Reviews from

in the past


As a kid, I loved this game. As an adult, I can say that I enjoy this game very much. The extremely ridiculous story does keep this at a 4.

Pulled all the way through this time after initially running out of steam around world 6 about a year ago. The fundamental gameplay alone is certainly a home run, but the playful music and atmosphere further enhance things and give the game an oddly comforting and familiar feel for me. It might be that it's very reminiscent of games I'd download free trials for off Nick Arcade as a little kid (such as SpongeBob SquarePants Obstacle Odyssey). Either way, really good stuff all around. I can see myself coming back to this several times in the future.

It's not without its hiccups, though. Launchers and Arthropod, for example, are insanely egregious and difficult for the first half of the game's standards, creating a really weird bump in the otherwise smooth, steady difficulty curve. Similarly, in the last world in Story Mode the design philosophy completely changes and noticeably becomes totally obtuse. They're not even necessarily harder than the levels in the previous two worlds, but it's a very jarring shift that doesn't really result in any enjoyable levels out of those last ten.

Would very strongly recommend this game, but definitely don't let your guard down. It gets a lot harder than it initially lets on.

not as challenging as one, but a much more well rounded game on the whole


Ugandan Knuckles is the nickname given to a depiction of the character Knuckles from the Sonic franchise created by YouTuber Gregzilla, which is often used as an avatar by players in the multiplayer game VRChat who repeat phrases like "do you know the way" and memes associated with the country Uganda, most notably the film Who Killed Captain Alex? and Zulul.

Beaten on a PC via Dolphin. Let me say that I love 2. It got me into the franchise as a whole. But I'll be damned to admit its as good as the first game. My main problem with it is that the level design just isn't as good as 1. An uncomfortable percent of it was either goo gimmicky, tedious, or borderline frustrating. Special shoutout to Arthropod. It has more party games, but I don't really care about those. It sports good graphics, amazing music, and even though the level design is a fair bit worse, I still think it's well done. Monkey Ball 2 is a good game, just not as good as the first.

This game drove me crazy when I was little but fuck it was good.

The Speedruns for this game are sometimes more entertaining than the game itself

Who keeps putting these monkeys in balls and why haven't they been stopped?!

any game with a naked monkey you know is gonna be good

they are monkeys rolling in balls what else to say

Logging again cuz I relapsed and grinded challenge mode until I beat Master Extra continueless which is something I have not done previously in my 12+ year history with this game. Still an utterly lovely game with awesome music

Review in progress:
A great follow-up to the original. The story mode makes the difficulty a lot more manageable. It's a shame that some of the levels are gated behind the brutal arcade mode.

You got monkeys in balls, what more could you ask for?

We were spoiled. Add this to the pile of GameCube games that checks all the boxes: great level design, soundtrack full of bops, addictive and replayable multiplayer, all built around one easy-to-grasp mechanic.

This game taught my then child brain that strange concepts can produce the most unforgettable experiences. Even if it's a monkey in a ball being tilted through hell puzzles for bananas. My adult child brain is grateful to be so frustrated and delighted by what this game offers.

The Gamecube version is better than the modern rerelease. The music and aesthetics couldn't be more Y2K millennium-turning with all the processing power going towards the insane water physics that is seemingly there to flex on your eyeballs and distract you from said hell puzzles.


the problem with this game is this is where the series peaked its such a simple concept that its hard to just continue after this,

it also makes it hard to review, its a arcade physics game that takes a lot of skill to master but even if you suck you can get friends to play the main story with you and also suck, or the tons of fun multiplayer mini games to play.

its probably one of the best party arcade multiplayer games out there

A little less good than the first one in my opinion, it's more strongly reliant on gimmicky design and that sometimes results in some pretty questionable levels. It's still really fantastic though. Absolutely worth playing. The last good Monkey Ball game.


why did they keep making games after this and not just release super monkey ball 2 again every few days?

"I am trained in gorilla warfare...I will wipe you the fuck out with precision the likes of which has never been seen before on this Earth, mark my fucking words."

-a Super Monkey Ball 2 veteran

There's a reason why Super Monkey Ball got a sequel. It did extraordinarily well on the GameCube, and this essentially acts as a deluxe version of the first game. It even has a story mode, but story mode was effectively a training mode for challenge mode/main mode where you clear levels sequentially and have a limited number of lives. The party games/minigames are also very engaging in this game. I am giving this a perfect score because this may actually be one of the best GameCube games you can get. Although this game might not be in my personal favorites list, or at least not within the top 20 or so, I think it deserves the praise it gets. It's a very simple to understand game but has increasingly difficult stages that require tons of focus and dedication to master.