Chocoboss
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GOTY '23
Participated in the 2023 Game of the Year Event
Favorite Games
088
Total Games Played
000
Played in 2024
038
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Walking through the derelict subway tunnels of D.C. holding a Chinese assualt rifle makes me wonder how good this game could have been if it looked and played more like Metro 2033.
I never managed to get into any Fallout games before but this time I managed to get into 3, the game is fun overall and has a surprising amount of variety in the environments, but I find that clearing out locations filled with ghouls or raiders often amounts to nothing with no feeling of reward, no good items to find, just perhaps some more supplies and more XP to level up.
The main story also leaves a lot to be desired and the game has a very shallow morality system. I think the idea of writing a story around a pre-defined relation (your Dad) to a custom-created silent protagonist that you're supposed to self-insert as is a bit of a jarring decision.
I never managed to get into any Fallout games before but this time I managed to get into 3, the game is fun overall and has a surprising amount of variety in the environments, but I find that clearing out locations filled with ghouls or raiders often amounts to nothing with no feeling of reward, no good items to find, just perhaps some more supplies and more XP to level up.
The main story also leaves a lot to be desired and the game has a very shallow morality system. I think the idea of writing a story around a pre-defined relation (your Dad) to a custom-created silent protagonist that you're supposed to self-insert as is a bit of a jarring decision.
Tried this twice but failed to be pulled in enough to play more than 20 hours or so each time, something about the open world and overwhelming build variety makes the game feel less "curated", along with unfair bosses that have undodgeable attacks, it feels like you have to look up OP builds just to enjoy this game.
The world is beautiful but it feels oddly shallow to me when compared to the world of Dark Souls (2011) which oozes atmosphere and depth, Elden Ring's world just seems to lack substance. Fromsoft please return to the interconnected world design in Dark Souls 1 (and add Ultrawide support to your games).
The world is beautiful but it feels oddly shallow to me when compared to the world of Dark Souls (2011) which oozes atmosphere and depth, Elden Ring's world just seems to lack substance. Fromsoft please return to the interconnected world design in Dark Souls 1 (and add Ultrawide support to your games).