Now this is a certified neighborhood classic. It's a fantastic and simple introduction to the tower defense genre with endless amounts of replayabiltity outside of the campaign thanks to the minigames, multiplayer and survival modes. This was one of my main childhood games that still holds up. I mainly played the Xbox 360 version back then but the Steam version is the optimal version in my opinion since...well you know it was built for computers. I digress. Play it.

It's revered for a reason. A fun puzzle game that can be a real brain teaser. GLaDOS is a fun villain to hear the banter from. It feels somewhat inferior to the sequel but that's not really its own fault. I definitely think it's worth checking out to see what the stepping stones were because it holds up on its own.

I guess it's neat that the skins are all unlocked for local, but no one plays online. Came a bit late to the Switch, this probably would have done better around launch.

This is a really fun game to play with friends online. There will be cursing, screaming, and explosions. It did get stale after playing it every night for a month but that's how it is with every multiplayer game. It's a bit of a hassle to unlock more minigames unfortunately.

There's a reason this is considered one of the best games in recent memory. A great sequel that expands on the first while also retaining its own identity. Great writing, great level design. I love the dynamic of Wheatley and GLaDOS with the silent protagonist, learning more about the weird lore through Cave Johnson's recorded lines (by JK Simmons!) and learning about how all of that became heavily embedded in gaming culture was really fun for me. The essential puzzle game with a great sense of humor.

I'm here to mourn the dead.

It was a very frustrating experience overall, but damn it I had to beat it. I kept working on it, improving my skill. There was plenty of triumph and plenty of failure, but in the end, I got over it. I ordered a t-shirt as a conversation piece.

It was early access, so there wasn't much single player content. That said, the gameplay loop is excellent and fresh for a platform fighter. A sword, a gun, and specials with OHKOs leads to frantic mayhem.

A very fun rhythm game with...batshit crazy stuff going on under the surface. Like I just wanted to play the funny trombone game and then all this stuff happens out of nowhere and it's kind of absurd. I kinda love it. Glad it popped off when it did.

A decent follow up that while it doesn't reach the highs of 2, still brings a fun experience with a bigger hub world and more laid back difficulty.

A fantastic collection of campaigns where each character feels excellent to play, as well as seeing different angles on the same story. The gameplay is fun, the sprites look fantastic, this is what made indie games big in the modern day. Anyways, campaigns from least good to most is Plague, Shovel, Specter, King.

A great collection of games that harken back to the asshole-clenching games that were big in the 80s. While I am only a little bit familiar with the Nerd, I have enough knowledge to appreciate all the callbacks and references that are peppered everywhere throughout this game. Even if it's very difficult, I can confirm that this is no shitty game that sucks ass. I would go so far as to say it's an excellent collection of tough platformers that are definitely worth any nerd's time.

An excellent platformer that tests your skill and perserverance. Admittedly I did not try to get all of the strawberries (still collected a little over 100) or attempt the B-Sides or C-Sides, but I may return to that one day. I have played it before but wanted to refresh myself. Still has great sprite art, music, and a story that genuinely made me cry a little bit because it's so sweet but really dives into how it feels to think of those moments where you're battling yourself. Genuinely fantastic game that everyone should play at some point.

A fast and frantic platformer that really tests your perserverence while still not asking for a lot considering each level can take 10-30 seconds. It feels good to control, the cameo characters are fun, and has a good amount of challenge that doesn't make you rage too hard.

This is my first Resident Evil game, so I do not have previous franchise exposure to weigh this against. I have not played the original RE4 so I can't see how it stacks up as a remake. However, what I can tell you is that that doesn't matter and that this is a really fun game to experience. The combat is tense and engaging, as you scramble between furious shots and having to back away to reload or craft ammo and healing items. The characters are very likeable, I love the dynamic between Leon and Ashley and how they grow individually and as a duo stranded on this crazy ass cult island. I will say this is an action game mixed with horror elements rather than a straight horror game. There were a few moments that caught me off-guard but nothing that utterly shook me to my core. I don't see this as a downside because that's the kind of experience it set out to be. As a game of its own volition, it was nothing short of fantastic.