Super cool. It was obvious what was going to happen but it freaked me out anyways.

Pantheon is an amazing challenge for people who already like raiding. Unfortunately for the casual player, its going to be fairly impossible to do 8 encounters in a row while 20 under level.
Onslaught is extremely boring unless you like shooting ads and killing mini bosses for an entire hour, but the rewards are fun. They "forgot" to balance them so they're all op.
The new crucible maps are great but the state of the crucible isn't, still props i guess.

A fun 2 hours for sure, exploring all the secrets and endings was cool. I wish it was a bit longer

Exactly like the original and totally seamless co op. You need to import the files from the DLC if you want to play them.

2022

An extremely underrated game in my opinion, lots of respect to ebb software. Scorn is a total breath of fresh air for video games. Strangely reminded me of Babbdi.
While I did feel underwhelmed at how vague the ending was, I also think that them leaving it totally open allows the player to view it from whatever perspective they want. To me its exciting when games push the boundary between interactive art and videogames, and I think scorn did this well for the most part.
Related to this is the combat, because I think a lot of people found it incongruous; and while I thought the same at first, I appreciate it a lot more after finishing. Alien flesh guns shouldn’t feel anything like an fps, and honestly I had fun with it. I think they definitely could have given it a clearer ending to appeal to a wider audience, or they could even expand on the meaning with a sequel, but I think it stands fine as it is being an exploration focused visual experience.

This is my first time playing a neptunia game and I really hated it. The game was boring and everyone was super cringey. It also keeps sexualizing characters that look way too young.

Fun for like 3 hours, but you will beat every level in the game long before you unlock anything cool. This game desperately needs more difficult levels and enemies.

The game is actually incredibly fun, despite taking a while to learn. You can even get a great skin for every character and gun for free, which cant be said about a lot of competitive games. There are lots of fun strategies to try and characters to play.
Why the mediocre rating? I want to give this a 9, but the technical issues are so bad that I'm considering quitting.
-Half the people in my stack crash every other game during comp matches despite having strong PCs.
-Random features of the game wont work for some people like voice chat or Ubisoft Connect.
-Peeker's advantage is so bad I almost refuse to believe that the game actually has dedicated servers.
-small shield characters like blitz and fuse are very frustrating because what you think you are blocking is rarely what you are actually blocking, and killcams expose the most ridiculous inconsistencies.
-Game takes eons to load, which is really painful when you crash during a competitive match and are trying to reconnect.
-guns wont load in after using abilities, good luck aiming without a scope or any model to indicate anything.
I really do think the game is fun but it is completely soiled by technical issues.

PVE has now officially been canceled for those who still actually thought that blizzard would deliver.

I think that most people would agree that this is the worst resident evil game ever made, but I probably dislike it more than even them. Everyone else is already talking about the incoherent story and not so great gameplay, so Ill try to list out some of the unique things that I disliked in particular.
-literally the worst inventory system I've ever seen in any video game. Its laughably bad.
-Horrible motion sickness due to the bad 3rd person camera placement, janky movement, and over the top visuals
-Uneven multiplayer is not done well, one person will not be having fun sometimes because they aren't allowed to do anything while the other player does all the work.

The same incredibly fun game to play and mess around in, with new added enemies to keep it fresh. The story takes a fairly extreme turn which left me aching for the sequel, but I think its looking pretty bleak at this point.
I honestly enjoyed the episodes more than I enjoyed Half life 2 itself since it felt like they were trying a lot harder to make the story a main focus of the game.

TLDR: Iron lung is cool, but a lot more fun to watch than play. Its more of a novelty than an actual fully formed video game.

The guy a few reviews below me said: "Games do not have to be fun to be good." And while I ALMOST agree, I think that its an overgeneralization to a lot of horror in media. I think that video games do have to be fun in some way, or at least provide some novel player interaction within the medium.
I can understand the sentiment that good media is not always enjoyable, and enjoyable media is not always good; but if the actual gameplay doesn't enhance the experience of playing the game, then why is it a game in the first place?

As neat of a concept this game was, I ended up feeling very underwhelmed. The lore takes a grand total of 10 minutes to fully understand, and the gameplay consists of purely pushing buttons on a console. Those who have completed the game might agree that the payoff you get after completing your objective is fairly underwhelming.

I don't think its a stretch to say that ULTRAKILL is so good that it is mostly responsible for inspiring a new age of single player movement shooters.
Think Turbo Overkill or Reaver

Cute albeit short game with a different experience depending on which character you choose to play. be sure to play through the game at least 3 times (per person you play it with) for the full experience as the game changes.

good game to rot away while playing