790 Reviews liked by CatTheCutest


This is the quintessential 90s licensed game.

✅ Side-scrolling beat-em-up
✅ Minimal frames of character animation
✅ Overly simplistic controls, with fewer moves than buttons
✅ Very short length inflated by repetition
✅ Different enemies are often just palette swaps
❌ Fun

Please be advised, this is not a port of the Arcade title. These are drastically different games, I've submitted a revision on IGDB to get "Arcade" removed from this page as a platform because these have nothing to do with each other besides the IP.

EDIT: Revision approved!

Look, it's cute that this game lets you get a job as a Bard in a medieval-themed map, but it pretty much plays itself. Every challenge or action is just spinning the wheel for a number between 1 and 10. Dance off? Spin. Bowling competition? Spin. Costume contest? UHHHH YOU BETTER BELIEVE YOU'RE GONNA SPIN. The themed boards and music are quite charming, but most of the maps are paid DLC, with only three included in the already-overpriced base game. The 90s Game of Life for PC has ridiculous animations and cute minigames, it's way better than this snoozefest.

Also, how do you explain $100k for "takeout"?!?

Beeny

2022

The first Donkey Kong Country-like that I've ever played! The replication of DKC's aesthetic is beautifully done, but the David Wise-esque OST is the clear highlight. One track in particular sounds like it completes a trilogy with Stickerbush Symphony and Aquatic Ambience. I was shocked and impressed!

The gameplay is ultimately what comes last here, as the game can be finished in under 30 minutes without difficulty (which includes a preview of Super Kiwi 64 as an epilogue), and consists of levels that only go up. There was real potential for a great game here if Siactro had fully embraced the DKC format, but the vertical-only level format is ultimately a bit boring. Still, the game is only 99 cents, and absolutely worth checking out. If you find yourself wanting a little more, there are time trials for each level which are legitimately challenging. Make sure you play with the volume up nice and high!

You control a massive, hulking, axe-wielding figure who stalks his prey through the woods, obliterating everything he encounters and attacking anyone unfortunate enough to be in his path, just slamming his mighty paws into their faces, with the end goal of each level being to acquire a massive chainsaw to augment your destructive capabilities

But like, in a wholesome way

I had my heart pillow in the game that I got in real life from an IKEA

I was promised a Lego GTA game.....there was no GTA

I've sadly spent actual money on this

A lot of creative ideas for a Breakout clone! You can control paddles on all four walls, fight bosses, warp to bonus stages, and use Kirby abilities like Stone. Unfortunately, the handling is pretty rough and it's quite difficult to feel like you have any real control over the ball, which becomes a serious problem around World 5 when the levels get more dangerous and require precise hits. Would love to see a new version of this!

As basic as Picross can be. Competent, but there are so many better options today, would not recommend this version for any reason.

In Mecarobot Golf, you play as a regular human man on a single regular golf course with regular golf mechanics and rules. The only robot element here is your opponent (singular). You play against a robot, who still uses normal golf mechanics to play normal golf.

This is incredibly bare-bones, with nothing to set it apart from other 90s golf titles. Feels like the "robot" element was a last-second cosmetic addition to try to give the game an identity, but all they did was apply it to your competitor. Tragic! A cyber-futuristic golf course would have gone a long way here. It does some decently interesting stuff with Mode-7, but the controls and UI are so stripped back that the results of your strokes feel impossible to accurately predict. Do not play.

Red Pikmin: Cool with fire, can be squished, will kill in your name, make me sad when they die

Red Tinykin: YES LIGHT ME BLOW ME UP SET ME ABLAZE KILL ME BANG BANG BANG I AM NOT A SOLDIER I AM THE AMMUNITION I WANT NOTHING MORE THAN A SUDDEN EXPLOSIVE DEATH JUST TO LIGHT A TORCH OR CLEAR A ROADBLOCK OR WHATEVER HAHAHA WHEEEEEEEEEEE

Got gold on each time trial. Got within .03 seconds of a platinum and said "naaahhhhhh"

(9-year-old's review, typed by his dad)

It is a game which is where you can make worlds and I like the idea for a world called the "Forlorn Isles", and you can also make everything crazy. And you can blow the world up, and you can also make kingdoms and give them weird traits, like Eagle Eyed and Fat. You can also spam doggies all over the kingdom! And watch wars happen and alliances form, and you can also just drop a whole lot of crab bombs, and now there's CRABS everywhere.

Cruel

1990

Cruel Solitaire feels like the games my kids make up with a deck of cards. You just kind of stack things until you can't anymore, and then you re-deal. I didn't get the appeal as a kid in the 90s (despite loving most of the other Windows card games), and I don't get it now.

Almost good enough to stop me from constantly thinking about how much more I loved Odyssey and 3D World. Probably the best 2D Mario? It's really hard to compare this to Super Mario World, but it would feel silly to suggest this wasn't an improvement on it.

Debating whether or not I'll got back for 100%. It's obviously a great game, but it's not necessarily leaving me wanting more.