131 reviews liked by ABcrylic


This review contains spoilers

A very solid follow up to the other Marvel Spider man games. The main story twist was thrilling but towards the end petered out (no pun intended). Very hopeful for some highly implied DLC in the future

every spiderman 2 quest

"spiderman, you need to go find The Killsterminator's hideout or else the legacy of james schulyer's contributions to the new york city poetry scene will be lost forever!

spiderman: "looks like i need to use some iambic peter-meter"

Killsterminator during a 7 phase boss fight: "i stole the poems because i don't like what i see in the mirror"

Kraven the Hunter: "just killed 700 people"

Gameplay is much better than it's predacesor, as well as traversal. The game falters in the gadgets given as well as the writing was a bit too campy for my taste. It's like peter and MJ are the most boring Mormon couple ever and Harry is annoying. The symbiote is awesome, side quests are much better. Easy platinum. Venom and Kraven were awesome. Give it a play if you love Spider-man

An ambitious and unforgettable spectacle that again shows how amazing Insomniac is. With one of the darkest Spidey stories yet, while also full on fan service. And, a technical achievement that sets a new standard for the SSD era of gaming.

This game will now join the sequel graveyard because we will never get another game like this thanks to the shit sundae that is Microsoft's incompetent leadership. I will forever love this game and the people who made it. Tango Gameworks, You did not deserve to go out like this.

Smelling the game; eating the glue.

Genuinely great anime arena brawler, has a shit load of characters to choose from and all of them (aside from the three version of Midoriya, two versions of Shiggy and two versions of Overhaul) feel very distinct from one another, it let's you customize you're favorite characters with clothes and gear, you can set said characters up in a photo mode and make a sick picture,

only thing I didn't like was the story mode, if I wanted to "Re-experience the story of MHA" I would just rewatch the anime, not playthrough a version made with 2 cents and shoelaces,

MHOJ2 rocked me harder than expected, it's a great step above the first instalment and MILES better than what ever the fuck Jump Force was.

Astral Chain is an action game with surprisingly good looking visuals and innovative combat. As per usual with Platinum games the combat is fun, flashy and enough to keep you entertained throughout the mediocre story, though it can feel kind of repetitive after a while.

I love that you can choose between a male and female protagonist and are even able to customize them a little bit, but I hate that the twin you choose as your protag ends up being mute. I've never really been a big fan of silent protags to begin with. But most silent protags at least have some personality shown with their actions, or maybe the game has meaningless but entertaining choices that allow you to headcanon their personality. Astral Chain just has nothing. I also know sometimes for Japanese games, the JP audience and weebs get a little uppity if they can't pretend the character is "literally me" so I have learned to live with it, but my god at least let them speak from a dialogue tree if you absolutely must keep some semblance of the player feeling they are the character.

Final Fantasy VII wasn't the nostalgic gem for me that it seems to be for so many others. I only got around to playing the original about a year ago and enjoyed it for what it was, so I was ready to adore the remake.

All Square Enix needed to do was follow the script's core beats and flesh it out, while fully realizing the setting's world, ambiance and characters..and they did! The visuals were stunning and the added interactions between characters added some much needed depth and characterization. And since I'm not a huge fan of turn-based combat I really appreciated the change to a real time action battle system, which boostered my enjoyment on top of many other improvements.

However, filler is a major problem here. I appreciate added scenes and dialogue but some of them are frankly boring at times and dragging on for way too long, thus ruining the pacing a lot of times. Either make the game shorter or make the padding enjoyable. The side quests are almost all basic filler fetch quests. "Go here, kill x enemies, come back, go somewhere else, repeat.", so at some point I just stopped bothering with them.

Also, the further the story progressed, the harder did the "remake" deviate from the original's story and developments. But the worst changes were made in the last chapter. The immense retcon to the story honestly bothered me more than I thought it would. The "everyone will be alive and happy" set up really feels cheap to me.

I'm happy for folks enjoying the "remake" and getting hyped for the sequels, but personally, I'm not feeling it. The thought of a more convoluted story and a bloated, open-world experience doesn't really appeal to me.

While the game may not have completely recreated the sense of wonder I felt as a child playing the old-school 2D Mario games, it certainly served as a delightful reminder of the joy and excitement that those games brought into my life, and I honestly couldn't ask for more.

The true highlights for me were undeniably the new lively and adorable animations. There are just so many little touches to the point where you can tell the developers really cared about making this game as charming and cute as possible, and they succeeded.