Reviews from

in the past


Rejogando em coop fica tudo mais divertido, mas o sistema de missões são chatas do mesmo jeito.

Ubisoft montando o sistema de missão:
"Chame a atenção de um sub-chefe, seja captura por ele, FUJA, continue chamando atenção dele, seja capturado novamente, FUJA, chama a atenção MAIS UMA VEZ, e derrote ele, por que nenhum deles te mata a primeira vez que te captura. Agora faça isso com os 3 sub-chefes até o final do jogo 🤡🤡🤡.

A história tem um conceito bom, um vilão interessante mas só aparece no inicio e no fim. Enquanto isso você joga um cara qualquer, sem personalidade, não fala, um merda.

Saudades Jason e AJay.

É literalmente mais do mesmo, mas sem um pingo de carisma e personalidade, cheguei a pedir reembolso lá na Steam de tão tedioso que era esse jogo.

It is definitely Ubisoft open world mediocrity in a way, yet having not played a game from them in a long while, I honestly had quite a bit of fun with it. Definitely a result of the co-op which was really fun to do since we both enjoy first person shooter games, and FC5’s gunplay is honestly satisfying. The story and characters are utterly bland and worthless but that’s par for the course from Ubisoft honestly. It’s decently enjoyable and the side quests are kinda fun too, the Arcade mode also is a somewhat nice change of pace from the open world at times even though the community made maps aren’t exactly mindblowing. Can’t imagine I’d ever beat this game alone but with my girlfriend we both had a blast with blowing up outposts, hunting, gunfighting, fishing, racing etc. etc.

Good brain turn-off gaming really, if you ignored the story completely it wouldn’t remotely ruin the experience because it’s just that forgettable. Get a friend to play it with and you might have a good time with it.

you'd think the united states government would think something is up if a federal marshal hasn't reported back


Game looks really pretty and honestly I dont hate the map, its fun and cool, nothing near as cool as 4. Horrible characters, protagonist is a literal nobody, villaisn are generic as fuck, I dont even remember what the story was. Good side quests👍

Really fun. Especially with a friend.

Gave far cry a try... I mean.. the cult stuff is cool

same that the previous ones, but still the best far cry imo. even better than 3. only problems to me were the repetition and the variety.

The one Ubisoft out of the past 10 or so years that I actually enjoyed and didn't rush to the ending, the game gives you more freedom in how you approach side and main quests which is refreshing, and the story taking the piss out of the basket case that is modern American politics and culture was fun.

There is one section in Far Cry 5 I really liked, to not spoil much, it plays on your Pavlovian instincts as a gamer pretty well. It was very shocking, but upon looking at online discussion for the game, I realized that most people were disappointed with it, they were not necessarily missing the point, but frustrated as the game handled this unique section the same way as the rest of the game. There was no surprise because the game was a mess of narrative design, forcing players who want to play the sandbox stuff into mandatory turret sections, walk and talk sections, and bad boss fights. And it made me think, "man I would have loved that sequence in a better game." If someone has to say that about your game, chances are that you have put no substance into it whatsoever.

This game had the potential to prove itself with amazing sandbox variety and some of the most engaging emergent gameplay in the series, yet it had to ruin itself with one of the most gutless, jaw-dropping immature narratives I have had the displeasure of playing.

Far Cry 5 is a mechanical improvement above all else. Most of its gameplay takes place in the stunning fictional Hope County, Montana. It is diverse geologically and rich in its own lore and cult-y culture. You'll hear cult chants and strangely catchy religious tunes on your car rides constantly. The new Specialist system is fun to interact with for the most part. The moment to moment gameplay is pretty great at the start, and the game shows promise of threading its narrative fully with the open world for once, but its only promise. Soon you realize most of the game is just doing the same objectives over again for 20 hours with little story interaction... but that story... oh do I have a lot to say about it.

The game starts with a strong, haunting opening. Despite it showing some of modern Ubisoft's ridiculously amateurish storytelling (seriously the sheriff is named Whitehorse... wow so creative), it still struck a nerve with me making me compelled to play and take it seriously... and then the rest of the game happens. What follows is a 20 hour quest where the main story is both undercut by aggressively bad campaign design, characters that have either no impact on the story or have to be stupid to advance the plot, and eye-rolling nihilistic writing while also trying to tackle real world problems. It reads like a jaded 14 year old wrote the story, no scratch that I actually think teenagers would have better and more empathetic writing chops than the writing team for this game.

The games themes are about American Fanaticism and Liberty. It is a story about getting your own back and fighting for what is yours. But that is on the surface level, and anytime the game asks a question, it does one of two things. One: it stays on the surface level and uses the most insulting and predatory logic to never interact with itself, or two: it tries to drag real world rhetoric into the game, only to meander on it rather than investigate on it further. It is shockingly bad.

I say predatory because this game goes to really shady lengths to portray some elements of the United States. The main faction you side with are doomsday preppers in this game, and I have to say that portraying the mentally ill (hoarder syndrome, possible personality disorders) as these mega bad-asses that are the top of the line, the wolves of America, is utterly patronizing. It glorifies a serious issue in USA culture and uses it as set dressing only, not bringing attention to the actual issue.

Lets not forget when this game tries to bring real-world discussions into the narrative. The game will call out something happening in modern America, like Christian Fanaticism or the Religious/Cult grooming, yet will diminish its villains to just buzzwords and finger-wave any attempt to actually say something. Fuck it even brings up the Trump Administration, but what does it do with it, it makes a couple of gross jokes at the expense of real world problems, and finger wags at you saying "look we brought him up yes him ha ha aren't we so smart and cutting edge." A truly smart narrative that wanted to tackle the problems of a post-2016 USA would have actually interwoven it into the plot rather than having the outlandish and so far separate from reality villain and setting elaborate on the problems rather than throwing in a reference to earn short lived brownie points. Fuck it you could have sided with the guy and that would be more gutsy than whatever fence sitting crap that these conformists wrote.

Not to mention the notoriously fart-smelling ending. Everyone knows it, I know it, the ending fucking sucks. It says that the only way to resist is to be utterly gutless and walk away from people actively getting hurt, it puts the blame of a nuclear holocaust on you. My immediate reaction to this was wondering if the writing department actually ever grew out of their edgy 15 year old centrist phase. "he he he you are an idiot for even trying to help he he he" Like shut the hell up, you aren't as smart as you think you are. You are telling players around the world, especially in the United States to ignore the world and be selfish, what a terrible way to end your game on.

Far Cry 5 is Ubisoft slop at its worst most of the time, playful some of the time, and at its peak of its game design precisely once for ten minutes. With a narrative so insistent of it's childish beliefs and views of the world and gameplay that gets dry pretty quickly because of inherent lack of difficulty curve, I could not recommend this game at all.

É a mesma coisa que o Farcry 3 e o 4.

valorant being a decent game is a far cry

Imma just say I think 3 and 4 and even six are like better games in like story or environment n shit but this one just holds a specific kinda special place in my heart like I bought it like 2 years after I came for like 20 bucks like just cause ion remember i had a reason like I just felt like and I played it and I was like damn why this shit feel so good like this game is just "free" like very specific its like mgs5 where like you can just do basically anything you want like you can approach any battle like stealth or loud and your equally like overpowered for anything and I like that about this game too like everything just feels rightfully balanced like ion know maybe its just me but I feel the same amount of fun in this game like going stealth or going loud or more only equally and I never feel that way about any other game with open gameplay like that except for mgs5 like I said but even that those guns NOT built for aggressive combat like I'm tryna hit a dude in front of me but venom can't hit shit broo💀💀 but yeah played this game like unironically 20 times with hella people like this game so good this bitch I was fucking wit who had like no personality traits no interests not nothing fucked with this game too like it's that good it's transcends that level of boring that bitch was on like I knew this game was just built dif man like the story's still great not as good as the ones before but like still josephs amazing and so is his sidekicks like I love jacob even more than the villian in 6 lowkey but nothing against him just my opinion great game america/10

The perk system and the story are not my favorites. But you can fish! And the characters are very outstanding and unique

Ubisoft took a few steps forward (no minimap and minimal HUD), but every other step backward. The story was generic (awful ending) and the open-world cluttered with dull fetch quests as usual.

O jogo repetiu a fórmula geral e tem alguns erros técnicos grosseiros. Senti muita preguiça na criação geral do jogo em questão de inovação em comparação ao 4 e o 3 apesar do vilão ser curioso.

Started this about a year ago and got stuck on a mission, put it down and didn’t really look back. I had some extra time on my hands and picked it up again, and it was a ton of fun once I beat that mission. The ending was a bit so-so but overall another great game in the Far Cry series

Farcry 5 was, and for me still is a very fun game, with interesting story.
Why is it a good game? Well, first of all, the story.
You play as a police "offcier", trying to destroy a dangerous cult in montana.
After the one of the most badass videogame intros, you find your self kind of trapped in that location.
So "naturaly" to save your self, you must kill 3 cult-heads to get to your main opponent.
As it is usual with Farcry, theres multiple endings to this game.
Some hidden, some not at all.

For game mechanics/design, i must say i enjoyed it, even tho some random events as "shooting down a car with hostages" can get kind of repetetive, its not that bad and i nearly didnt noticed it.
As i said above, there are 3 cult-heads.
Every cult-head has its own reagon.
To "beat" the specific cult-head, you must collect enough "resistance points" to reach him/her.
You get "resistance points" basically for everything, so its not that hard.

For graphics/optimilazation i have to say its better then i expected.
It ran very well on my pc with gtx 1050ti
With basic graphics.
Even tho i didnt played with the highest graphics, it still looked very good.

Overall its 8/10, and i recommend playing it in coop because its more fun.
Atleast it was for me.

(Copied from my steam review)

They say all art is political. This is false, as FC5 holds so many conflicting ideologies and artistic methods in one product that getting any political message from it is impossible. How does one criticize and meatride the most evil institution on the planet simultaneously, and so well that everyone who plays it thinks it agrees with them?

One of the many franchises slowly killed by Ubisoft.


The soundtrack is one of the best in gaming

Not the best but certainly a competitor In the farcry franchise. Ngl it was a Fun playthrough I enjoyed it

Kendini çok tekrar etmese iyi oyun, ama bunu çok yapıyor.

mas de lo mismo, como el 3, y el 4, pero empeorado, lo tenia todo para ser el mejor con la tematica de los redneck, solo decidieron no aprovecharlo, hicieron lo mismo de siempre pero sacandole lo mejor de las entregas anterior ( de paso el 6 me puede chupar bien la pija) repetitivo a mas no poder