Logging since 21/12/21

Click here => games.

I aim to keep a very detailed and accurate backlog, so I also try my best to list every game's playtime and keep track of when I played them in my journal.

Road to 1000 Games 😎
06/03/2023 - 🏆 500 Games
12/11/2023 - 🥉 555 Games
11/02/2024 - 🥈 600 Games

Revolutionary Rating System:
⭐⭐⭐⭐⭐ - Peak
⭐⭐½ - Mid
⭐ - Truly Mundane
½ - Actually Detracted from my human experience
Personal Ratings


Clearin your Calendar

Journaled games at least 15 days a month over a year


Liked 50+ reviews / lists


Mentioned by another user

GOTY '23

Participated in the 2023 Game of the Year Event


Gained 10+ total review likes

Elite Gamer

Played 500+ games


Gained 15+ followers


Journaled games once a day for a month straight

On Schedule

Journaled games once a day for a week straight


Created 10+ public lists

2 Years of Service

Being part of the Backloggd community for 2 years

GOTY '22

Participated in the 2022 Game of the Year Event


Voted for at least 3 features on the roadmap


Created a list folder with 5+ lists


Found the secret ogre page

Best Friends

Become mutual friends with at least 3 others

Busy Day

Journaled 5+ games in a single day


Played 250+ games


Gained 3+ followers

GOTY '21

Participated in the 2021 Game of the Year Event


Played 100+ games

Favorite Games

Xenoblade Chronicles 3
Xenoblade Chronicles 3
Mega Man Zero 3
Mega Man Zero 3
LEGO Star Wars: The Video Game
LEGO Star Wars: The Video Game
Crazy Frog Racer
Crazy Frog Racer


Total Games Played


Played in 2024


Games Backloggd

Recently Played See More


May 23

Sid Meier's Civilization VI
Sid Meier's Civilization VI

May 19

Crazy Frog Racer
Crazy Frog Racer

May 18

Geometry Dash
Geometry Dash

May 17

Mario Kart DS
Mario Kart DS

May 17

Recently Reviewed See More

The highlight of this Xenoblade entry. In the endgame you are given so many options to create your own builds, it's actually quite daunting. The game doesn't do a particularly fantastic job of teaching any of its intricacies, so I had help from friends who taught me about good builds and what things like colour combos were. Once I got the hang of it, initiating Overdrive, chaining certain arts together, doing aerial combos were some of the most fun I've had out of a Xenoblade game's combat system. One annoying thing though are the huge (B) prompts that can interrupt gameplay, and the trouble is they're vital as its one of the best ways to regain health 😑
As for the Skells, they're okay. Flying and just the general feel of them is super fun, that's true. However, in battle these Skells feel so slow and "eh". Given that I had a grasp of Overdrive long before getting Skells, I would often just leave my Skell to take on enemies on foot. The one thing about Skells is that you can create a build using Disk Bombs that'll result in you annihilating enemies in seconds, or even less. That's goofy and helps with high level monsters but yet again not as fun as on-foot combat.
One other aspect of this game I'm not a big fan of is how grindy it becomes late-game. Need money? Grind enemies. Need affinity? Grind enemies. Need resources? Grind enemies. Want to just buy the resources? Use Reward Tickets. How do you get those? Grind enemies...

I forgot how good this game looks, especially for a Wii U game. The environments look stunning, as has become expected of the series. I agree with the criticism I've read that characters' faces look plastic and stiff to move, meaning they aren't as expressive as they can be. But honestly that's the only thing I can think of at the moment, otherwise this is a great looking game.

Having vocals in the battle theme when first playing years ago was a surprise but it's something I've grown to really enjoy. However, unfortunately you very rarely hear any battle theme outside of the "Wier fliegen" when you get a full grasp of Overdrive gameplay; it becomes so much better and more fun to use Overdrive on enemies that you'll never hear the regular enemy and boss themes. "Wir fliegen" is an amazing track, but it does make it monotonous. Otherwise Hiroyuki Sawano's music fits amazingly and it's all bangers (yes, I even find the NLA themes kinda charming now).

Sadly the one thing this game lacks, that all the other games on the Xenoblade series are known for. This is more than made up for by this game's gameplay, exploration and surprisingly very interesting and entertaining side quests. Seriously, some of the stories in these side quests are so much fun and are worthy of replacing even one or two of the main story's chapters. Back to the main story though, it's very stripped down and basic. The plot twist pertaining to mims caught me off-guard when I first played the game in 2015, and the revelations towards the end are fascinating; the lore behind Xenoblade X's world is also a highlight. It's simply a shame it goes nowhere and is merely a shell of itself, knowing that MSI had a major change of plans midway through development is written all over its final story. I only wish they were more confident in their initial plan for the game and created both these amazing gameplay elements and an amazing story that would be up there with the other games. Had they achieved that this very well could've been my favourite of the series.

While its story is average to perhaps below average, it fills these gaps with plenty of other aspects that are even better than the games that came after it. It's super ebpic 😎 (I only hope it isn't left to rot on the Wii U, I hope it comes back in some form at some point).

[The following has nothing to do with my skill, I promise]

-Remove Hwoarang

Lots of these puzzles required quite a bit of thinking but they were all very satisfying to figure out. I must admit I did need to look at a tutorial (once!) and that was for a part of the escape sequence at the end. Speaking of which, there is a section where you revisit a previous test chamber and I destroyed a cube in that room that was necessary for the puzzle and the dispenser wouldn't release another so I had to reset the map. That's my only legitimate issue I've had with the game.

It's Portal 1 innit, my favourite aesthetic. Can't get enough of it 😎

The small amount of music made for this mod is great and adds vibes that fit perfectly with Portal 1. Sadly they're short and don't loop 🥺

Voice Acting(?)
GLaDOS is voiced by a text-to-speech bot, classic for an old Portal mod. If this mod ever gets the RTX treatment then I hope they upgrade it to... AI text-to-speech I guess lol

Nothing spectacular, when playing this you should be here for the puzzles and not the lore. Just a basic "test subject escapes facility".

Very ebpic. 🤠