retroghost
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A game that I was really looking forward to. I waited a long time to play this so I could grab a physical copy from Limited Run Games. Unfortunately my experience fell flat fairly quickly.
The game starts out fine, with a charming art style and beautiful backgrounds, it really felt like it was going to scratch that itch I’ve had for a relaxing cozy game I’ve been looking for since playing Attack of the Friday Monsters! A Tokyo Tale. What it proceeded to do was only scratch around that itch—frustrating me to no end, and just wondering when this game would end.
The game controls pretty awfully, which I could forgive if the gameplay was more enticing. Nothing but filled to the brim with tedium, and it’s extremely difficult to see some things on screen. The font chosen for the game is also terrible, slowing down reading portions.
This would rank lower for me had I not enjoyed the first portion of the game, but it absolutely overstays its welcome. Playtime desperately needed to be cut in half. There’s just not enough happening in this shell of a game to keep me interested in playing much longer than 4-5 hours.
Disappointing would be an understatement. The one positive I see in my purchase of this game is that it may contribute to showing developers an interest in this type of game so more are released/localized in North America. I just don’t want another so half-baked as this one.
The game starts out fine, with a charming art style and beautiful backgrounds, it really felt like it was going to scratch that itch I’ve had for a relaxing cozy game I’ve been looking for since playing Attack of the Friday Monsters! A Tokyo Tale. What it proceeded to do was only scratch around that itch—frustrating me to no end, and just wondering when this game would end.
The game controls pretty awfully, which I could forgive if the gameplay was more enticing. Nothing but filled to the brim with tedium, and it’s extremely difficult to see some things on screen. The font chosen for the game is also terrible, slowing down reading portions.
This would rank lower for me had I not enjoyed the first portion of the game, but it absolutely overstays its welcome. Playtime desperately needed to be cut in half. There’s just not enough happening in this shell of a game to keep me interested in playing much longer than 4-5 hours.
Disappointing would be an understatement. The one positive I see in my purchase of this game is that it may contribute to showing developers an interest in this type of game so more are released/localized in North America. I just don’t want another so half-baked as this one.
I was excited for this release when it was announced. It looked like a return to form with a stellar art style to boot. Unfortunately, Sonic Superstars was more of a swing and a miss.
Gameplay was just fine at best. Level design was uninspired and brought nothing to advance the series. Performance on the Switch was abysmal, and I really feel like it shouldn’t have been. Boss fights were lackluster, long, boring, and frustrating if you ended up needing to replay.
Overall a forgettable experience, but hopefully not so forgettable that I end up playing it again in the future. Go play Super Mario Bros. Wonder if you want to play a new platformer that’s good.
Gameplay was just fine at best. Level design was uninspired and brought nothing to advance the series. Performance on the Switch was abysmal, and I really feel like it shouldn’t have been. Boss fights were lackluster, long, boring, and frustrating if you ended up needing to replay.
Overall a forgettable experience, but hopefully not so forgettable that I end up playing it again in the future. Go play Super Mario Bros. Wonder if you want to play a new platformer that’s good.