I went into this game with no real expectations as I don't enjoy the Shin-chan anime at all but due to enjoying the 僕の夏休み games, I gave this a shot. I ended up loving this game as it's just such a fun wholesome summer adventure and it's much more pleasant than the anime. I found myself getting the platinum trophy too as I just couldn't get enough of it. I absolutely adored the art style too and the backgrounds of every location was just stunning to look at. I also just found it to feel so comfy and nostalgic so I highly recommend it.
It's Boku no Natsuyasumi but with a Crayon Shin-chan skin and a bit more "direction" and less "aimlessness"
Though you can play very aimlessly, the game does have "objectives" it wants you to achieve, and a lot of side stuff you can just go and do if you feel like it
It's a very very good game for an audience that likes things like Harvest Moon and Stardew Valley.
Though you can play very aimlessly, the game does have "objectives" it wants you to achieve, and a lot of side stuff you can just go and do if you feel like it
It's a very very good game for an audience that likes things like Harvest Moon and Stardew Valley.
For the love of God stay away from the Dinosaur Battles
I'm all for cozy games with no real objective, but this game was weird. It's pretty and cozy, but at the end I felt like I wasted each in-game day doing the wrong thing and I missed out on a lot of stuff. I didn't get any wholesome warm feeling; just confusion and mild annoyance.
A few petty technical gripes; the camera angles when you change zones are really disorientating. The perspective of each zone didn't line up with the map so it was easy to walk in a big circle going between the same 3 zones next to each other. Additionally, the game never saved my custom controls so I had to remap it each time I launched the game until I just gave up on remapping them.
I don't know if it was worth $20 USD lol
I'm all for cozy games with no real objective, but this game was weird. It's pretty and cozy, but at the end I felt like I wasted each in-game day doing the wrong thing and I missed out on a lot of stuff. I didn't get any wholesome warm feeling; just confusion and mild annoyance.
A few petty technical gripes; the camera angles when you change zones are really disorientating. The perspective of each zone didn't line up with the map so it was easy to walk in a big circle going between the same 3 zones next to each other. Additionally, the game never saved my custom controls so I had to remap it each time I launched the game until I just gave up on remapping them.
I don't know if it was worth $20 USD lol
A game that I was really looking forward to. I waited a long time to play this so I could grab a physical copy from Limited Run Games. Unfortunately my experience fell flat fairly quickly.
The game starts out fine, with a charming art style and beautiful backgrounds, it really felt like it was going to scratch that itch I’ve had for a relaxing cozy game I’ve been looking for since playing Attack of the Friday Monsters! A Tokyo Tale. What it proceeded to do was only scratch around that itch—frustrating me to no end, and just wondering when this game would end.
The game controls pretty awfully, which I could forgive if the gameplay was more enticing. Nothing but filled to the brim with tedium, and it’s extremely difficult to see some things on screen. The font chosen for the game is also terrible, slowing down reading portions.
This would rank lower for me had I not enjoyed the first portion of the game, but it absolutely overstays its welcome. Playtime desperately needed to be cut in half. There’s just not enough happening in this shell of a game to keep me interested in playing much longer than 4-5 hours.
Disappointing would be an understatement. The one positive I see in my purchase of this game is that it may contribute to showing developers an interest in this type of game so more are released/localized in North America. I just don’t want another so half-baked as this one.
The game starts out fine, with a charming art style and beautiful backgrounds, it really felt like it was going to scratch that itch I’ve had for a relaxing cozy game I’ve been looking for since playing Attack of the Friday Monsters! A Tokyo Tale. What it proceeded to do was only scratch around that itch—frustrating me to no end, and just wondering when this game would end.
The game controls pretty awfully, which I could forgive if the gameplay was more enticing. Nothing but filled to the brim with tedium, and it’s extremely difficult to see some things on screen. The font chosen for the game is also terrible, slowing down reading portions.
This would rank lower for me had I not enjoyed the first portion of the game, but it absolutely overstays its welcome. Playtime desperately needed to be cut in half. There’s just not enough happening in this shell of a game to keep me interested in playing much longer than 4-5 hours.
Disappointing would be an understatement. The one positive I see in my purchase of this game is that it may contribute to showing developers an interest in this type of game so more are released/localized in North America. I just don’t want another so half-baked as this one.
A charming country life-sim that jettisons most of the small business economic simulations that usually come along, focusing on being a child running around doing kid shit. I have a vague familiarity with the Boku no Natsuyasumi series but this is the first Kaz Ayabe game I've actually played and it's as delightful as I'd have hoped. Catching bugs, fishing, doing odd errands for town folk all rule in a zero-stakes, to-do list kind of way. Helps that the backdrops are astoundingly pretty and really make a case for prerenders in 2023 (I don't love the stiff animations and some of the character design decisions, but they're far from offensive).
I do wish this was 2-3 hours shorter than it is. Not a long game at 8 hours (give or take), but starts to run out of steam at the end as most of the objectives are completed, there's little left to explore in the town, and you're mostly just waiting for days to pass to trigger the next story beat. The story segments broadly are a bit disappointing, being very linear and existing outside the normal flow of the game (the closest we get is being asked to run from one point to the next to trigger a cutscene). Also, this is Shin-chan, so the humor is...bad. Nothing horrifying, but the pun heavy jokes rarely land in the translation, and hinging the end of the game on getting a date with a college student is definitely a choice. It all washed off me from habitual anime poisoning, but stands out more harshly against the otherwise blissful countryside.
Very excited that this potentially opens the door for future Millennium Kitchen games to get localized (the only other one to make it over being Attack of the Friday Monsters, literally a decade ago). Also, open invitation for indie devs to copy this instead of Stardew Valley.
I do wish this was 2-3 hours shorter than it is. Not a long game at 8 hours (give or take), but starts to run out of steam at the end as most of the objectives are completed, there's little left to explore in the town, and you're mostly just waiting for days to pass to trigger the next story beat. The story segments broadly are a bit disappointing, being very linear and existing outside the normal flow of the game (the closest we get is being asked to run from one point to the next to trigger a cutscene). Also, this is Shin-chan, so the humor is...bad. Nothing horrifying, but the pun heavy jokes rarely land in the translation, and hinging the end of the game on getting a date with a college student is definitely a choice. It all washed off me from habitual anime poisoning, but stands out more harshly against the otherwise blissful countryside.
Very excited that this potentially opens the door for future Millennium Kitchen games to get localized (the only other one to make it over being Attack of the Friday Monsters, literally a decade ago). Also, open invitation for indie devs to copy this instead of Stardew Valley.
Die Mischung aus Shin-Chan und einem unbeschwerten Urlaub auf dem Land voller Abenteuer klingt einfach unpassend und grandios zugleich.
Das Setting ist wunderschön, der Soundtrack und die meisten Gespräche unbeschwert.
Leider ist das Spiel selbst teils Storygetrieben und die .. ist leider einfach bescheuert.
Auch die Dinokämpfe sind langweilig und seeehr langsam.
Abgesehen davon ein schönes Experiment.
Das Setting ist wunderschön, der Soundtrack und die meisten Gespräche unbeschwert.
Leider ist das Spiel selbst teils Storygetrieben und die .. ist leider einfach bescheuert.
Auch die Dinokämpfe sind langweilig und seeehr langsam.
Abgesehen davon ein schönes Experiment.
Me ha parecido alargado innecesariamente, el ciclo día/noche noto que sobra. La parte buena que le puedo ver a este juego es que han sabido adaptar al 3D la estética de Shin Chan. Todo el juego en sí me ha parecido muy pobre para ser una IP como Shin Chan.
Como un juego para pasar el rato y tener nostalgia de cuando veías Shin Chan de pequeño a mi me ha valido durante dos horas, el resto no puedo decir que haya podido disfrutarlo demasiado y me duele decirlo porque tanto las películas como la serie me parecen joyas.
Como un juego para pasar el rato y tener nostalgia de cuando veías Shin Chan de pequeño a mi me ha valido durante dos horas, el resto no puedo decir que haya podido disfrutarlo demasiado y me duele decirlo porque tanto las películas como la serie me parecen joyas.
I am convinced that the people who rate this game low for specifically "being boring and having nothing to do" just speedran it. I just finished the game and it is extremely well-paced for a cozy game. If you call this game a "slog to get through", I am convinced you are better off playing Hollow Knight or maybe a rouge-like. Cozy games, especially one that ISN'T a stardew rip-off, from a company that HASN'T GOTTEN A LOCALIZATION IN TEN YEARS! We literally need to embrace cozy games that are NOT ripping off stardew, I am so serious!
Anyways, I otherwise understand the complaints over the controls and fonts as those are accessibility issues, and the map is easy to get lost in but this is honestly SUCH charming game and was worth the $20 (if you manage to snag this on sale). It lived up to a lot of the hopes I had before playing it for 2 years and I was NOT disappointed. I suggest getting this game as it is an absolute gem.
Anyways, I otherwise understand the complaints over the controls and fonts as those are accessibility issues, and the map is easy to get lost in but this is honestly SUCH charming game and was worth the $20 (if you manage to snag this on sale). It lived up to a lot of the hopes I had before playing it for 2 years and I was NOT disappointed. I suggest getting this game as it is an absolute gem.