I'm torn when it comes to Hogwarts Legacy. On the one hand, I really want to like it because I have many fond memories of the Harry Potter world. On the other hand, this game has a dull story and mostly uninteresting characters whose potential is never fully realized. The combat system quickly becomes monotonous and there are far too few consequences for player decisions. The best part of the game is definitely Hogwarts itself; the castle is truly beautiful and filled with so many references that you can't find them all unless you focus exclusively on exploring it. It isn´t a bad game... just a bit disappointing when you think about what it could have been.
What this game does great is just how detailed the world is, particularly Hogwarts. You can spend quite a lot of time simply walking the halls of Hogwarts and discovering its secrets; seeing iconic locations from the franchise (particularly locations from the books that never made it to the movies) was downright amazing. You can tell that the game was made by people with a genuine passion for the franchise. Presentation-wise, Hogwarts Legacy is beautiful and enchanting. This also goes for the sheer amount of customizability in how you want your character to appear, with a ton of clothing options and transmog to make everything seamless.
One thing that does deserves a special shoutout is the Room of Requirement. To some, this is where the game truly shines, as you can spend hours on end customizing the Room and breeding your favourite beasts. I did not engage with this part of the game that much personally, but I was truly impressed by it.
Story-wise, Hogwarts Legacy started with an absolute bang, with a seriously impressive intro that would make any Harry Potter fan shiver with excitement. Cool new characters are introduced, such as the different professors, the two main villains, and fellow students. However, most of these characters simply don't get enough screen time and there is a serious lack of connection with them because of this. The main story itself is one big disappointment: it felt like it dragged on while not giving us enough. This also goes for the majority of the side content, as it feels like generic filler that could've been much better. There are definitely some standout quests but they are just too few and far between.
This ties into probably the biggest fault of the game: a lot of stuff just feels really shallow. Hogwarts Legacy's world is huge and seemingly full of exciting stuff to explore and do. Unfortunately however, it falls victim to the "Ubisoftification" of open world games, where it feels like there is content for content's sake. There is an absurd amount of collectibles, and there are even game systems that seem like useless afterthoughts, such as upgrading and weaving traits into your gear. Of course, you do not have to do this stuff as it is entirely optional, but Hogwarts Legacy does feel like quite a small game when you take this content away.
As for the gameplay side of things, the combat and the variety of spells you could use is quite fun. You can come up with interesting spell set combinations to fight enemies who use different types of shields and in theory have different weaknesses and strengths. However, the combat gets very repetitive very quickly when you realize that your different spell combinations are not necessary to do well in combat, as you can find 4 spells and use those same spells for most of the game. The enemy variety is also severely lacking, making combat more of a repetitive button mashing exercise rather than an engaging activity that takes advantage of what sets these enemies apart.
At the end of all this, I would still recommend this game, but only barely. While gorgeous and extremely detailed when it comes to Hogwarts and Hogsmeade, expect an otherwise generic open world game with shallow writing, characters, and activities. If you're a Harry Potter fan, it's pretty much a must have for experiencing Hogwarts alone. If you're not a Harry Potter fan, consider buying it on sale.
One thing that does deserves a special shoutout is the Room of Requirement. To some, this is where the game truly shines, as you can spend hours on end customizing the Room and breeding your favourite beasts. I did not engage with this part of the game that much personally, but I was truly impressed by it.
Story-wise, Hogwarts Legacy started with an absolute bang, with a seriously impressive intro that would make any Harry Potter fan shiver with excitement. Cool new characters are introduced, such as the different professors, the two main villains, and fellow students. However, most of these characters simply don't get enough screen time and there is a serious lack of connection with them because of this. The main story itself is one big disappointment: it felt like it dragged on while not giving us enough. This also goes for the majority of the side content, as it feels like generic filler that could've been much better. There are definitely some standout quests but they are just too few and far between.
This ties into probably the biggest fault of the game: a lot of stuff just feels really shallow. Hogwarts Legacy's world is huge and seemingly full of exciting stuff to explore and do. Unfortunately however, it falls victim to the "Ubisoftification" of open world games, where it feels like there is content for content's sake. There is an absurd amount of collectibles, and there are even game systems that seem like useless afterthoughts, such as upgrading and weaving traits into your gear. Of course, you do not have to do this stuff as it is entirely optional, but Hogwarts Legacy does feel like quite a small game when you take this content away.
As for the gameplay side of things, the combat and the variety of spells you could use is quite fun. You can come up with interesting spell set combinations to fight enemies who use different types of shields and in theory have different weaknesses and strengths. However, the combat gets very repetitive very quickly when you realize that your different spell combinations are not necessary to do well in combat, as you can find 4 spells and use those same spells for most of the game. The enemy variety is also severely lacking, making combat more of a repetitive button mashing exercise rather than an engaging activity that takes advantage of what sets these enemies apart.
At the end of all this, I would still recommend this game, but only barely. While gorgeous and extremely detailed when it comes to Hogwarts and Hogsmeade, expect an otherwise generic open world game with shallow writing, characters, and activities. If you're a Harry Potter fan, it's pretty much a must have for experiencing Hogwarts alone. If you're not a Harry Potter fan, consider buying it on sale.
This review contains spoilers
It was a thrill to be back in the HP / WW again. Spells were fun, the map/s were stunning, the castle was a joy to in, broom flight was good and felt fast especially at lower altitudes and the story was good enough with some fun characters. I do feel like there's a lot of missed potential here though as it feels like a lot more was meant to be in the game that got cut. You only really do one class per topic and then never engage with the classes properly ever again (aside from cutscenes after doing a prof's assignment). You meet a bunch of characters in the beginning then most just never really have any part to play in the game after that with only a few (Sebastian, Natty, Poppy, Ominis and a couple others) consistently being part of the game (though some do have side quests but generally, outside of the characters I named, these are fetch quests or something similar). No Quidditch, probably due to technical / dev time limitations. In fact, it feels like a lot was cut due to dev time limitations or something. Hopefully, this wasn't WB meddling, but it probably was.
I really hope that the rumoured sequel vastly expands upon this because the core of the game is so good but it just feels like it's missing that bit more to really push it over the edge into something great. It doesn't help that so much side content is stock-standard collecting stuff (90+ Merlin trials, tonnes of revelio pages, collection chests, etc.). I really enjoyed the core characters and would like to see them expanded upon, but it would also be nice to see others get much more content / screen time with more relationship quest stuff and maybe make them feel like actual friends outside of this, too, because they practically disappear from the game after their quests are done, a shame because Poppy being so staunchly pro-magical beast and revealing that she came from poachers and she's a quiet studious person who becomes much more brave and outgoing was a good character arc and she's a great character herself, so the potential is there for others as well. Make me feel like I'm actually at Hogwarts!
I really hope that the rumoured sequel vastly expands upon this because the core of the game is so good but it just feels like it's missing that bit more to really push it over the edge into something great. It doesn't help that so much side content is stock-standard collecting stuff (90+ Merlin trials, tonnes of revelio pages, collection chests, etc.). I really enjoyed the core characters and would like to see them expanded upon, but it would also be nice to see others get much more content / screen time with more relationship quest stuff and maybe make them feel like actual friends outside of this, too, because they practically disappear from the game after their quests are done, a shame because Poppy being so staunchly pro-magical beast and revealing that she came from poachers and she's a quiet studious person who becomes much more brave and outgoing was a good character arc and she's a great character herself, so the potential is there for others as well. Make me feel like I'm actually at Hogwarts!
If you remove the Harry Potter's elements of this game whats left? A mediocre open world with dozens of pointless world activites to be done and the main story wasnt even good, the sebastian side quest was 1000x better than the main campaing. Its a cool HP game for fans but a mediocre game overall and i say this beeing a HP fan that grew up watching the movies and reading the books.
I really tried to enjoy this game but I can't. The gameplay itself seems fine, if not a little lacklustre every so often, but the story was so dull and by the end I had to drag myself through completing it. I'm sure fans of Harry Potter would rate it higher than I have, but as I'm not a fan of the setting I can't. It doesn't do it for me.
Tal vez individualmente no merezca la calificación que tiene, pero para fan de la saga es muy bueno. Es relativamente simple, pero es todo lo que se quiere: un subidón de lore, el castillo entero, hogsmeade, un mapa larguisimo, las misiones secundarias son buenas,lo de las criaturas para capturar y criar es muy de mi gusto, el vuelo en escoba (aunque si hace falta el quidditch). La historia igual es bastante buena como expansión del lore. En general se siente bastante como entrar en el mundo magico individualmente.
Este jogo não é um Action RPG, embora se venda dessa forma; e este fato é a razão de seus maiores problemas. Entre suas falhas mais evidentes, destaco a ausência de um sistema de moralidade ou de consequências reais para as nossas escolhas, bem como o fato de o jogo ter uma história completamente superficial. Os mapas de Hogsmeade e Hogwarts são excelentes e bonitos, trazendo o melhor da franquia Potter, mas ao sair dessas localidades, o jogo se expande excessivamente, obrigando o jogador a explorar regiões pouco cativantes, e cheia de missões irrelevantes, bebendo diretamente do que há de pior em jogos como Assassin's Creed.
Me sorprendió mucho, no le tenía mucha fe. El combate a pesar de ser fácil, es divertido, con muchas combinaciones de hechizos, la exploración también es muy buena, puedes pasar horas solamente volando por todo el mapa apreciando el paisaje. Lo que más me gustó de este título fue que ambos de mis hermanos lo jugaron y todos quedamos satisfechos.
Politics aside, it's literally just alright. The story and combat are passable. Best thing about the game is clearly just exploring the castle. Decent podcast game too (derogatory)
Will say though it does my nut in that this game is going to show up on "best games set in Scotland" lists when it feels like it could be anywhere, and all the Scottish people have awful tory accents
Will say though it does my nut in that this game is going to show up on "best games set in Scotland" lists when it feels like it could be anywhere, and all the Scottish people have awful tory accents
It has an extremely enjoyable beginning. Progress and discovery in the beginning are quite satisfying. But after playing for 10-15 hours, this feeling disappears. After being so bored, I continued by focusing only on the main missions to see the end of the game, but the ending was also a disgrace. If I didn't have the desire to wander around the world of Harry Potter, I would have had more fun if I hadn't played more than the first 15 hours.