6PMinHell
BACKER
(Galloping Ghost June '23 Trip)
If the WWE games were less sim focused and more like Slam Masters, I would buy them every year. I really dig the creative flips and grappling in here and the character variety is really novel and fun. Played as the luchador in both Slam Masters and had a great time flipping and spinning around my opponents.
If the WWE games were less sim focused and more like Slam Masters, I would buy them every year. I really dig the creative flips and grappling in here and the character variety is really novel and fun. Played as the luchador in both Slam Masters and had a great time flipping and spinning around my opponents.
1994
2001
1993
2003
(Galloping Ghost June '23 Trip)
I love how they take Metal Slug's design principles and push the sprite work and aesthetics to such heights. It's a beautiful game, especially on a CRT TV. I got through about half of it at Galloping Ghost, and finished the rest on an emulator (as a side note, how cool is it that Atomisware emulation works through modified Dreamcast? Props to the people who made that happen). It's short but never feels like it overstays its welcome and the mix of land, air, and sea adds enough variety to keep each of the five levels feeling fresh.
I love how they take Metal Slug's design principles and push the sprite work and aesthetics to such heights. It's a beautiful game, especially on a CRT TV. I got through about half of it at Galloping Ghost, and finished the rest on an emulator (as a side note, how cool is it that Atomisware emulation works through modified Dreamcast? Props to the people who made that happen). It's short but never feels like it overstays its welcome and the mix of land, air, and sea adds enough variety to keep each of the five levels feeling fresh.
2000
1997
1999
(Galloping Ghost June '23 Trip)
The arcade version of this rules - take NBA Jam's arcade sports sensibility of back-and-forth streaks of scoring and pair it with some incredibly fun and creative sprite work and a sense of chaos and you have a really fun hockey game for parties. Really worth a play if you get the chance - will be trying the Genesis port at some point.
The arcade version of this rules - take NBA Jam's arcade sports sensibility of back-and-forth streaks of scoring and pair it with some incredibly fun and creative sprite work and a sense of chaos and you have a really fun hockey game for parties. Really worth a play if you get the chance - will be trying the Genesis port at some point.
1990
(Galloping Ghost June '23 Trip)
What a fun room shooter, the whole Running Man-esque presentation is super fun and the animation and sprite work is really impressive. I love how sometimes when you die, your eyes will fly out of your skull towards the screen. The bosses here are a real highlight too - really dynamic bosses that transform as they take more damage. Played this co-op with my brother through the first two bosses but will likely revisit to experience the rest at some point in the near future.
What a fun room shooter, the whole Running Man-esque presentation is super fun and the animation and sprite work is really impressive. I love how sometimes when you die, your eyes will fly out of your skull towards the screen. The bosses here are a real highlight too - really dynamic bosses that transform as they take more damage. Played this co-op with my brother through the first two bosses but will likely revisit to experience the rest at some point in the near future.
1998
(Galloping Ghost June '23 Trip)
My brother is a huge JoJo fan so we had to play a few rounds of this early JoJo fighting game. It's a blast! The sprite work is incredibly fluid and stylish and the stand system adds a lot of gameplay variety. After a few rounds as Jotoro I picked up Alessi and started just wiping the floor with my little bro - his stand with his shadow that can just axe people from range is extremely OP and allowed me to just clean up from range. I do hope to play more of this one; from what I understand, Capcom ported an updated version to Dreamcast which I'll need to check out.
My brother is a huge JoJo fan so we had to play a few rounds of this early JoJo fighting game. It's a blast! The sprite work is incredibly fluid and stylish and the stand system adds a lot of gameplay variety. After a few rounds as Jotoro I picked up Alessi and started just wiping the floor with my little bro - his stand with his shadow that can just axe people from range is extremely OP and allowed me to just clean up from range. I do hope to play more of this one; from what I understand, Capcom ported an updated version to Dreamcast which I'll need to check out.
(Galloping Ghost June '23 trip)
Super fun and charming WarioWare-like arcade game. There's a detailed story here that flew over my head since I can't read Japanese but the gist is that you play as aliens wreaking havok on humans in a bunch of quirky ways. Playing against people over five rounds is a blast, it's super easy to pick up and have a blast. This seems to be a forgotten gem from Namco - it seems possible to emulate via MAME so if you're curious about what an arcade WarioWare-like minigame collection would play like, seek this out! Grab a friend and play through for a few rounds, it's a great time.
Super fun and charming WarioWare-like arcade game. There's a detailed story here that flew over my head since I can't read Japanese but the gist is that you play as aliens wreaking havok on humans in a bunch of quirky ways. Playing against people over five rounds is a blast, it's super easy to pick up and have a blast. This seems to be a forgotten gem from Namco - it seems possible to emulate via MAME so if you're curious about what an arcade WarioWare-like minigame collection would play like, seek this out! Grab a friend and play through for a few rounds, it's a great time.