Fantastic story and possibly the best piece of D&D related media ever created. The setting, quests and characters are great, making up for the game's atrocious combat. The Switch port is also buggy and prone to crashing at times. Play it on PC!

A brilliant detective-style game with a unique aesthetic. Very little replay value, but the experience itself is great and well worth the money.

A relatively niche action RPG with an intriguing premise and story. Compared to other games in the genre, the combat is not very deep, and the story requires multiple playthroughs to view all the content. That said, quite enjoyable.

No other game in the Elder Scrolls franchise can match the level of exploration and discovery possible in Morrowind. I love the lore. and combat isn't quite as bad as some say it is (it still is one of the weaker areas of the game though). I don't particularly care for the Tribunal expansion however, and I rather dislike the Bloodmoon expansion.

Absolute slog to complete. Inspired by the Metal Gear and Max Payne franchises, yet with none of the good qualities of either. Hitscan enemies, bullet-sponge bosses (also hitscan) and poor level layouts make this game not worth touching. You're not going to free Palestine with this heap of shit.

A great game, and even more impressive when you consider that the whole thing was made in about 9 months. Some content (such as Sulik's questline) is unfinished due to time constraints, but the world and plot are fully fleshed out. A no-brainer if you like CRPGs.

A minigame collection underpinned by a wacky story about various objects on a collision course with Earth. Some of the minigames are bland, but it feels like genuine effort went into this given the variety and amount of challenges. Copies are dirt cheap, so it's worth giving a try.

The vibe I get from this game is "rent, beat over a weekend, return". It's a relatively short and decent experience (provided you don't play the PS1 version, which is an overall downgrade). I'm not particularly nostalgic for this game, and have no particular incentive to play it again, although if I had a PS2 set up, I would possibly give it another go.

While technically a PS3 game, it feels like a PS2 game (in the best way possible). There's an ethereal and otherwordly atmosphere that permeates the entire game, while the combat system is great and was, at the time of release, quite innovative. While some of the boss fights are mediocre in execution, their concepts are at least inventive enough that I still remember them. Overall, a fantastic experience sadly stuck on a now outdated console.

It looks pretty, and the Pacific island setting is nice, but I wasn't particularly engrossed by either the story or the puzzles. Most puzzles are not very challenging, and Norah, who is both the protagonist and narrator, is very annoying and makes very obvious observations about her surroundings. I didn't hate it, but I don't plan on replaying it either.

I adore Brigador and how easy it is to pick up and play. A great array of pilots, mechs and weapons to choose from, with some really great-looking environments to tear up. Mission objectives are essentially all the same though, and it definitely becomes noticeable during long challenge runs.

So impressively esoteric that it would make Aleister Crowley blush. I pity the children who owned this game because it's so needlessly convoluted, and worse than that, not even fun

As neat as controlling the monster is, the game showcases very little variety in enemies or challenges. Even though it has some Metroidvania elements, the game is very linear and comparitively short. The concept is better than the execution.

A very good adventure game with a neat premise for every level. The Aztec sections near the end are fairly weak, but the game is still worth playing.

This was my first Tales game, and as it turns out, it wasn't a great starting point. Sorey and his party are boring, while the setting is a generic fanatsy world you've already seen a thousand times before. Add bland combat into the mix and you get a game I lost all interest in finishing.