329 reviews liked by Calikov


This review contains spoilers

The sacred bootyhole

If you're going into this thinking it'll be a chill underwater simulator along the lines of Aquanaut's Holiday or Endless Ocean, then I have some advice for you... don't! B.L.U.E. Legend of Water is an adventure game that has you alternating between wandering around a base that's out in the middle of the ocean and chatting with its denizens, and investigating a series of 'dungeons' in which you solve puzzles, dodge environmental hazards and generally try to avoid drowning by using air pockets to fill your lungs full of precious oxygen. It's a very silly game. The main character never brings any equipment with her on these underwater expeditions. She just relies entirely on her lungs to save her from drowning. The archaeological ruins that serve as the core of the game's exploration tend to be found just half a minute's swim from the surface. And the last hour of the campaign? Don't get me started. Remember the utter stupidity that Quantic Dream's Fahrenheit devolves into in the last act of its story? B.L.U.E. does something similar. It goes full sci-fi and in doing so, it goes full r...idiculous.

I think this game would've benefited a lot from toning down the more dramatic elements and just going for a more slice-of-life angle to its story.

Boring start

Peak fiction ending
That's all i gotta say
if only it had a good start i would have given it a 5 star

[played on ps5]

I FUCKING HATE AKIYAMA

fantastic stories, beautiful music, just quite long for a visual novel and yeah it's nearly more a book than a video game. Stil I absolutely recommend it, as the nights I spend with these stories were very memorable

I will never emotionally be the same man I was before I started this game. Perfect.

10/10

It's incredible that the game doesn't cost a single cent. Sure, If On A Winter's Night, Four Travelers is short without much in the way of gameplay, you mostly just run through hotspots without much puzzles or dialogues. But where the game makes up for everything is the fantastic presentation which, despite the reduced pixel visuals, knows how to inspire and the sensational atmosphere which draws you further under its spell from act to act. Whether you are trudging through a rainy, dark mansion or through the labyrinthine corridors of a library. The gloomy atmosphere drips from every corner, supported by a fantastic soundtrack. You almost feel like you're diving into Poe or Lovecraft short stories. And I'm very excited to see what else the developer Dead Idle Games has in store for us.