Game constantly spams you with worthless tutorials. Feels like the game is permanently in 0.5x speed. Janky input queue. Puts me to sleep.

Garry's mod is one of the easiest to modify video games ever made, and TTT and prop hunt are both fantastic party games. This is a game everybody should play at some point in their lives.

On one hand: A masterclass in user interface, amazing replayability and length, good feel, and the visual and audio design is great.
On the other hand: one of the worst optimized games I've played in months, and they removed the original game from the steam store.

Cool atmosphere and concept + its free.
The puzzles are a little repetitive though.

Was funny, felt good to play, for the most part had no bugs, but also felt a little hollow.

2018

Incredible modernized boomer shooter with horror elements and a passionate developer.

This felt like the most coherent storytelling that FNAF has ever had.

Why do people not like this game? Its a much needed evolution of the FNAF formula. Plus the story is rich and the easter eggs aren't ridiculous.

Scott's most ambitious project yet in the series, with people not having been able to solve the puzzle. I think this game is the scariest one so far in the series, and it also has very strong lore with no ridiculous easter eggs.

this game is much better if you have friends to play it with
(EDIT) The dev is working very hard to improve the game and it is in a much better state now. With a dev like this its easy to imagine the game being much better in the future

The story in this game is very strong, but the gameplay took a massive turn for the worse. Also, they locked off the normal ending with the most ridiculously complicated easter eggs I've ever seen.

Fun and difficult, made me want to play more original Mario games.

Its good that they added lots of new mechanics to keep things fresh, but there is no point in looking around with the cameras in this game, besides winding up the music box.
FNAF 1 forced you to use the cameras to stop Freddy from moving. But in FNAF2, which imo is the most difficult FNAF game, the only camera you ever need to look at the the prize corner camera, exploring the facility is otherwise pointless and a disadvantage in an already hard game.

Cool idea and a great atmosphere. The game is good at using what it has, but its formula can only stay entertaining for so long.