"Post-Boomer-Shooters"

Pretty broad "genre" I find myself using to categorize some of my favorite games, essentially in and around the release of Half-Life I feel the storybased First-Person Shooter genre really started experimenting, in the same way Post-Punk experimented with the framework of Punk music while still keeping its core values in tact, these games that I deem as "Post-Boomer-Shooters" carry along alot of the core ideas of Boomer-Shooters, be it the expansive levels of Doom, the increased level of interaction of Duke Nukem, or the technical leaps forward of Quake. This genre takes place before what I call the "Cinematic Shooter" i.e Call of Duty and the likes which with a linear path and almost zero interaction with the level stand as the total opposite of the Boomer-Shooter. Feel free to suggest or question entries in the comments

Bulletstorm
Bulletstorm
Singularity
Singularity
You Are Empty
You Are Empty
Severed Steel
Severed Steel
Industria
Industria
Wrought Flesh
Wrought Flesh
Cultic
Cultic
Atomic Heart
Atomic Heart
Kvark
Kvark
Trepang2
Trepang2
Gloomwood
Gloomwood
Fallen Aces
Fallen Aces
Selaco
Selaco
Phantom Fury
Phantom Fury
Postal 2
Postal 2
Postal 2: Paradise Lost
Postal 2: Paradise Lost
Postal 4: No Regerts
Postal 4: No Regerts
Borderlands
Borderlands
Borderlands 2
Borderlands 2
Borderlands: The Pre-Sequel
Borderlands: The Pre-Sequel
Borderlands 3
Borderlands 3
Far Cry
Far Cry
Far Cry Instincts
Far Cry Instincts
Far Cry Instincts: Evolution
Far Cry Instincts: Evolution
Far Cry Instincts: Predator
Far Cry Instincts: Predator
Far Cry 2
Far Cry 2
Far Cry 3
Far Cry 3
Far Cry 3: Blood Dragon
Far Cry 3: Blood Dragon
Far Cry 4
Far Cry 4
Far Cry: Primal
Far Cry: Primal
Far Cry 5
Far Cry 5
Far Cry New Dawn
Far Cry New Dawn
Far Cry 6
Far Cry 6
Chrome
Chrome
Crysis
Crysis
Crysis Warhead
Crysis Warhead
Crysis 2
Crysis 2
Crysis 3
Crysis 3

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