and would do the job in anything with a more engaging gameplay loop.
But as a game? This is legitimately one of the worst 3rd person platformers/shooters I've ever played lmao. It's like the Tails/Eggman stages from Sonic Adventure 2 but worse, somehow. Basically everything that could go wrong did. Lethargic movement, with no way to go any faster than a speedwalk. No analog movement either, you have to use a D-Pad. No way to adjust the camera except for moving it up and down. Even on easy difficulty (which I switched to about 2/3s through the game out of frustration), basically every enemy is a bullet sponge taking upwards of 20-30 slow hits to go down, and in boss fights getting hit yourself often locks you into getting hit again, and again. Sometimes single attacks will just knock out 80% of your health in one hit.
These numerous gameplay blunders make sense in the 90s, when the number of "good 3d platformers" could probably be counted on one hand, but that doesn't make it any less irritating to play nowadays. Absolutely no clue how someone could make it through this without savescumming through an emulator (ESPECIALLY some of those platforming sections, doing precise movements, with a camera that moves however it wants, with only d-pad movement, is just... horrible).
All in all, I kind of disliked playing this a fair bit? The characters are alright and the story is neat and the music is cool but wow is the gameplay crusty as all hell. I'm still planning on playing Solatorobo since that looked cooler than this anyways, though. Hopefully that isn't as bad!

Cats & Dogs is a 2001 spy-comedy film directed by Lawrence Guterman and written by John Requa and Glenn Ficarra. It stars Jeff Goldblum, Elizabeth Perkins and Alexander Pollock, with the voices of (among others) Tobey Maguire, Alec Baldwin, Sean Hayes, Susan Sarandon, Charlton Heston, Jon Lovitz, Joe Pantoliano and Michael Clarke Duncan. The story centers on the relationships between cats and dogs, depicting the relationship as an intense rivalry in which both sides use organizations and tactics that mirror those used in human espionage. It was released by Warner Bros. Pictures on July 4, 2001. The film received mixed reviews and earned $200.7 million on a $60 million budget.

The Brody family's pet Bloodhound Buddy chases a cat and is captured by other cats in an ambush. Cats and dogs are revealed to be highly intelligent, tech-savvy enemies capable of speech, waging war with covert operatives while concealing their true nature from humans. After an Anatolian Shepherd dog named Butch reports Buddy's capture to his superiors, the best canine agents are dispatched to complete Buddy's mission: to prevent the cats from making all humans allergic to dogs.

At a local barn, a litter of Beagle puppies mock their youngest brother for trying to escape captivity. A Doberman Pinscher agent replaces the litter with a pack of Miniature Pinscher agents, failing to notice the youngest Beagle. Carolyn, the Brodys’ matriarch, arrives to adopt a new dog and selects the Beagle, naming him Lou after her son Scotty sarcastically suggests the name "Loser".

After detonating an explosive trap laid by cats for Lou, Butch – mistaking him for a trained operative – brings him to the dogs’ underground network, and introduces agents Peek, a Chinese Crested Dog, and Sam, an Old English Sheepdog. Realizing Lou is a civilian, Butch raises his concerns to his superiors but is rebuffed. Lou is briefed on the origins of the conflict between cats and dogs, dating back to Ancient Egypt when cats ruled the world. Butch reveals that Buddy has escaped the cats and the spy trade, retiring to a condo in Boca Raton.

Meanwhile, Mr. Tinkles, a white Persian cat, plans to exploit the Brodys’ patriarch Professor Charles’ research on dog allergies to conquer the world. His scheming is interrupted by Sophie, his comatose owner's maid, who enjoys dressing Tinkles in embarrassing costumes. Tinkles orders his sidekick Calico, an Exotic Shorthair, to send Devon Rex ninjas to steal the research. Lou foils the theft and meets a former agent and Butch's ex-girlfriend Ivy, a Saluki who encourages him to bond with Scotty.

Mr. Tinkles contracts a Russian Blue mercenary named Dimitri Kennelkoff, who tricks Lou and places a bomb on Brody's lab door. Kennelkoff battles Lou and Butch, damaging the Brodys’ house until Butch disables the bomb and captures Kennelkoff. During the interrogation, the dogs recover a note by Mr. Tinkles from Kennelkoff's stomach.

After a breakthrough involving Lou playing with Scotty, Charles' machine finally finds the formula to a cure for human allergies to dogs. Having bugged the house, Mr. Tinkles and Calico spring a trap for the Brodys. First, Mr. Tinkles travels to a Christmas tree flocking plant under the guise of the plant's comatose owner, Mr. Mason, and sends the employees home, then lures the Brodys with fake tickets to a soccer exhibition game, capturing the family.

The dogs receive a video from Mr. Tinkles demanding Charles’ research as a ransom for the Brodys, and dogs around the world assemble at a meeting, led by a Mastiff. When the assembly decides not to surrender the formula, Lou confronts Butch. Revealing that he was abandoned by his owner, the unsympathetic Butch leaves Lou behind. Desperate, Lou brings Mr. Tinkles the research and is double-crossed. Butch, realizing what has happened, stages a raid of Mr. Tinkles' factory where mice are being prepared to spread the mass-produced allergy.

While Butch, Ivy, Peek, and Sam fight Tinkles' cat forces, Lou frees the Brodys and Calico, who was betrayed by Tinkles, revealing to the family that he can speak. Lou defeats Tinkles but is struck by an excavator as an explosion destroys the whole factory. Butch rescues the seemingly dead Lou, tearfully admitting that Lou was right to love his adoptive family, and Lou awakens. He decides to return to a normal pet's life with the Brodys until he can serve as a full-grown agent.

Meanwhile, Tinkles is sent to live with Sophie and her three sisters, with even more humiliating outfits as punishment for his actions against the dogs.

he film was shot in Vancouver, British Columbia and Eagle Creek Studios in Burnaby, British Columbia[4] from June 19 to November 17, 2000. Lou's doghouse was filmed on Stage 1, Mr. Mason's office and the interior of the tree flocking factory was filmed on Stage 2, and the international meeting with the dogs was filmed on Stage 3, while the backyard of the Brody house was filmed on the studio backlot,[5] and the front exterior of the Brody house was filmed at 1661 W 45th Avenue in Vancouver.[6]

Cats & Dogs was released with the classic Looney Tunes short "Chow Hound" which was also seen in the movie itself.[citation needed] When released on Independence Day 2001, the film opened at #1, beating out Scary Movie 2 as it grossed $21.7 million over the Friday to Sunday span, averaging $7,140 from 3,040 theaters. It grossed $35.8 million over the Wednesday to Sunday span. It dropped 44% the following weekend, dropping to the #3 spot, grossing $12 million, falling behind Legally Blonde and The Score, and bringing its 12-day gross to $58.9 million. The film grossed $93.4 million in the US and $107.3 million overseas, for a total of $200.7 million worldwide on a $60 million budget.[citation needed]

Cats & Dogs was released on VHS and DVD on October 23, 2001.[7] The alternate ending that shows Sophie instead taking Mr. Tinkles to a pet hospital to be neutered was also included as one of the extras. It was later released on Blu-ray on July 20, 2010;[8] 10 days before the release of its sequel, The Revenge of Kitty Galore.

The soundtrack by composer John Debney was released in 2001. It includes What's New Pussycat? by Tom Jones.

Cats & Dogs has a 54% approval rating at Rotten Tomatoes based upon 117 reviews (63 positive, 54 negative) and an average rating of 5.5/10. The site's critical consensus reads: "A great concept, but the movie fails to develop the characters and some of the jokes are hit-or-miss."[9] On Metacritic, the film has a weighted average score of 47 out of 100 based upon 26 reviews, indicating "mixed or average reviews".[10]

The Washington Post's Jane Horwitz called it "[a] surprisingly witty and sophisticated spy movie spoof that will tickle adult pet lovers and still capture kids 6 and older with its boy-and-his-dog love story and pet slapstick."[11] Roger Ebert gave the film 3 stars out of 4, praising the special effects and the CGI.[12] In contrast, Kenneth Turan of the Los Angeles Times wrote "Irritating, childish and more frantic than funny, Cats & Dogs does manage some few pleasant moments, but they are not worth waiting for."[citation needed]

Cats & Dogs was nominated for the Young Artist Award for Best Feature Film (Comedy) and Best Performance in a Feature Film - Leading Young Actor (Alexander Pollock). John Debney won the ASCAP Award for his musical contribution to this film as well as The Princess Diaries and Spy Kids.

Heston received the 2001 Razzie Award for Worst Supporting Actor for his involvement in three films that year, including his role as The Mastiff.[citation needed]

This game is mid fr but solid enough to keep you going. The graphics are nice and the movement feels good, but the level designs aren’t anything special and the voice acting is hot hot garbage. The anime clips also just feel kinda cheap cuz the coloring is so flat. Worth a go though, only five hours long so.

I sure do love this game where you play as cop from a dominant racial group where you hunt down cats who commit terrorism because of years of racial profiling, glad they kept politics out of it.


Very cutesy and very charming 3D platformer, while the control scheme and camera may be too annoying outdated for some, if you're able to deal with those issues you'll have very enjoyable experience with the game's cute cast of characters, nice soundtrack (especially if you're playing the japanese version the opening music is fucking awesome), and simple but enjoyable story.

I dig the "furry Mega Man Legends" setting fine enough even if at times it feels too "for kids." The controls are certainly early 3D-feeling, which is fine until the platforming-intensive final stages. A thoroughly okay game.

Prairie Kingdom has fallen

Billion cats must die.