The campaign I found to be a bit frustrating because you’re encouraged to play it silently but the enemies detect you super fast and very easily which eliminates that option entirely. At the same time I didn’t find it entertaining enough to bother finish any War Story.
The multiplayer was a miss for me in the first couple of hours but I found that I enjoyed it more when changed from Death Match to any type of large scale combat on my second try, I feel that you die to fast and the maps aren’t that well suited for a small scale like CoD.
Graphically very impressive though.

It’s a game that understands what it is, a zombie-killing machine and in service of that the story is kinda ridiculous but works, and the characters (some) are funny, same as the main characters (Dani was a blast).
You can have a fun time with this game.

The weapon rooster is limited though, constantly using the same kind of weapons just better versions as you level up which works but would have liked more craziness.

This is a great “first VR game” to enjoy, it’s not hard, visually very interesting and short, definitely shows the potential of VR in games.
Enjoyed every bit of it.

It’s a game at the pure style of Remedy, and even if the show part wasn’t entirely necessary it was different and bold; gameplay-wise it’s standard but the powers are cool, although it lacked variety when it comes to enemies.
Still enjoyed it quite so. Hope they get to return to it at some point.

A neat idea stretched for waaay too long, to the point of asking for it to end.

Bigger, better and faster. This is a great sequel to Spider-Man and Miles Morales, bigger in many aspects, better polished (as a Spidey game not bugs necessarily lol) and faster in the way you move through NY.
I have only one “problem” with how much of story there’s in the game, too many things happen in so little time even if they all match together nicely it feels TO ME like this could have been either a longer game or a game and an expansion.
Great game though!

Ah, the good old times when failing a QTE meant you had to do it all over again.

It holds up well enough but the shooting lacks weight.

Some of the worst companion AI I’ve ever encountered, they don’t do anything, can’t hit anything and let enemies pass them until they’re behind you.
Story wasn’t interesting either and Irish was very annoying.

This is a game that wants to create an atmosphere and wrap you around it but can’t because it’s constantly getting in it’s own way, stopping you from actually exploring.
Doesn’t help that gameplay wise it’s very cumbersome.

[Campaign only]
While the story was somewhat different to other FPS didn’t have enough to make me keep playing, the shooting was ok, the “freeze” in certain contexts shouldn’t work and it’s goofy that it does…

I watched it though.

The campaign is an interesting way of making you play through everything that the game has to offer, from combat to vehicles and it’s quite good actually.
The multiplayer I find still holds up and is fun to play, although at this point it’ll take you forever to unlock everything, but it’s enjoyable and you can find a few servers active.
Also is very beautiful to watch.

I don’t know how it was at the beginning (I hear that pretty terrible) but right now it’s decent I think as I'm enjoying my time with it, more than anything on Hardcore matches or Conquest. I like that you can customize on the go the weapon that you have with unlocked and saved attachments.

A massive improvement over Drake’s Fortune but still with some problems when it comes to platforming or general movement and shooting.
Overall the change of scenery, the pacing and story was better, but that final boss, ugh.

A great story with frustrating gameplay. I would have expected that by the third game the controls were good, the shooting and AI but nope, and they found new ways to piss you off.

A great way to access some of the most iconic games from the PS3, wish it have had some extra upgrades but it is what it is.