Bio
she/they • Legally Registered Space Alien, famed Garfield's Scary Scavenger Hunt speedrunner and music enjoyer. I've never been wrong in my life.

discord - xtra.wheatie
listen to some cool music instead {AOTY}
Personal Ratings
1★
5★

Badges


Famous

Gained 100+ followers

On Schedule

Journaled games once a day for a week straight

Treasured

Gained 750+ total review likes

Trend Setter

Gained 50+ followers

Well Written

Gained 10+ likes on a single review

Adored

Gained 300+ total review likes

GOTY '23

Participated in the 2023 Game of the Year Event

Pinged

Mentioned by another user

Gone Gold

Received 5+ likes on a review while featured on the front page

Donor

Liked 50+ reviews / lists

GOTY '22

Participated in the 2022 Game of the Year Event

Loved

Gained 100+ total review likes

Gamer

Played 250+ games

Popular

Gained 15+ followers

Listed

Created 10+ public lists

Organized

Created a list folder with 5+ lists

Shreked

Found the secret ogre page

Best Friends

Become mutual friends with at least 3 others

2 Years of Service

Being part of the Backloggd community for 2 years

Roadtrip

Voted for at least 3 features on the roadmap

GOTY '21

Participated in the 2021 Game of the Year Event

Noticed

Gained 3+ followers

N00b

Played 100+ games

Liked

Gained 10+ total review likes

Favorite Games

Doki Doki Literature Club Plus!
Doki Doki Literature Club Plus!
Skullgirls: 2nd Encore
Skullgirls: 2nd Encore
VA-11 Hall-A: Cyberpunk Bartender Action
VA-11 Hall-A: Cyberpunk Bartender Action
Sonic Adventure
Sonic Adventure
Xenoblade Chronicles 3
Xenoblade Chronicles 3

391

Total Games Played

046

Played in 2024

086

Games Backloggd


Recently Played See More

Sonic Adventure DX: Director's Cut
Sonic Adventure DX: Director's Cut

Apr 23

Fire Emblem Engage
Fire Emblem Engage

Apr 21

Sonic.EXE
Sonic.EXE

Apr 19

An Ordinary Sonic ROM Hack
An Ordinary Sonic ROM Hack

Apr 16

Super Mario 64 3DS
Super Mario 64 3DS

Apr 16

Recently Reviewed See More

I'll admit first and foremost, I saw the leaks before release, I saw the trailers for this game, and I thought it looked like absolute dogshit! I was terrified to see where Fire Emblem was headed with this, and lord knows I wasn't anywhere close to interested in those avatar designs. I thought it looked like complete and utter ridiculousness, but... time went on, and it grew on me. As wheatie does, the game released and I saw a few clips of it floating around on different platforms. It looked ridiculous. Almost... intentionally so?

The story is terrible, yeah, of course, I think that's been made abundantly clear by everybody, but I can't help but smile at it still. Everything about Fire Emblem Engage is silly, from its writing, to its character designs, to just its whole damn premise, it's absurd! And yet, they seem to know that! So instead of desperately trying to claw its way into a dark and brooding story, it almost felt like they were more leaning into the absurdity of what they had. This isn't a game you're supposed to take seriously, and I fuckin' love it.

Looking past that, though, as a Fire Emblem in gameplay, it does a stellar job. I don't feel the need to go over what everyone else already has countless times before, general consensus seems to be shockingly positive regarding the map design and the gameplay, but I also really enjoyed some of the paralogues, getting to revisit maps from the older games and even getting to walk around them somewhat freely after the fight's over. That's something I'd also like to talk about, because good god this game is so fucking pretty! Maybe I'm just surprised after having played Three Houses for so long and staring at its boring and repetitive maps so many times, but even besides that, the hub worlds like the Somniel or the post-battle, fully modeled maps, I was absolutely astounded by just how beautiful Engage was to look at. Could very well be the prettiest game on the Switch, helped by its already vibrant and colorful/flashy design everywhere else.

Now combine those beautiful atmospheres with a just as beautiful soundtrack, pure bliss. I spent so much time in the Somniel just spacing out and wandering the area, listening to whichever song fit the time, and at this point I think it's going to stay with me for the next while. The serenity that comes with these tracks is something I find scarcely matched in other media. Shit, I'm listening to them even now, writing this review, thanks to this cool little compilation I found of all of 'em. That's not to say the other tracks aren't amazing as well. Being as obsessed with this series as I have been for the last eight years or so, it was more than exhilarating listening to the throwbacks they whipped up for all of the Emblem Trial paralogues, or the slow and gratifying buildup of Last Engage at the end, to be followed shortly after by a lovely vocal track for the credits roll, among god knows how many others.

Engage was a stunning, whimsical, and just overall fun experience, in every sense of the word. I regret being so doubtful of this game at first, and I especially regret taking 14 entire months to finish it (oops). It's, as I said, absurd and ridiculous the whole way through, and I've learned to appreciate that sort of thing so much more over the years. I can't call it my favorite Fire Emblem, Sacred Stones has that nostalgia (and GBA) bias over me, but this was still a marvelous love letter to one of my favorite franchises ever, even despite some of its more prominent shortcomings.

"camp" as the kids say

look i'm SORRY i really am but like i'm having a lot of fun checking in on all the stuff i remembered as a kid, this just so happens to be one of them LMAO

I don't have any fun tales to tell or any vibes to reminisce on like I did in my EYX review, which is unfortunate because that means I actually have to try and figure out what I'm supposed to say about "Sonic.EXE" and his game.

But I don't wanna be too negative about it. I actually have some nice things to say, though it's more so just me being surprised and not actually anything I'd call any good. My memory of this game was purely what it started out as, walk right and watch these characters die in about 15 or so minutes. To my shock and surprise, there have actually been some very major changes made in the 11 years since that original release. You are now given the option to, uh... I dunno, see a little more? You can fulfill certain requirements (walking left instead of right) to find extra stages that provide something of a story that I don't care about, culminating in one last little walk to the right as the blue blur himself. Blur as in he's being covered in static, nothing speed wise, he's still just walking. Aside from that, Knuckles can punch now, Robotnik lost his ability to slide (sad!), and sometimes you need to jump instead of it being purely a walk to the right. The art at the end is different, frankly a little more silly looking than the original, but shit I know there's not much you can do about that.

Was fun to see what's new, but it's still a shitty story written by a shitty person turned into a shitty game. As much as I got to gush over the community aspect of it all before, I still can't deny that much. Still not a 1/10 though lmao

I only recently learned that this even exists, just by scrolling through a particular shop of no importance. I figured, why not, I'll give it a fun try, and in the only way I know how anymore. With a 16 Star speedrun.

... That run took me, like, two weeks, because I immediately learned upon booting the game up that my New Nintendo 2DS XL™©'s analog stick has drift. Something I'd never noticed, but I suppose the stick is extra sensitive when it comes to Mario 64.

As far as I can tell, it's just Super Mario 64 on 3DS. A marvel to be sure, and a fun game all around, if you're looking for a fun new way to play, there's no reason not to try it out. Assuming your system doesn't also have drift. That can get very annoying, no matter how short you're playtime might be.

also would not recommend BLJs on a 3DS, not very fun.