It was as inscrutably difficult as it was intriguing for my 8 years old self. Maybe I'll come back and kick it's ass someday.

The first level of this was MY Tactical Espionage Action.

A proper expansion always makes the core game look worse in comparison. This is a proper expansion.

My first PC game (this or GTA III, I'm not 100% sure). The mouse controls seemed unknowable at the time.

Basically, the best football simulator of all time that came out during the best era of real-life football. It's done, mission, accomplished, we can all just play this and be satisfied forever.

My first and unfortunate acquaintance with the series. I was NOT ready back then.

To this day this game feels like a prank.

The epidemy of cool art locked behind stupendous difficulty. Thank god cheat codes exist.

I think RE4 could've been an even better game if this here was nicely integrated as a part of the main narrative instead of the whole island buffoonery.

More like Quake: I Lost 4 Limbs!

I guess it's cool in how the conveyer scene is fucked up beyond words, but still, what in the actual heck, Quake 4?

My very first PS3 game. Even though back then I was really bad at fps games on the sticks, I really dug what this game was going for with how it was more involved in one defined region of environment and realistic portrayal of military tactics, both of which contrasted against Call of Duty with it's set piece-based, globe-trotting structure. A unique animal in the series that lost its identity long ago.

Criminally unnoticed, AAC is one hell of a bullet hell! A complete extravaganza of projectile mayhem that does so many interesting things at every moment of every one of it's levels.