Reviews from

in the past


Interested in Dark Cloud but haven't played it yet?
Maybe it’s an all-time favorite and you want some more history?

Check out this “Prep Kit”, full of pre-release coverage, interviews, advertising and merchandise to get you in that Launch Day mindset!

https://goatedquest.blogspot.com/2024/04/068-dark-cloud-prep-kit.html

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Very much a classic PS2 dungeon-crawler, in both good and bad ways. The story is not too complex, but the combat is fun (with the exception of the weapon-breaking mechanic). Unfortunately after about mid-game, 4 of the 6 characters are basically outclassed, so you only end up using them in the couple levels where you're forced to use them. But still enjoyable, even if it shows its age a little

- One of the most interesting RPGs to come out early at the PS2 lifecycle, the village building mechanics and the cave exploration mechanics give this game good pacing.
- Some of the dungeon mechanics can be a bit cumbersome but never too annoying to stop you from exploring and delving deeper.
- The ost is forgettable sadly but it does fit the feeling of what the game is going for.
- The plot is an anime plot that feels dragged and bare at the same time.

A charming and unexpected dungeon crawler. There's a flow state you enter by the third town where you spend your time diving into the dungeon slowing accruing power and town pieces and coming back to the town building. It's ahead of its time for a PS2 launch title.

It's a very punishing game if you do not prepare yourself accordingly. Dark Cloud rewards you for experimentation and diversifying your power between your party members. Though there's a spike in difficulty towards the later half, making grinding annoying to do, I enjoyed my play through enough.

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It's a cool game with interesting ideas, if they remade this game with more fleshed out combat, it'd be one of the best things ever made