WWE gibi kaliteli ve ucu açık bir içeriği alıp bu kadar eksik oyun yapmak gerçekten zor. Evet saatlerimi verdiğim bir oyun, gerek showcase olsun gerek kendi rplerimiz olsun gerek online olsun gerçekten keyifli ama günümüz şartlarına göre bakınca çok fazla eksiğe sahip. Yıllar önce çıkmış WWE oyunları bile daha fazla detaya sahip. Oyunun grafikleri ve mekaniği yeterince iyi evet ama bizim istediğimiz oynanışı renklendiren ufak detaylar daha çok. Umarım yeni serilerde bu çeşitlilikleri getirirler de doya doya oynamaya devam edebiliriz.
Pros
- Impressive amount of content on offer.
- Insanely crisp visuals and presentation.
- Another strong offering from the Showcase mode.
- Huge roster of wrestlers old, new and present.
- Controls felt good and familiar.
- War Games was a lot of fun and a great addition to the series.
Cons
- Some modes were shallow and lacked depth.
- Not enough variety in match types compared to older entries.
- Universe mode hasn't advanced as much as i'd of liked.
- Impressive amount of content on offer.
- Insanely crisp visuals and presentation.
- Another strong offering from the Showcase mode.
- Huge roster of wrestlers old, new and present.
- Controls felt good and familiar.
- War Games was a lot of fun and a great addition to the series.
Cons
- Some modes were shallow and lacked depth.
- Not enough variety in match types compared to older entries.
- Universe mode hasn't advanced as much as i'd of liked.
Damn they made 23 of these things? crazy.
Bold move to make the cover blank, but hey it's their game.
And yeah, it's alright. Online hasn't been shut down yet, you can still buy the game unlike older releases, but my god I wish they brought back MyCareer as a freeform do what you wish fuckaround mode. The storylines the game gives you in this one sucks, and the mode that sorta gives you that doesn't do it in nearly the same fleshed out way that 16 had it.
Oh yeah and the entrance/victory creator is beyond bad in comparison. So slow, so buggy, so irritating, and so much of it forces you to use preexisting superstar templates for everything. Is it really so much to ask for just general pyro for stage, ring and ramp instead of "HERE IS THIS SUPERSTAR'S PYRO WOOOO-"
Bold move to make the cover blank, but hey it's their game.
And yeah, it's alright. Online hasn't been shut down yet, you can still buy the game unlike older releases, but my god I wish they brought back MyCareer as a freeform do what you wish fuckaround mode. The storylines the game gives you in this one sucks, and the mode that sorta gives you that doesn't do it in nearly the same fleshed out way that 16 had it.
Oh yeah and the entrance/victory creator is beyond bad in comparison. So slow, so buggy, so irritating, and so much of it forces you to use preexisting superstar templates for everything. Is it really so much to ask for just general pyro for stage, ring and ramp instead of "HERE IS THIS SUPERSTAR'S PYRO WOOOO-"
Got this in Humble Bundle and I was happy to start making custom characters cause I love doing that. I mainly just remade OC's I already had, but I also made this fucker. The custom character creator is cool, but it's probably not as fun as other notable ones. It genuinely has a lot to it, but you can't get super wacky facial structures or body proportions cause they gotta be real humans for the most part.
I finished my time with it by doing my own Jerma Rumble and it is so fun just watching custom characters fight. The last thing I did was a Tag Team match of Picard and Worf vs Kinnikuman and Mantaro. Forgot I was controllling Picard and had him just beat Mantaro's ass off stage (illegaly, no one cared i guess).
I finished my time with it by doing my own Jerma Rumble and it is so fun just watching custom characters fight. The last thing I did was a Tag Team match of Picard and Worf vs Kinnikuman and Mantaro. Forgot I was controllling Picard and had him just beat Mantaro's ass off stage (illegaly, no one cared i guess).
The fun systems are largely the same, but this edition takes a half-step back from 2K22 in a couple of noticeable ways.
The roster is not as good as last year's, which is hardly the game's fault, but there's less fun to be had in playing around with all the available wrestlers when you're not exactly jazzed about half of them. The AI is fine but dumb in a couple of crucial places (ie. multi-man scenarios), and there's a couple of instances where certain special moves are nigh-impossible to pull off accurately (ie. Tyler Bate and Joe Gacy's signatures), which takes away from the fun here and there.
Slow-downs on PS4 are noticeable and frustrating, especially in multi-man matches. Game plays fine up to 6-man and then hits the brakes upward of that, which makes playing those modes just a tiny bit more frustrating.
As it's the main part of the game that I play, MyFaction this year feels like a bit of a sleepier rollout compared to last year. A distinct lack of Evolution cards and repetition of un-fun match types make the mode feel like a bit more of a drag. I wasn't as inspired to play through the single-player modes either, as they feel overly long and rely too heavily on the CAW suite, which I'm not interested in.
I still logged dozens and dozens of hours into this over the year, so I can't say I didn't get my money's worth, but I'm not nearly as into it as I was for 2K22.
The roster is not as good as last year's, which is hardly the game's fault, but there's less fun to be had in playing around with all the available wrestlers when you're not exactly jazzed about half of them. The AI is fine but dumb in a couple of crucial places (ie. multi-man scenarios), and there's a couple of instances where certain special moves are nigh-impossible to pull off accurately (ie. Tyler Bate and Joe Gacy's signatures), which takes away from the fun here and there.
Slow-downs on PS4 are noticeable and frustrating, especially in multi-man matches. Game plays fine up to 6-man and then hits the brakes upward of that, which makes playing those modes just a tiny bit more frustrating.
As it's the main part of the game that I play, MyFaction this year feels like a bit of a sleepier rollout compared to last year. A distinct lack of Evolution cards and repetition of un-fun match types make the mode feel like a bit more of a drag. I wasn't as inspired to play through the single-player modes either, as they feel overly long and rely too heavily on the CAW suite, which I'm not interested in.
I still logged dozens and dozens of hours into this over the year, so I can't say I didn't get my money's worth, but I'm not nearly as into it as I was for 2K22.