Reviews from

in the past


For a free-to-play game, this was fine. It was only barely peripherally a Silent Hill game, and I imagine it is terribly triggering for folks who’ve struggled with depression, but I didn’t hate my time with it.

This review contains spoilers

finally got to play it for myself!

i think the game is a little too ahead of the times, but by that i mean it's not for the age demographic of seasoned silent hill fans. it's for young gen x or older gen alpha & i don't think they'll (should) play it yet.

it's also goes a little too hard with imagery of self harm scars & a razor, & really hammers in the bullying with cringe-like middle school anti-bullying videos.

but, it's still a good game. it really shouldn't be tied to silent hill, & i think if it wasn't it would be better recognized. i still teared up at a few parts. i love the art that maya does & i love the ending scene with the papers flying away. this will be great for younger generations that had their middle/high school ruined by covid lock down, & ones that really care a lot about social media. for us old sh-heads it seems cringe but it's a really nice game.

I'm not a fan of walking simulators but the game is ok.

Drama adolescente bem curtinho de terror. para um game de graça foi muito bem feito pela Konami. Toda a atmosfera que ele trás mesmo com a mecânica de walking simulator (apesar de não curtir muito) foi bem interessante, os trechos de fuga tenho de admitir que foram de tirar o folego.

E seguindo o que o game diz de inicio ao fim, caso você ou alguém que conheça que precise de ajuda, ligue 188 ou acesse https://cvv.org.br.


Silent hill if it was developed by bloober team…..oh wait

A bit wack, but with some interesting ideas. The problem is, every person who's taken a stab at Silent Hill since Team Silent was disbanded has struggled to understand that Silent Hill 2 was the only entry that was meant to be psychological horror where one person's internal perception transforms the environment.

What happened to the cult mystery aspect? Like, yes, there are some interesting spins here on the formula introduced in Silent Hill 2, but it's getting incredibly old. This is a franchise that could support an entire album's worth of different tracks, it could have so much more going on, and instead they just keep doing variations on the same theme that was so thoroughly explored back in 2001 that it's beating a dead horse that has been buried for over twenty years at this point.

The game itself is passable first person horror fare. Comparisons to P.T. seem a little apt, but there's nothing obscure about the puzzling in this game. It really feels more like a vaguely Silent Hill-themed Outlast spinoff or something, with maybe a dash of a story that brings to mind stuff like Life Is Strange (but absolutely nothing like that in the way of delivery, so don't get your hopes up). Playing a repetitive chase scene as the only gameplay that isn't easily boiled down to just looking around for things in the environment... well, it's just not all that fun, unfortunately. Props for releasing this as a free title anyway. You will play through this once and that's all you'll ever want out of it.

Here's hoping Konami finally greenlights Silent Hills given that they seem to be turning over a new leaf when it comes to outsourcing their intellectual property to other companies. This is an, unfortunately, pale imitation. Perhaps the most pale of them all.

- Short game with a focus on plot.
- The main gameplay mechanic is really just a chase scene that gets really boring, really quickly.
- The plot is alright, dialogue could have been better.

Um 2-3 Stunden tot zu schlagen ganz ok aber ich weiß nicht warum sie die Silent Hill IP da drauf klatschen mussten.

Um dos melhores free to plays para se jogar na Playstation, sendo obrigatório para qualquer individuo que possua a consola. Jogo tenso, com uma mensagem poderosa por detrás. Gostei imensamente, apesar das atuações live action serem muitas vezes fracas e "cringe", conseguimos não só apreciar a história e desvendar os segredos por detrás da mesma, como também nos colocar no lugar da Anita, ou até mesmo identificar a critica que o jogo tenta fazer e redimensionar para a nossa própria vida. 1 hora e pouco bem aproveitadas, boa Konami!

for a free game I can’t complain too drastically but
the writing and dialogue is incredibly lame. They had the platform to really say something about suicide and teen depression caused by the online landscape and overall peer toxicity. but it comes across as nothing that hasn’t already been said before.
to label this as a silent hill game really does hurt the franchise’s appearance especially for new players who try it specifically because it’s free

It is indeed short lmao.

I think it fumbles it's message unfortunately and I'm not that big a fan of horror games where you have no method of fighting back at all and need to rely solely on running, but the atmosphere was pretty intense during the Otherworld sections so I'll give them that.

the game would’ve been great if not for the horrible writing

Пропустив эту игру, ничего не потеряете. Silent Hill: The Short Message — проходной проект с плохо рассказанной историей и скучным растянутым геймплеем. Визуал, звуки, дизайн монстра за авторством самого Масахиро Ито достойны похвалы. Более того, игра бесплатная. Но этого всё же недостаточно.

Геймплей пытается повторить P.T., но при этом страшных моментов и интересных решений нет. Все появления монстра заранее предсказываются самой игрой, что лишает эффекта внезапности. Сами побеги от монстра однообразны, а под конец вовсе придётся пять минут подряд без перерыва бежать от него и ещё попутно пытаться собрать необходимые предметы. По сути, нам нужно просто ходить, собирать записки и бегать в эпизодах погони.

Задумка истории неплохая, но рассказно всё так наивно и нелепо, что переживать героям вообще не появляется желания. Всё больше выглядит как нытьё и попытка вызвать эмоции на пустом месте. Слишком прямолинейно и притянуто за уши.

Как итог, проект не впечатлит не только фаната серии, но и новичка.

The short, contrived, message. The messaging was handled so sloppy and just slaps you across the face rather than treating the mental health and anti-bullying message with the care it needs. Mix in some lackluster game mechanics and you have a pretty forgettable experience.

actually goated. yall are haters

Prime example of how a good idea with the right muscle can be annihilated by a chronic lack of artistic vision and sensibility.

Funnier is the fact that Konami is trying to replicate the PT moment as a way to prove themselves and they failed on all fronts.

This review contains spoilers

Por fin he podido catar Silent Hill: A Short Message. Y manda cojones que una especie de demo/juego Free to Play de apenas tres horitas que intenta beber todo lo que puede del P.T. huela más a Silent Hill que el trailer de propio Silent Hill 2 Remake que enseñaron en el State of Play.

Aunque quizás no debería decir que bebe del P.T., que parece que ahora todo juego de terror en primera persona es una "Copia del P.T." Más que nada porque este, dejando a un lado la "estructura bucle", tiene un lenguaje diferente centrado más en contarte una historia que mediante coleccionables.

Directamente la historia es el punto fuerte que tiene (incluso quizás el único punto tiene). No se molesta en crearte una atmósfera agobiante, ni te mete jumpscares de gratis, que se agradece. Es más un: "Te voy a contar esto y ya". Y lo hace bastante guay, pudiendo tocar la fibra a más de uno.

Básicamente, esto es Silent Hill. Crearte una atmósfera que agobie por una historia personal, con traumas y movidas graves y profundas del ser humano que, a alguno que otro le puede tocar de cerca y ahí es donde empatizas.

Esto es lo que hay que hacer, Bloober Team, dejaos de disparitos!

Everyone saying this is a return to form lied. It feels nothing like SH, and I'm just not in the mood for the agenda they're trying to push in it. This is just Konami trying to recapture the lighting with a bottle from PT and it's not working imo.

silent hill if it was made by a tiktoker

visual e musica, o resto vc já sabe.


Bad things happen BECAUSE OF YOU!!! 😠

No lo veo muy "Silent Hill" ni tampoco noté tanto terror.
Su atmósfera es más bien de opresión y agobio (y sin malditos checkpoints al final).
Sobre el mensaje, está bien que hayan querido contar algo diferente como el bullying o el suicidio. Sin embargo, no le recomiendo el juego a nadie que esté sufriendo depresión por lo duro que es.