Bio
"Time you enjoy wasting, is not wasted."

Hi there,

I'm Melli, I'm a Game Designer and Concept Artist from Luxembourg and I use this website to track, log and review all of my games, so enjoy looking around!

As I tend to be a little indecisive in rating games, it can occasionally happen that I rate game from 1 - 10 (indicated as .25 or .75) to give myself an easier time, and maybe others too!

5.0 ★ - Masterpiece
4.5 ★ Very close to being perfect
4.0 ★ Amazing game with one or few smaller things that I did not enjoy
3.5 ★ Really great game, but had one or a few bigger things that bugged me.
3.0 ★ Good game and enjoyable, but just not enough to give me that heartsy feeling.
2.5 ★ Average game, nothing too world moving.
2.0 ★ Not really what I enjoy, but good enough to not rate it lower.
1.5 ★ Did not enjoy the game at all, but others might have.
1.0 ★ Prolly a waste of my time
0.5 ★ ?
Personal Ratings
1★
5★

Badges


Donor

Liked 50+ reviews / lists

Best Friends

Become mutual friends with at least 3 others

Liked

Gained 10+ total review likes

GOTY '23

Participated in the 2023 Game of the Year Event

Noticed

Gained 3+ followers

Roadtrip

Voted for at least 3 features on the roadmap

Early Access

Submitted feedback for a beta feature

N00b

Played 100+ games

Shreked

Found the secret ogre page

Favorite Games

Ori and the Will of the Wisps
Ori and the Will of the Wisps
Red Dead Redemption 2
Red Dead Redemption 2
Stray
Stray
The Last of Us
The Last of Us
Detroit: Become Human
Detroit: Become Human

158

Total Games Played

007

Played in 2024

035

Games Backloggd


Recently Played See More

Before Your Eyes
Before Your Eyes

Apr 14

Minami Lane
Minami Lane

Apr 14

God of War
God of War

Apr 13

Chillquarium
Chillquarium

Apr 06

Spiritfarer: Farewell Edition
Spiritfarer: Farewell Edition

Apr 05

Recently Reviewed See More

( + + ) Narrative: Beautifully told story + the voice acting was crisp af.

( + ) Visuals: Low - poly and very aesthetic vibe throughout the whole game.

( + ) Blinking mechanic: Never played a game with blinking being a main interaction mechanic, was definitely surprised and loved the idea!

( - - ) While I did love the blinking mechanic, it was the one thing that did hinder me from fully enjoying the game at times. First of all, even though the calibration was well made and worked most of the time, the game still registered blinking even though I didn't, which ended up skipping important cutscenes that I wanted to listen to. Aside from that, one may call it skill issue, but it got pretty exhausting and distracting trying not to blink during important cutscenes: it's something that we do naturally and trying not to do it for as long as possible felt exhausting through a 1.5 hour long game. I ended up missing a lot of dialogue, which is crucial in a game like BYE.

I would have probably preferred if blinking was still the main interaction mechanic, but we can actually decide when we want to blink by looking at the metronome and then blinking, instead of it being on screen the whole time stressing me out!

3.75 ★

A cozy little customization game and absolutely adorable, especially considering the number of people who worked on it and that it only took 6 months!

( + + ) The assets are really pretty and you get quite a lot of customization options, I enjoy the whole pastel aestethic.

( + ) Clever coding: The way the Elderly / Young mechanic was coded was really smart, loved the overall concept a lot.

( + ) The game introduces you to more buildings with every level, aka slow and steady so you got enough time to learn it all.

( + ) Adorable dialogues + sandbox mode!

( + - ) New additions every level, but it still felt a little repetitive eventually! Maybe if the different levels had different cities / cultures / environments? The music also got on my nerves a little haha

( - - ) Was really sad that I wasn't able to save each of my levels and decide on each to restart or not. As soon as you started or replayed a new level, all other saves got deleted.


This review contains spoilers

5.0 ★

What an amazing piece of art this was.

( + + ) The story. A perfect mix of side and main story, with some amazing twists and sweet plotlines. The story was interesting from the beginning and kept me engaged throughout the entire game. Also perfect length of story imo, finished the main plotline in about 30 hours. And lets be real: who doesn't love hearing about nordic mythology?

( + + ) The characters. Kratos and Atreus have such an amazing energy with some loveable father - son moments but also some difficult moments, which perfectly shows the ups and downs of parent - child relationships. Aside from that, the whole bunch of side characters we meet were lovely designed and fit so well into the entire story!

( + + ) Animations & Camera: The entire game almost felt like watching a movie: a very epic, well - made movie. Each of the rune attacks, the different weapon fighting animations... The big fight against the dragon left me standing here jaw to the floor, i loved it so much!

( + ) Very personal but: all achievements are able to be gathered post - game, so i could really enjoy the story / game and then get to the achievements and collectibles post game. I really dislike when a game has missable achievements ;/

( + ) The puzzles around the map were the perfect difficulty. Sometimes i had to think a bit longer on how to progress, but it never made me frustrated trying to figure out the solution.

Above I named the main reasons why I loved the game so much, but in my eyes the game did everything right that you can do for a (story - driven) videogame. From the character / creature designs, to the level design, the animations, the cinematics, the story, the side characters, the side quests, having your son as you secondary abilities and even have Mimir by your side telling you stories. We also can't forget about these HUGE characters we had like the World Serpent, the dragons, the frozen giant, it's just crazy. There is really no end to the points that make this game fantastic!

PS: The valkyrie queen was a pain, but after gathering enough rage and upgrading all I got i made it after my fourth try!