15 reviews liked by Citypoplover


Just wanna let ppl kno that I ain't proof read this shit, i just got bored and wanted to write sumn about Final Fantasy 6.
The game is pretty ok I think.

In like 2020, I finished Final Fantasy 7 and I was like "Wow this game is really THAT good!". My knowledge of Final Fantasy before FF7 was that there are a shit ton of games + me dropping FF13 when I was like 12. I deadass didn't know anything about Final Fantasy 6 until I downloaded a random emulator and ran it up. Yes, not even the elitist discourse surrounding the game lmao. When I saw the intro scene, I was immediately locked in.

I am a big sucker for pixel art and FF6 displays the beauty of it to its very core. I was like "damn they really put they entire meat into this game". Little did I know that was basically the philosophy of how the game came to be. A giant effort for Square's last Nintendo FF game.

Not even just the art, the MUSIC? Oh my god, some of the best shit I've ever heard. I think its corny but I really do understand the comparisons of the music essentially being the equivalent of "Michelangelo painting the Sistine Chapel with crayons". No amount of covers, remasters. or rearrangements will beat out the OG SNES soundtrack for me cause of this alone.

The gameplay is turn based greatness at it's finest. I really love the esper system and how you can essentially build up anyone to use magic. Despite how cool the esper system is, I gotta admit it's flaws. Summons in this game are either useless at worst or kinda good/situational at best. Does not really help them fuckers have a 1 time use. Another thing, despite how fun the game is, it is admitely pretty easy, even without grinding because magic is THAT broken. Having characters have their own identity and battle gimmick is cool but "Me when I spam Ultima and win". Even physical built characters are better off learning magic, which kind of sucks but not to the point where it ruins the game for me. It's pretty straightforward even without it I would say. Speaking of characters, I GOTTA mention the gang of 14 bozos you play as.

FOURTEEN NIGGA? I was expecting like 6, maybe 7. When I found out how FF6 handles its story by incorporating a large cast of characters, I was overjoyed. There was a game I played in recent memory that I overall enjoyed, but was dissapointted due to how weak the story overall was and that game was Octopath Traveler 1. Idk why they made a game with 8 characters and they decided to make 3 of them interesting and basically none of them connect to the central plot in any way. Final Fantasy 6 was my answer to a cool RPG that handles multiple playable characters. Sure some characters in the story definitely get way less than others (Strago, Relm, one or two more characters arguably) and one kind of does not really matter (I still love you Gau), I think the fact that the cast comes together in multiple ways throughout the story is empowering to me, especially with the 2nd half of the game.

The story is something I never really experienced before. I was 15-16 when I played it initially and that game exposed me to things I never thought a game in the damn 1990s would ever show. Niggas bought games back then and expected to beat them in like 8-12 hours, mot a 30+ hour epic. The conflict with the empire and the dystopian regime the world is under, the motivations that give our little pixelated heroes life in the 2nd half of the game, the opera scene, oh man the opera scene. I was NOT expecting to see anything like that in a SNES game, just like how I wasn't expecting to see anything like "the" celes scene in the 2nd half of the game. Looking back after playing every final fantasy game (except 12, soon...), this is still my favorite scene in the game because I've genuinely felt the same way in life without going too much into detail. I never thought I would see a lot of things in FF6, and this probably was the biggest thing. Emotions were high and the musical leitmotif of her theme in the background definitely didn't help me from NOT tearing up, but it did help me personally.

It was a surprise, a surprise out of nowhere from a game that I had very minor expectations of that there always is hope in the absolute worst of the world. It's corny, its generic, but I genuinely was touched by how scenes like this as well as other scenes in the darker half of the game display hope, display love, display life. It feels like the game always reminds me of these things....because I can't stop playing it. Hell, I couldn't stop playing it then, and I sure as hell can't now.

I am really shit at sitting down and playing games, especially when I am 21, broke, and stupid. I would say overall, I am NOT a critical person, but it takes a decent bit for a game to make me sit down with it for multiple hours and FF6 is one of a handful of games that won me over. When was the last time you sat your ass down and played a game for hours, slept and thought to yourself "Damn I can't wait to play <insert mid here> tomorrow"? Because that feeling is the best and FF6 was so good upon my first playthrough, I just felt this way after every session. Beat that game in like a WEEK. Matter of fact, FF6 is so good that I just....keep replaying it. Every year or so, I just pop it in and play it start to finish. It's like therapy for weird niggas cause that shit is usually too expensive. But I genuinely feel empowered playing it and I doubt that will ever change.

TL:DR
I could go on more about the story and the funny clown being an amazing. memorable, and nihilistic villain or the funny train Supplex or some shit, but Ill be honest I wrote this review purely out of BOREDOM. I AM BORED AS FUCK and I am kinda also bored of just passing off things I like/dislike/am mixed on as just "It was goated", "it was ASS", or "It's ok". Sometimes you're passionate about something and have to yap somewhere, so I chose to yap here. I don't give a fuck about objectivity or none of that shit, i just wanted to make a personal lil essay on why I think Final Fantasy 6 is an awesome game. Free thinker opinion I know, but who gives a fuck about what people think? I sure as hell don't

Was it good? Probably not. But for a 12 year old me that couldn't afford a good FPS, it was an unbeatable experience. Thank you for the memories, Blacklight <3

Persona 3 was always on my mind in terms of wanting to play on it regardless of mutuals back then hyping about it or having deep talks with it, it always interested me in a way.

Eventually got me playing the FES version which it's not a bad in ways to most people but it always rubbed me and felt it wasnt interesting as went on and suddenly dropped in the middle of the game. I geniuely felt that i was forcing myself to play it and eventually felt it wasnt healthy in a way to get through when the famous quote '' xx hours the story gets better'', i really don't think i maintain the same the same line of thinking that i had years ago especially after finishing the remake.

Hearing a lot of rumors about Persona 3 got me a bit hopeful on thinking of the nature of playing games in a way, i never hold expectations on games except on 2 series that i always hold a bit of high regard since i've always keep my eyes on and what to expect but Persona for me is a bit different, especially when i have a lot of issues that i don't like to talk about it especially talking with most of the circles i was and i'm still in but i was always open to try a Persona game even if the perception of people were 50/50 a bit of the time. In a way, it's fun the way it was present and showed for the first time but it was exciting to look forward to play a Persona game that's really hold in high regard to people and play the remake in real time.

Still have so much to say about this game but I can't write too much since i just finished it and the thoughts in my mind are all over in my head but it's fair to say that all my issues regarding with FES were all destroyed, Reload really made me impressed with Tartarus especially getting the point of me wasting nights just to have fun in tartarus which is crazy to think about it since i never had the motivation to unwingly grind at times in FES.

Giving a try to Persona 3 again and finally understanding on what makes this game feel so special after finishing always hits in all aspects even for me with low expectations in regards of people thinking of the remake and the purpose it brings.

But i feel happy after knowing that i finally get it after waiting for so long.

this is probably one of the greatest first person shooters i've ever played. literally every mission here is great in one way or another how did they do it dawg.

3 years ago, i found myself finding Yakuza 0 on steam and i thought it was a cool game to hop on especially how people praised the game to hell but it was only a year after that i geniuely found myself deep in love with this series to death, going recently now after being caught up (and that was after Gaiden) i geniuely don't know what Yakuza 8 had to offer in terms of having the honor and giving the best conclusion for the most Iconic Character ever and feel fitting for him and for the people around him.

Especially after the sudden leave of Nagoshi to the RGG, they had too much in their back to deliver that and on top of that giving a insane amount of dev time more than a usual Yakuza game and for the final one, giving probably for me the most ambitious Yakuza story. I don't even need to say that they delivered in the best way i could've imagined, the amount of care and love for the long time fans of the series who has been supporting it has never felt so reassured in more ways than another.

Of course as am i writting this, i have just beat this game an hour ago so my thought's are all over the place but my most of reviews are just as soon i beat the game and gather my thoughts and i don't think this one will be different, this is the second series that i wholeheartly so glad to be apart of this journey through the end and enjoy and talk with friends as much i did especially going through hard times i always found myself hopping on and having the thought ''Keep Moving, keep trying and figure it out. As corny that sounds and simplistic, it's the most simple way to get through the hard times in life, it's just how it is.

As Gaiden did and especially Yakuza 8, it's just gives a lot of hope to what is to come for this series or any RGG game. My trust for RGG is all the way through to support them especially for how much hardships to get through this year.

Thank you RGG.

The phrase “x story helped me out during a rough time” is used commonly to elaborate on how much a piece of media has helped someone out, but I can’t say that about Persona 3, primarily because it’s a story that has taken root inside me deeply and stayed with me throughout the years ever since 2021 when I first played it. It’s not like it helped me during a single rough time, it was more like an affirmative embrace and an acknowledgement of my struggles throughout all of these years collectively instead of just one period of time. Persona 3, much like Good Will Hunting, Evangelion, and Pandora Hearts, is a game that I like to revisit and reflect upon every time I feel like I’m in a rut and can’t figure out who I am and what am I supposed to do in this world. It’s something I’ve closely attached to who I am because of how much it shaped my mindsets towards life, “The meaning of our lives is something that we make but don’t see”, and, “You don’t need to save the world to find meaning in life” are quotes I internalised, reminded myself of anytime I felt myself falling down an existential crisis, and the long term effects it had on me throughout the years is not something I take for granted. In a way, Persona 3 is a symbol of my struggles during my adolescence, and so, it is that revisiting it through Reload that I felt like I was looking back on parts of myself from back then and getting in-touch with them again. It felt like a reflection of my past, of all the struggles I pushed through to make it this far to where I am today, and by the end of it, I realised that much of my own growth throughout the years was because of stories like Persona 3, growth due to me burning my dread and venturing in life while living in the moment.


When you’re faced with a crisis that you have no idea how will it end, or how you will resolve it, you have two choices, whether to believe that you’ll fail and fall into a hole of cynicism or to believe in your happiness and work towards that ideal in the moment by focusing on yourself and doing what you can until eventually, everything falls into place. This sentiment seemed too unreal to me because of how clouded my vision was with all of the negativity that I surrounded myself with back in 2020 because whenever I tried to resolve my issues, I half assed it and it backfired, whether it be my existential crisis due to the societal pressure I experienced that made me feel like I had to have a larger than life success story to be worth anything, my ever growing disdain towards the fleeting nature of bonds, struggles with navigating interpersonal issues due to my self pity and cynicism as a byproduct of my fear of abandonment, and fear of death due to religious doubts I had. All of this was too much for my 17 year old self to bear, but as I said, Persona 3 and its characters all reflected different intimate parts of who I am for a reason.


For a dumb teenager like me who couldn’t believe in himself, drowned in self pity and inferiority towards others, and had trouble seeing what was so special about myself, Junpei Iori represented my struggles with the indifference of the universe crucially. He’s someone who believes his own hype to subconsciously convince himself that he’s a hero destined to save everyone, when in reality that’s merely his coping mechanism with his deep-seated insecurity about his incompetence, and that shows in the dichotomy of his goofiness and feelings of envy and jealousy. It’s only later through meeting Chidori, someone who felt like her life held meaning due to her persona, much like he did, that he realized that he doesn’t need to be this impossible image of a hero that he created within himself and that if he kept on being true to his innermost self, the one who wanted to become a baseball player, he’ll have already become a hero to someone, like he did with Chidori. I said that Junpei’s insecurities and tendency to compare himself to others reflects a part of me in the past, but truth be told, I still have those tendencies lingering in from within me, yet in the same vein, over time I’ve learned to trust in myself, that whatever I do, it’ll result in something special. I learned that it doesn’t matter if there’s someone who’s better, smarter, more insightful than me, because no matter what, they can never be me, and so long as I pursue that self and see to it that its potential is met, everything will fall into place. It’s for that reason that I can look back on Junpei’s arc in P3 fondly and think to myself about how much it helped me internalise that self trust, because there’s nothing more real than pulling a mentally ill goth bad bitch by being funny and quirky.



When I said that P3 reflects different parts of myself from the past, I meant that because it’s not just my teenage years that it reflected but my childhood as well with characters like Ken. I could go into how characters like Mitsuru, Akihiko, Shinjiro, & Fuuka connected with me but I want to go with Ken not just because he’s my favorite among the aforementioned characters (I’m quirky, I know) but because of how he crucially reflected a part of me that no other character has, and it’s how Ken chooses to adapt to his situation to fit in in self deriding ways that I feel seen by. From the start, Ken is pushed into this dog-eat-dog world where only the strong survive, even in SEES, and that sudden change in his environment not only made him lose himself but a person’s most precious value, that being his inner child. Ken was forced to let go of his childish nature, gaslight himself into thinking that such notions would only hold him back, and proceeded to move solely through objective means because of how he was stuck in an adult world where if he doesn’t man up and throw away his childish needs and struggles, he’d be left behind, much like how his mother left him behind and so did everyone else, with their looks that were devoid of nothing but pity, yet even then, in his linked episodes, he couldn’t let go of his inner child and it shows sprinkles of his inner child peeking out due to his enthusiasm. It’s a heartbreaking accurate depiction of how much Ken struggles to connect with others and most importantly himself, because nothing has been the same for him since his Mom died. Many people, when looking at Ken’s character, view Ken’s arc as a revenge arc, and while that’s a valid reading of his character, to me, it felt like it was more so Ken reconnecting with his inner child, realising that he doesn’t need to put up this facade to “survive” and “fit in” with this cruel world, and that he doesn’t need to hold himself back emotionally so much because of others anymore, because while he may have lost his family, he gained another through SEES, and that’s what “living” means. Losing people, meeting new people, bonding with them, and doing simple things like practicing your hobbies, that’s what living really means, and that meant so much to me because back when I was a kid, I never had any friends of my own, could never really connect with them, and that’s because I always hung out with my older brother’s friends, which subsequently made me mature too fast for my good and didn’t allow me to live my childhood to its fullest. I could never connect with people my age, because I was so used to forcibly maturing myself to keep up with my older friends, I always felt like bottling up my emotions and needs in favor of a facade that could get me the closeness and sense of belonging I wanted out of their company since I was too awkward to make any friends of my own, yet on the inside I was too young and emotional to get along with my older friends, creating this unstable interpersonal problem I had that plagued my childhood. It’s funny, how I’m a grown person now, yet seeing Ken be plagued with this same issue I had and recovering from it through mundane means, almost had me tearing up because it reminded me of how much I hardened myself and designed a strong man to protect the hurting child inside me.




Earlier, I described Persona 3 as a meditative experience that gives me space for my feelings whenever I need a haven to express myself within, or feel seen within, and so, there are parts of it that are timeless to me, parts of it that help me see myself in a better light and enable me to look at myself more positively, one such part is Yukari’s character and how much of an embrace it feels to me. Truthfully speaking, my aim with my media experiences is to either escape the real world, or for edutainment purposes, but it is so rare for me to engage myself with a story that can help me discover positive, strong traits within my character that makes me love myself. It’s hard for a story to do that, since what I look for in fictional characters are parts of me that I and others around me struggle to accept, more often than not are negative parts, but that’s why Yukari means the world to me, since not only does her character give me a safe space to feel seen and accepted for my contradictory feelings of love and hate towards intimacy, but she also embodies a trait of mine that helps me accept it, that being kindness and empathy. Yukari’s premise is that she struggles with the internal conflict known as the hedgehog dilemma, where she craves intimacy but disdains contact with others, because she wants to be loved, but doesn't think she's worth loving because of the self pity, sense of weakness/inferiority, & self hatred she internalised as a byproduct of being "abandoned" by both of her parents, at least emotionally. I say emotionally because her dad died so he didn’t abandon her technically, and her mother simply clung to other men for emotional support, so she didn’t consciously abandon Yukari, but at least on an emotional level, Yukari felt like she had the deepest craving she had was taken away from her, forever a wish beyond her reach, and that affected how she perceived herself and others and based her moral compass around her disdain for her Mother who abandoned her and what she represents. Following that, Yukari would disassociate with anything that resembled the escapist coping mechanisms her Mother did through either self-denial or self-isolation from others. It’s why she despises being helped out, because not only does she blame and hate herself for what happened to her parents but because it resembles her Mother’s helpless state of feeling like she needs to be saved, it’s why she was mad when Makoto helped her out during her s. Link, it’s why she tries to present herself as this being who towers above the concept of weakness to feel a sense of leverage and derive self-worth from that, but at the same time, she’s a highly emotional person who wears their heart on their sleeve, and so bits and pieces of that need for emotional support and insecurities about her self image come out. An example of this would be her jealousy and fixation over Mitsuru, she’s so fixated on Mitsuru because deep down, she wants to be like her, someone who’s unfazed, looks powerful and is the exact opposite of her Mother. A toxic sense of admiration, you could call it, since she never recognizes this jealousy, how wrong it is since even Mitsuru’s flawless demeanor was fake and a byproduct of societal expectations, and how much it contradicts Yukari’s conscious desire to present herself powerfully, and whenever she recognizes that, it’s in self-loathing, like how she did in Yakushima, because of how much she gaslights herself into thinking that she’s strong and doesn’t need help, even if it means ignoring herself and wrongly seeing others. Despite those insecurities getting in the way of how she interacts with others, she's a very kind person who has all the love to give to others, yet when it comes to loving herself, that ''love'' she has for others is devoid of any love for herself. Time and time again, in various instances Yukari shows how much empathy and kindness she has for others, even from the start of the game, like how she was the first SEES member who bothered to reach out to Makoto and connect with him instead of spying on him, how she was the first to defend Makoto when Junpei lashed out at him, how she made insensitive jokes about Junpei but then apologized to him and considered his feelings, or with how she helped other SEES members navigate their problems like Fuuka who struggled with people pleasing habits during her final s. link and Mitsuru who struggled with self-acceptance and existential dread. Additionally, if you spend enough time with her during the night events, there's a moment where she talks about how inspiring the main female character is, how she wants to be just like her, someone who's there for everyone around her and is capable, and that puts into perspective how kind Yukari is and how much she empathizes with others. Yet, she has moments where she’s a tease and makes fun of others, sometimes in a tone-deaf way, and why is that? The majority would chalk it up to her being a quirky mean white girl, and while I get it and understand how appealing that is since I’d love for a pretty white girl like her to call me racial slurs and deride me my right to live, I think that Yukari’s need to prove her toxic self image right to justify her self hate and rejection of help to disassociate from her Mom is what causes her to be such a tease and to be so slanderous, because while she's quirky and mean in her own right, it's also valid to infer that about her character. It doesn't help that being bullied due to her father's failure influenced her perception of social interaction more aggressively and might've added to that if anything. In a sense, she has the most amount of kindness out of anyone, but the dichotomy she has where she pushes everyone away while craving their love and attention, is what clouds that trait of hers and makes it harder for her to express that, and it's why whenever she gets praised for her kindness, she denies it. She's a perfect example of how someone's personality can be so dynamic, where she's a mean teaser on the outside, but would be the quickest to be there for someone else, and that part of her helps me embrace the idea that I'm a kind person, or at least, try to be because I'm similar to that aspect of her and it feels very validating. It's especially relatable because there are moments where I went out of line and lost friendships due to that, due to unhealthy tendencies and mindsets I had, and that made me reject my kindness in favor of self-loathing, yet through Yukari, I was able to see that part of me, admit to it, and love myself more authentically because of it.


By now you understand how much Persona 3 means to me, how much of a solace inducing experience it is for me, and how much it helps me to love, to feel loved, to express my earnest desires, and to be there for everyone around me, but in contrast, oddly enough, when I was playing through Reload, a certain part of it re-stimulated my fear of abandonment, my disdain for the fleeting nature of relationships due to past experiences, and my desire for everything to stay the same way, thinking about how worthless something is if it’s destined to never last, that certain part being the front and center of the game, Aegis. A few years ago, during the pandemic, I’d say I was at my worst mentally, and it’s not because of the experiences I went through by that point, but it was more so because of how I dealt with those experiences by willingly surrounding myself with negativity, choosing to be miserable instead of fighting, and preferring victimhood over the pursuit of happiness. It led to loads of perceptual issues I had, and that only piled up more on the issues I already struggled with at the time. You see, I grew up in an environment that shunned sensitivity and emotions and saw them as a sign of weakness, and so, a feminine guy like me who was highly emotional and sensitive, was essentially born and raised in the wrong environment because of how much that aspect of it contradicted how I was at my innermost core. In an attempt to fit in, I discarded myself, drowned myself in an endless hell of facades, and over time, forgot who I even was, becoming something of a colorless broken puppet unable to discern my emotions and convey them, forever emotionally stunted and ignorant of how it feels to “live” because all I did was exist. For that reason I’ve had my complications with loneliness and love, feeling like I couldn’t feel it or even deserved it. So, it is that through Aegis I was able to see a picture of my past self, a grotesque portrait of how I was 4 years ago. It was as eerie as it was comfortable, seeing a character frustratingly and confusingly try to navigate their place in the world and getting shredded by it. It felt validating, because Aegis had the same misconception that I did, and it was that I thought I had to do something larger than life itself to justify my existence when that wasn’t the case. It was very comforting for me to see a character that represents how I was a few years ago, that’s how it was at first anyway. It later dawned on me that after Aegis decided to live, she started struggling with something that I struggle with nowadays, and it’s maintaining relationships, or rather, thinking that they’re worth maintaining anyway since they all end. I’ve always had this thought that yeah, sure, all bonds end, that this is an absolute, but it always pained me whenever I met someone, because I knew deep down, that at some point they’re going to leave me behind and we’ll part ways. Even if we reconnect, it might not even be the same as before and that made me oftentimes crave a reality where time could be halted. But upon revisiting Aegis’ social link, there’s a piece of dialogue that reminded me why I cherish the people I cherish and why I’ll never stop loving the people I’m with.

“Life is both short and finite. That’s what makes it so invaluable, and why one feels that it must be cherished… When you think about it, it’s a miracle that two given people are able to ever meet in this chaotic flow of time and space.”


It’s a simple line, something that’s hard to miss, but that's the case with most ideas in life and is what makes it connect with me because of how Makoto’s dynamic with Aegis resonates with that sentiment and embodies it with the stark contrast of how they live. Their differences made them feel complete because, on the two opposite spectrums, they struggled to understand life and the worth of the process that goes within it that inevitably leads to death, yet through something simple, like knowing and understanding each others' emptiness, they felt the elusive taste of connection and yearned for more from it. Makoto is a human who tries to be a machine, while Aegis is a machine who tries to be human, yet despite their differences, they connected because they both yearn for the same thing, to stand with one another atop Gekoukan’s rooftop and gaze at the city that gave them a taste of that elusive connection. The shortage of something is what makes you fear losing it. Yet, in the same vein, it makes you want to appreciate it and make use of it to the fullest so that when it ends, you can look back on it with no regrets and cherish your memories of it because it’s the memories that make our experiences with one another flow through all eternity. And so, even if I fear losing the ones I love, even if I lived a life of an emotionally stunted puppet, even if I lived in existential dread, even if I thought at times that I didn’t deserve to be liked, or that I was of less worth than others, none of that matters, because regardless of what happens, I’m human, I have feelings worth conveying, I will always have people I love, and I have something to live for, it may not be monumental, but the small ripples caused by the day to day things I do will surely produce a result worth living for in the long run because no two days are the same. It’s funny, I talked about my time during the pandemic as the worst time in my life, yet when I look back on it, I can’t look at those days as an unhappy time. To me, they’re a sign that I’m alive, a backdrop for me to push forward from, a pat on the back telling me how much I’ve changed, and a signal to dash forward and follow my heart, because I now know that rejecting it is the most painful of all. Maybe that’s how I feel about them because over time, I’ve slowly subconsciously implemented the feelings and lessons that Persona 3 made me feel and taught me into my day-to-day life, and now looking back on it, after everything has been said and done, I feel nothing but pride and love towards who I became and who I was. Through remembering my mortality, I remembered to live, and so I did.

this is the worst game of all time

im still on chapter 7 BUT they acknowledge dead souls so you know its a 10.

edit: this is the greatest game of all time

this game is like having your balls kicked over and over for 5 hours straight with some of the best music you've ever heard playing the background

The End Of Denial.

One of RGG Studios most ambitious games carrying the whole legacy of Yakuza as a whole and they fucking nailed it. The perfect love letter to the LikeADragon/Yakuza Series. Dual Protagonists with one of the best two to ever do it, the most yakuza plot and setting, the themes and messages, etc. I am so happy to be a part of this journey of games to see this from back then and to now when this game was released.

The themes that Kiryu and Ichiban represent and show through their own games and this one is just really done well. How much they are able to change people through themselves and be the change they want to be positively, is just contagiously amazing. To come up from nothing, to be able to keep going in life even while struggling and to embrace those failures, regrets, past decisions, to be able to keep going no matter what is what this series is about and growing to be a better person and to embrace those happy moment in life, to keep on living no matter what, when you finally break through from coming from zero.

A game and series made this well with so much love doesn't come by often, that's why I love this series yakuza so much as a whole, it's filled with so much life and love. Everything about this game was perfect for me. Thank you RGG Studios for this series and this game.

“ ‪No matter how tough things might get, rest assured, they can always find a way through.‬”

'We all have to live on. Whether you're scum or not, it doesn't matter. You can't change a thing if you're dead. All of us, we have to keep going. And it's not light, nor is it dark. It's the grayest road there is.'

Ariamaru Tomi -The Invaluable-