In every way better than the previous game, and a great way to end this saga.

A great story with frustrating gameplay. I would have expected that by the third game the controls were good, the shooting and AI but nope, and they found new ways to piss you off.

Can’t say that reaches the highs of Until Dawn but it’s a different kind of story and it’s enjoyable, there’s plenty of ways everything can go south and consequences to track… which also makes it difficult to replay for me because it’s short but not that short.
Still worth it though if you like Supermassive games.

Maybe at the time it was something novel but it didn’t age well, the platforming, the shooting, the beat by beat feels very dated.

2022

The atmosphere and art direction are fantastic, but that’s all there’s and I wouldn’t have a problem with that if you didn’t have to suffer some frustrating combat moments here and there.

A massive improvement over Drake’s Fortune but still with some problems when it comes to platforming or general movement and shooting.
Overall the change of scenery, the pacing and story was better, but that final boss, ugh.

A game of its time that right now feels just a bit too old, but with a story that was a bit different from your average military shooter.
DICE should try to go back to this.

Ah, the good old times when failing a QTE meant you had to do it all over again.

It holds up well enough but the shooting lacks weight.

Some of the worst companion AI I’ve ever encountered, they don’t do anything, can’t hit anything and let enemies pass them until they’re behind you.
Story wasn’t interesting either and Irish was very annoying.

This is a game that wants to create an atmosphere and wrap you around it but can’t because it’s constantly getting in it’s own way, stopping you from actually exploring.
Doesn’t help that gameplay wise it’s very cumbersome.

[Campaign only]
While the story was somewhat different to other FPS didn’t have enough to make me keep playing, the shooting was ok, the “freeze” in certain contexts shouldn’t work and it’s goofy that it does…

I watched it though.

The campaign is an interesting way of making you play through everything that the game has to offer, from combat to vehicles and it’s quite good actually.
The multiplayer I find still holds up and is fun to play, although at this point it’ll take you forever to unlock everything, but it’s enjoyable and you can find a few servers active.
Also is very beautiful to watch.

In some aspects better than Fallen Order, but even after several patches you can find some visual glitches here and there.
The story is entertaining and at points interesting, wasn’t a fan of the big open world of Koboh, maybe is fatigue from all AAA games being open world but I would have preferred to have several places of the size of Jedah, or maybe it wasn’t just that interesting when it comes to the environment.
Enjoyed Skoova’s stories though.

I don’t know how it was at the beginning (I hear that pretty terrible) but right now it’s decent I think as I'm enjoying my time with it, more than anything on Hardcore matches or Conquest. I like that you can customize on the go the weapon that you have with unlocked and saved attachments.

A great way to access some of the most iconic games from the PS3, wish it have had some extra upgrades but it is what it is.