An impressive game both in visuals and sound, more so when it comes to Senua and her mo-cap.
On its own it’s a simple puzzle and brawler game that will have you almost always pressing the run button to not feel like a snail. It’s short but that’s fine.

Spreading managed democracy has never been this good.
I think while there’s some fun in finding some things out by yourself there are some mechanics that could be explained better for newcomers though.
Love that the “battle passes” are permanent.

It’s somewhat enjoyable, good for a few moments here and there or once a day. Not a fan of screen joysticks though.

Although it retains old-school characteristics that may take a while to get used to, it’s a great game that manage to upgrade some things from the original.
Well done, Capcom.

Atomic Heart is a game that has several good things (music, atmosphere, theme) going for it but manages to miss the mark with so many others (dialogue, open world) and yet it’s not a bad game but could have been a great game if Mundfish had limited the scope a bit instead of being so ambitious.

When it comes to charisma this game has a lot, the yarn and environment is lovely but the gameplay wasn’t interesting nor satisfying.
I feel like this idea could’ve been a really cool animated short but not a game.

A great addition to an already great game, the right length and it feels more action packed because it’s a compact version of the complete game. Recommended.

Took me a while but I finished a game that I didn’t want to finish because I liked it so much. More engaging that BotW (love it too), with more story and different powers that make the game easier in a way.
A sequel that changes things, improves others but at the same time doesn’t make the previous worse, they’re both fantastic.

This is a game that deserves to be remade with better graphics, framerate and more interesting combat, the story is very movie-like, but the gameplay leaves some things to be desired.

It’s a fun little adventure and while mechanically it’s not perfect, the ride is well worth it.
Also, the comedy is very Roiland but never becomes “just another R&M” which is good.

In every way better than the previous game, and a great way to end this saga.

A bit janky at times but overall an enjoyable short game with a neat idea that never reaches its full potential, in a world where books are remixes of old tales and some are particularly interesting.

Can’t say that reaches the highs of Until Dawn but it’s a different kind of story and it’s enjoyable, there’s plenty of ways everything can go south and consequences to track… which also makes it difficult to replay for me because it’s short but not that short.
Still worth it though if you like Supermassive games.

In some aspects better than Fallen Order, but even after several patches you can find some visual glitches here and there.
The story is entertaining and at points interesting, wasn’t a fan of the big open world of Koboh, maybe is fatigue from all AAA games being open world but I would have preferred to have several places of the size of Jedah, or maybe it wasn’t just that interesting when it comes to the environment.
Enjoyed Skoova’s stories though.

Maybe at the time it was something novel but it didn’t age well, the platforming, the shooting, the beat by beat feels very dated.