Reviews from

in the past


The very first handled Castle Vania game and...
Yikes this game is terrible.

The classic formula is brought back and with it is every problem this style brings times 100. The control is unbelievably stiff and unresponsive due to the amount of lag, the enemies are way too nimble and platforming asks for way more than you are realistically cape-able of. There's no sub-weapons, so you are relying entirely on the whip, which can be upgraded as usual throughout the level. But for some baffling reason, you lose a stage of power every time you get hit! And the lowest power whip barely has any range and pitiful attack power so it sucks when your stuck with this.

There's only 4 stages but they are all awful. While some gimmicks are fairly unique, they are implemented so poorly that it takes away any interest I had in the game. I mean I know it's a very primative system, but it's no excuse for how this game is designed, constantly forcing you to take damage and lose any chance of surviving the bosses. To be honest untill the final boss, they really aren't that bad, but if your whip is at its weakest you will stand no chance.
The final boss is extremely cheap, and is easily the worst l've faced so far... I mean my god.

The graphics are poor by the gameboys standards and I can't say I remember the music, god get it away, this is easily one of the worst games I have ever played - 1/10

Tremendamente limitado em vários aspectos da gameplay - especialmente nas partes relacionadas a movimentação do personagem.

Mas não tem como eu deixar de mencionar a quantidade de ideias interessantes que tem perdidas no jogo. É uma base bruta, mas que foi bem melhor trabalhada na sua sequência, reaproveitando e polindo várias dessas ideias.

ебучая срань блять сделанная чтобы быстро бабла срубить

Calificar tan bajo un juego portatil de esas fechas me hace ver que los que califican son gente que no les tocó jugar este Castlevania en su epoca. Era lo que habia y se disfrutaba bastante, supongo que envecio mal , pero fue un buen titulo.


Slow, clunky and lacking most of the Castlevania charm. Just straight up bad and annoying.

Castlevania Series Ranked

A pretty mediocre Castlevania game made even worse by how slow it runs. Basically unplayable.

History books say Christopher Belmont carried heavy rocks in his pockets for good luck, making him the slowest member of his bloodline. Exploiting this weakness, Dracula filled his castle with narrow platforms requiring pixel-perfect jumps to traverse.

This game feels terrible to play. The actual platforming is abysmal, with most of the levels just being flat areas (other than stage 3 which is honestly kinda cool but it was executed terribly). You are also slow af which makes the few platforming challenges terrible. The only thing i "liked" were the bosses, but they still weren't great.

Possivelmente o jogo mais chato que já joguei. É ruim mesmo, bizarro.

Já estava com esperança que o jogo ia ser um porre que fizeram ele só por que não tem Castlevania para os portáteis e admito que eu tinha toda a razão

O jogo é travado,do nada quando vem uma cacetada de inimigo o jogo simples some só sobrando o cenário de fundo de tão bugado que esse jogo é

Tem uns inimigos fáceis até demais e uns que são muito difíceis e na fase final tem um cavaleiro gigante que parece literalmente um Boss do Dark Souls de tão difícil de derrotar e é hit Kill na hora

Os Bosses são muito fáceis e o ultimo é ridiculamente fácil e na hora que ia derrotar ele quase levo um game over gostoso por causa daquele cavaleiro que eu disse antes

Mas o único ponto bom é a trilha sonora,é inaudível... não muito,da pra sextar...sim???
E esse foi o jogo,muito ruim que fizeram isso só por que os fãs de Castelo da Vânia queriam jogar no Game Boy,e o Segundo jogo e o Legends parecem serem bem promissores


You know what? With the DX hack (which makes the game faster and provides full color) this is straight fire. I had insane fun especially on stages 3 and 4. Cave escape from crushing walls? Timing based platfroming challenges? Count me in. It's amazing how a fanmade hack can revive a game such as this one.

why do i do this to myself

Played on an emulator on my phone, as well as the Switch version of Castlevania Anniversary Collection. By the second stage, I decided this game was not worth finishing.

It would be an alright Castlevania entry for an early portable if it didn't run at the speed of molasses.

Castlevania: The Adventure pushes the original Game Boy to its limits but ultimately falls short. While the atmosphere and music try to capture the essence of the series, the game is marred by sluggish controls and frustrating difficulty. Christopher Belmont's whip feels weak and unresponsive, and the severe graphical limitations make platforming treacherous, often resulting in unfair deaths. Only the most dedicated Castlevania fans should brave this adventure.

It succeeded at porting the visual and audial experience of Castlevania to the Game Boy at the expense of the gameplay. The combat is simplified and focuses more on the platforming while also feeling more sluggish and sometimes annoyingly difficult.

Чувствуется, как огрызок от ванильной кастлвании. Нет саб-оружия, саймон очень медленный. Теряешь апгрейд хлыста при получении урона, очень странное решение. Уровней всего 4, но все равно не рекомендую вам.

Feels like a rip off of vanilla castlevania. No sub weapons, simon is very slow. Lose the whip upgrade when taking damage, very strange decision. There are only 4 levels, but still not recommended to you.

"The Game Boy just came out. Think we should port Castlevania to it"

"Sure how hard could that be"
...Apparently too difficult for 1989 Konami

This shit is borderline unplayable

unequivocally one of the worst games I've ever played.

It's very easy compared to the NES games (which actually makes it the most enjoyable game of the series so far)

Expect nothing but the least a video game can be. Castlevania The Adventure is the first entry of the franchise on the gameboy, and this is where I finish this trilogy (I had first beaten Belmont's Revenge, and didn't have the balls to endure Legends until the end).
It really is Castlevania reduced to its smallest possible form; no sub-items (but hey, hearts regenerate health now), Cristopher is slower than a slug, and movement is clunkier than I ever thought it could be. Is it terribly bad? No, but it's terribly boring, but I'd argue that's expected from an early gameboy title, at least it's very short.
But OH MY GOD that level with the moving spikes is one of the worst things I've ever had to experience on a video game.


This is just a mediocre action platformer with a Castlevania skin. None of what made the original game stand out is present here. Instead, the game presents terrible level design, terrible enemies, forgettable soundtrack, heavily downgraded combat with the absence of subitems and, to top it all off, abysmal performance.

lixo podre horrivel não tem porra nenhuma de bom nesse estrume de jogo fodido

1989 brought us Castlevania's first foray into the portable space with Castlevania: The Adventure. Developed by a different team than the NES games, this is the story of Christopher Belmont's first quest to take down big ol' Dracula. This game has something of a bad reputation among those who have played it, and in my time with it I grew to find that its reputation is absolutely deserved. The Japanese version is almost identical to the International releases, so there really isn't anything to comment there (Switch port or no Switch port), so this game's faults are entirely its own, no matter the region you're playing them in.

The story as its presented is pretty basic Castlevania fare of "Oh look there's Dracula, let's go kick his face in." Not a whole lot here other than an excuse to go out vampire-huntin', and who really needs more of an excuse than "he's here to destroy the world yet again"? The presentation as a whole is pretty sub-par, though. The music is fine and the graphics are alright, but the game runs VERY slowly when there's more than a few enemies on screen, and that's something that affects your ability to play the game significantly at times. Much like the MSX game, there were many times where Christopher just wouldn't do a quick turn or a whip I needed him to do simply because the game was slowing down so badly.

That slowdown just compounds onto the game's already fairly mediocre design. This is a Castlevania game that is once again an action game (no adventure game aspects to find here), but it's a far more simple action game than even the first Famicom game. You have your upgradable whip, but other than that, you don't got nothin'. This game has no subweapons of any kind, and not even a fireball to whip out when you have your whip at max power. Then add in that your whip gets downgraded EVERY time you get hit, and you have the realization that you're gonna need to memorize these levels quite well if you want to have anything other than your base whip.

The level design isn't MSX Castlevania-levels of vindictive, but a lot of it is just really uninspired. Like Belmont's Revenge (the second GameBoy game) would later do as well, this game eschews stairs for ropes to climb, but that's really the only "special" thing about it, if you can even call it that. The downgraded whip and a fair amount of really precise jumping sections really make this entry an unforgiving time in a way that has a lot of trouble finding a fun-factor, even with save states (and I only used save states in this one right before Dracula since stage 4 was so difficult I didn't wanna have to go through the whole thing again XP). The way the game slows down and speeds up can those jumping puzzles and dealing with enemies, particularly tougher ones, feel far more frustrating than it should be, and it makes the whole game feel like a slog. It's far from the toughest Castlevania game, with even the bosses not being terribly difficult (save for Dracula who's pretty tough but very learnable after a few tries), but that just never gets around the fact that this game just isn't terribly fun to play.

Verdict: Not Recommended. If you ABSOLUTELY MUST have more Castlevania in your life, I can certainly recommend this game more than I can the MSX game, but I still think your time is better spent playing or replaying one of the other classic Castlevanias instead. It's more frustrating than fun, and on the whole pretty unmemorable outside of those most frustrating sections. I didn't despise the few hours I spent with this, but I certainly feel no need to ever repeat them again, and "I didn't totally hate it" is a pretty difficult watermark to recommend a game at in any regard XP

Merda >:(

(Castlevania na sua pior forma.)