Reviews from

in the past


Worst game I've ever played.

Takes most critical control away and just wants you to drag yourself to the same thoughtfully crafted flukeortunities over and over until it works. Even when you succeed it's like the most headscratching sensation ever, like "wait wtf just happened? how did that work?" I never felt like the game was smart, I felt maybe like I was attentive enough to sniff out the path to fluke relative early on, but I shouldn't have got my hopes up that there'd be any satisfactory control towards our goal.

All the times when I didn't know what was going on and it took me over and over really made me realize all the wasted time I avoided in fluking those stages early on.

What kind of hope is a fluke tho?

Take the control you have and never play this piece of shit.

If I wasn't using this as background activity with the music I was listening to I would have no excuse to have completed this game.

It's very nostalgic for me.

the perfect marble game

it simply cannot be beat it's perfection embodied

Just a whole-ass vibe. Even as a kid I could recognize just how absurdly charming and unique it was.

From the same people behind Daytona USA, Spikeout Final Edition and Monkey Ball 1, it's not a surprise this game is as good as it is. It borders on being a rage game at some points, but a lot of the level design is really inventive and fun. No idea how one would practice for a 1cc without playing the story mode first though.


This game feels accidentally amazing. Like how can something be so incredible on purpose.

I do not own the first game but have played it before. This makes the first game look like a waste of time. Has double the content, more courses, a story mode, you name it.

This is a hard SOB, especially on the later levels, but the gameplay is so enganging and the physics give you a lot of room to explore and find ways to cheese it.

Not every party game is great, but a majority are, and they can all be played with other people.

Shoutout to Dogfighting. And Target 2 is just heavenly. I could play that mode forever.

This is all probably helped by the incredible soundtrack. They all take me back to a happy place.

Just so incredible all around, in every way. Even for an old GameCube game the visuals are just gorgeous.

Must play.

More Monkey Ball, just as fun as the first game. Story mode is nice and the cutscenes were cute and goofy. Played a little bit into expert mode but I'm not going to spend a bunch of time trying to beat it. Had a ton of fun with this one although I think I prefer the level design in the first game. The first games levels were more like obstacle courses while the sequels levels feel more gimmick focused.

Imagine playing smt nocturne when you have this

how have i not logged this yet lmao this game is great

One night my roommates and I played Monkey Targets until my gamecube started to overheat.

i loved playing through this game and getting through all the levels, forging my own paths by bouncing off of shit and trying to cheese stages, expertly getting better and better through the tight and precise controls, and enjoying the masterfully crafted levels the game had to offer. top tier game.

The most fucking Y2k frutiger aero shit ever and everyone seems to have forgotten it. But not me. I FUCKING LOVE THIS SHIT

One of my first memories is from when I was 4 years old and I was playing this game while my grandmother was dying in another room

I love playing with balls, and now they added another? This game is pure bliss.

Super Monkey Ball 2 is a great sequel to the classic Super Monkey Ball 1 on GameCube. From the more complex level design, to the great music, everything in this game is great. Whether you're playing the main mode, or the side minigames, you're sure to have a blast!

I REALLY love this game, but I REALLY hate this game

"My sweet MeeMee!"

Super Monkey Ballz 2 (adult joke intended) is super fun and nostalgic for me. Challenging and well designed levels. Also I love the cutscenes. And Dr Badboon is such a fun villain that I wish got more love in future Monkey Ball games.



The premise is simple, you are a monkey in a ball and you must get to the goal. It's too simple, and yet it makes for some of the most heart-pounding and stressful gameplay I have had on the system.

In the main mode of gameplay, you must take your monkey of choice to the goal of each stage no matter the obstacle. That could be moving platforms, uneven edges, or launchers trying to throw you into the atmosphere. And to top it all off, you must do it within a set time limit. It is a lot, and I cannot believe that it works as well as it does.

This is all thanks to its incredible physics engine. Every movement that you make feels deliberate, and any mistake made always feels like it was your fault. This gives it a very addictive quality that makes you want to keep trying at a level one more time.

In addition to that, there are twelve different party-style games that players can partake in. Each of these games could've easily been its standalone title if fleshed out more. Of note, Monkey Target is just as addictive as the main game and is fun to play with friends again and again.

With all that said, this game is very hard. It does not hold back on the difficulty, especially in some of the later levels. If you want to beat it you have no choice but to practice and get good. Other than that, I highly recommend this game to anyone who wants a challenging yet fair title for the Gamecube. This is worth your time.

they are monkeys rolling in balls what else to say