Reviews from

in the past


In modern times this would have been a DLC. A cheap one.

A cute enough little standalone companion for ToD. The art direction is very striking in this one, and more Ratchet and Talwyn is always fun.

Really fun small adventure that made me wanting more in the end. Interesting levels and puzzles and combat was also good

Es un Ratchet and Clank sin Clank, sin exploración de planetas, durante un tercio del juego sin armas...


¿Sabéis que en su dia me lo empecé y me pareció tan deprimente que lo vendí para deshacerme de el?

An utterly useless game. There were neither new weapons nor new gadgets. The checkpoints were awful, with some really annoying, unenjoyable segments. 95 percent of the game is a re-use of R&C TOD mechanics. The uninteresting pirate plot made me want to sleep. At the end, this really short game could have just been a small introduction in "A Crack in Time" without all the unnecessary pirate stuff.


NO ES UN JUEGO NUEVO

Sinceramente, no sé por qué vendieron este juego como un título nuevo principal cuando deberían haberlo vendido como una expansión del previo, porque es eso mismo.

Una continuación del epílogo de Armados Hasta los Dientes de duración corta que sirve como puente a la siguiente gran aventura principal de Ratchet.

Lo curioso es que es un juego más centrado en los puzzles que abandona la parte de acción casi totalmente salvo al final del mismo.

Cumple, pero no entiendo por qué venderlo como juego nuevo cuando es una expansión.

Short romp. As my intro to the series all that time ago, I'm happy I had a look at it again.

This game is a booty (booty as in ass)

Harmless fee hours. Nothing special, but worth playing on PS+

It's one of the best although it's my least favourite from the trilogy they limit you a lot which makes it a different experience and can be very cool.

Had fun as a kid but honestly, going back to it it's kinda empty

dont remember much of it but it was good

I like Ratchet & Clank and I like pirates so really this is totally my jam.

Not quite sure why this was a standalone game. It wasn't bad by any means, but it felt like a director's cut extension of Tools of Destruction. Is that a good thing? I don't really know. Weapons were fine, story was a little weird but nothing to knock. If you liked Tools of Destruction, you'll have fun. If you didn't you can probably skip.

A very enjoyable platformer, but short. You can see that it was planned as an addition to the first part rather than a separate part

a good side game but too short compared to the mainline games

Short and sweet. No filler, honestly not much killer either, but also nothing particularly bad to be seen here, and it's nice to play an R&C game with more focus on platforming and surprisingly clever level design than most games after Going Commando. There're no original weapons, which is understandable but kind of a bummer, but the selection is at least pretty good, and they feel a lot better to use here than in Tools of Destruction when almost every late game enemy had both way too much health and also didn't really react to taking damage, which isn't an issue here. Story is dumb, but it's not like these games were ever particularly well written.

Very short and kind of pointless but it's not bad. The main island is pretty good with a solid blend of platforming to balance out gunplay but in general, just not much to this game.

Cheap game, shorter than the others, but in a way that worked to its advantage.

The short runtime and lack of a new game plus kills this game for me. R&C is all about restarting to collect the final parts and the RYNO and just Merc the absolute hell out of everything early game, and without that it feels like it wasted my time


Ratchet & Clank Quest for Booty (2008): Aunque vendido como juego completo no puede quitarse esa peste a DLC. Como añadido no está mal pero como juego se siente corto, precipitado y sin mucho que ofrecer. Quita el hambre pero está lejos de ser una experiencia satisfactoria (5,95)

It's a nice continuation of Tools of Destruction but it's main purpose of being there to make the wait for A Crack in Time less frustrating clearly disapear when playing it in 2024. But well, I clearly won't complain since I get to have more Talwyn Apogee.

baseado (foi dos unicos que joguei)

Very short but sweet game with an entertaining and well written story as usual. I really like the experimentation here with the dialogue choices for Ratchet (even if most of them will halt your progression), and even the gameplay choices. I was shocked to find out you could actually skip out on certain things such, spoiler warning, as not saving Talwyn in the caves, and it creating direct gameplay impacts. I saved her of course but it was insane to know I could NOT do it.

Very fun and challenging boss at the end with good platforming challenges (though the tight rope walking is a bit lazy imo) and I found it interesting how the final upgrades/modifications for weapons were things you find in the overworld instead of buying in the shop with raritanium. Kinda sad the weapons and some assets were just flipped from Tools but it's to be expected here.

Now onto Crack in Time for my binge of this series.