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AngeVNs reviewed KamiYaba: Destiny on a Dicey Deadline
I can definitely understand why Kamiyaba is generally considered ok/decent at best, and mediocre at worst. For better or worse, this is a title that no matter what it did, it would eventually default back to dramaless goofy moege standards. And you know what, I respect the hustle to this title's relative consistency.

I thought the 'romantic destiny' power level system was a fun goofy gimmick for a moege. Since the power level numbers generally updated whenever a couple got together and did romantic things, it was nice way to both see the relative progression of the relationship/heroine's affection. It was kinda amusing to see how the main protagonist subtley changed the way he talked, and saw his relationships in narration. Destiny power levels were ultimately just a minor gimmick, but sometimes it's the details that help make an experience for me.

At the end of the day though, Kamiyaba is at its core a moege light-hearted slice of life romance. As this is the first title I've read by Hulotte, a company I was always kinda interested in, I wanted to see what made it stick out compared to its moege competitors.

I think its general presentation is fine. It has a decent amount of UI options, the art style kinda sticks out, and the music does its job. Anything with a skip to next/previous choice is always a plus. The fact that the H-scene viewer has the option to only watch a certain half a H-scene only is a nice thing that Hulotte seems to do in every title.

The characters are generally likable and pleasant. I like that Kamiyaba didn't try to force "archetype diversity" considering the main heroines consist of 3 nice girls, 2 kuudere trolls, and one genki tease. As someone who generally dislikes moege tsunderes, I'm glad there wasn't a single one here. That alone was enough for me to actually read all the routes even though recently for moege I've been more likely to only read my 1-2 favorite characters. I also like they didn't feel they needed to do some tryhard "moe pandering" gimmicks (e.g. Yuzusoft). It felt like the characters had a decent mix of 'moe' and 'realism'.

Most of the heroines actually have some kinda interesting depth as well. In addition to the goofy slice of life romance and humor, I think most of the heroines got decently developed. Part of the point with the "Sanctuary" rooftop setting equated to at least the original first 3 heroines having personal issues to deal with, and I thought all of them were at least relatable in a way. The 'true' route felt like a decent way to wrap up ALL the heroine's issues without romance, something I wish more true route based titles did... remembering the other heroine's issues still existed so you didn't feel "guilt" for leaving out heroine's issues in another route.

Speaking of, for what we got, I actually like the friend group dynamic between the MC and the main heroines. For the most part they felt like real people with their own schedules but still made time to hang out and help each other in some way, even when it wasn't their route.

I actually generally kinda like the relatively fast pacing of the game. Many moege companies tend to spend a bit too much time on 'filler' slice-of-life (looking at you Yuzusoft and especially tone works). I think Kamiyaba had just the right amount of length of slice of life comedy before movign on the next thing, generally moving things along, especially when there was character development on the table.

With all the relative positive ranting I've been doing, why did I give this title just a "decent" 7/10 instead of something potentially solid or even great?

Notice I've been using the adjectives 'decent' and 'kinda' for a lot of things I've described in this review. That's by design. For every nice idea, it felt like almost of them weren't executed as well as I'd like, or at the very least had A LOT of untapped potential.

Starting with the character depth. Even though every character had interesting issues, it felt like all their issues were resolved just a bit too quickly. While I said I kinda liked the relatively fast pacing it kinda lead to a double edged sword where after every route was done I was like "this was kinda nice but why did they not do X, Y, Z, etc?"

For example Nanami's role being the prime minister daughter barely mattered outside some social inconvenience, Yukari never used her detective skills in an actual major way, Suzuna falling for the protag so quickly didn't feel adequately explained, and Urara's role as a goddess and her 'real' relationship to the MC didn't feel nearly explored as much as I wanted. All of these characters had potential to be stand out and great, but since Kamiyaba played things too safe, even for my favorite characters Yukari and Nanami, the best I can say is "yeah they're good I guess", with everyone else feeling more shallow than they should've been.

While I said the characters are generally likable, I think the humor relied a bit too much on "troll tease" jokes. It was especially apparent when the 3 trolls Urara, Hanayo, and especially Yukari were ALWAYS ready to make some kind of tease joke to the point it got too repetitive, especially when all 3 mentioned characters were in the same scene. Even though Yukari was overall my favorite girl, it says something in her route when the 'nice' characters felt satisfied getting back at teasing her back even I felt some catharsis. That said, I'll still take this humor way over some moege overly relying on calling the protagonist a pervert for no reason (e.g. Yuzusoft, Alcot, favorite, and Chuablesoft).

From research, Hulotte seems to like to have at least one incest heroine in their VNs, and Kamiyaba is no exception. I'm not into incest heroines, unless they have at least something interesting or funny about them. Sadly Mao was a completely forgettable cousin, and Urara's psuedo-incest aspect was more of a net negative to me, especially since she ended up just being a plot device character to everyone else.

Kamiyaba was a title that was JUST on the cusp of being a very solid title to me. I liked the characters personalities, their depth had interesting potential, ok execution, and the pacing wasn't half-bad. However, the title ultimately playing things too safe and its slightly fast pacing ended up being a double edge-sword, bringing down the overall quality. Even though I kinda liked the comedy, having to deal with an overuse of 'troll tease jokes' made the humor scenes a lot more inconsistent.

While I ended up kinda liking the title, I can't help but also feel kinda disappointed. I'm now a bit more hesitant to try out other Hulotte titles, since I get the impression other VNs by them will have similar if not worse issues.

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Side note about Shiravune's localization

The Onii-chan -> Bubby localization was dumb. I think most people agree, and the ones who actually liked the Bubby choice clearly lived in a part of the USA where 'some' people say it. I say this as someone who's generally tolerant of Shiravune's weird localizations (like Mashiroiro Symphony's Pannya -> Panditty).

Even though I generally like Shiravune for how fast they release stuff, Kamiyaba's incredible amount of typos and weirdly translated stuff is incredibly disappointing with how clearly this specific title was rushed.

The Anti-Bubby fan patch from March 2023 and the official Shiravune typo fix patch from December 2023 STILL had way too many typos, as someone who does software QA.

I really hate the modern game release "rush things out, patch things later" meta.

1 day ago



AngeVNs is now playing Perfect Dark

1 day ago


AngeVNs completed Plants vs. Zombies
As someone who sucks at AAA Big Map RTS and think they get boring with all the waiting, it was cool to have a smaller scale RTS with catchy music.

That said, wouldn't put it as the most fun game I've ever played but it was a fun distraction once. Surprised it became a sorta long series.

6 days ago


AngeVNs completed A Sky Full of Stars Interstellar Focus
The Miazora/Sky Full of Stars series is one of the most wholesome and funny moege slice of life series I've ever read, the perfect type of slice of life that I personally enjoy and wish we got more of in weeb mediums.

However, if there was one flaw I had with the Miazora series before the Interstellar Focus fandisc, especially the original, was the underwhelming romance for the childhood friend routes. While the melodrama made sense, it detracted too much from and brought down the wholesome vibes that every single other route in the series nailed perfectly.

Thankfully Interstellar Focus solves my problems with the childhood friends' romance and then some. I'm generally not into polyamory/3some romances, but for the main characters Akito, Hikari, and Saya, with their history a 3some romance just made too much sense.

The main story revolves around this 3way romance and while there's some light melodrama as one might expect a guy suggesting a 3some relationship in a relatively down to earth setting, it doesn't stick too long and actually gets resolved in a pretty wholesome way (especially Akito charging up some chad energy).

Thankfully most of melodrama is resolved in the first 30 minutes and the rest of the game is almost pure fluff in the best way. It brings back the excellent interactions the 3 childhood friends have had in the original game with a romance tinge, them figuring out how to balance a 3way relationship, especially since it's all 3 of their FIRST relationships period in this timeline.

If you're worried about this becoming a nukige or sex heavy game thankfully all the H scenes are saved at the way way end and actually had proper build up in a way.

For those who read the series for the stargazing aspects there's still a decent amount of importance of that.

I also really liked how the side characters are handled. Despite their romance/development being done in other routes, most of them get just a bit more development to flesh out some of their motivations, and also seeing their funny reactions to the new odd 3some relationship.

This is especially true in the "Quiz" Minigame that gets unlocked after the main story, which I 100% recommend people do.

It has a cute side story of the 3 underclassmen making a game to get new members to join the Six Stars Club. Most of the super short Quiz Segment is seeing the funny fictional story within the game.

You have to solve some astronomy trivia questions to get 5 minute epilogues for the non-main trio, and I loved these. While very short they show segments of what many characters were up to during the main story, getting to know just a little more about them, including characters who don't even get a role in the main story like Narue, Noriko, and Orihime.

In a way, Interstellar Focus is the perfect send off for the Miazora / Sky Full of Stars series (and honestly Pulltop and Konno Asta eroge as well). It gives what I personally consider the true canon ending for the childhood friend trio, while also giving some love to the side heroines to show how important they were.

It just does everything I'd want in a moege (fandisc): wholesome slice of life writing, decent enough relationship development, great authentic character interactions, solid pacing, and pretty good humor (though they could used a bit less pervert jokes).

Unless you REALLY don't like polyamory relationships, if you've made it far in the Miazora/Sky Full of Stars series... heavily recommend checking out Interstellar Focus.

6 days ago


AngeVNs backloggd Hades

10 days ago


AngeVNs is now playing Hades

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AngeVNs earned the Trend Setter badge

10 days ago



AngeVNs is now playing Mega Man Zero

11 days ago


AngeVNs is now playing Resident Evil 2

11 days ago


11 days ago


AngeVNs is now playing Mega Man 11

11 days ago


AngeVNs is now playing Mega Man

11 days ago


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