2016

This game rocks, but if you wanna start up the new doom games, definitely start with 2016, then go for Eternal. I did Eternal first and this game felt super slow because of it.

This is 100% the best persona game in terms of story and character interaction. Unlike 5, everything feels so grounded and the story isn't as crazy as it. Combat is the only thing I feel is a bit of a drag later on, but the story is so fucking good I don't care

NOT JUST SHARK GAME, IT'S MORE THAN THAT

THIS GAME MAKES ME WANNA SKIN INFANT BABIES!!!

If you can traumatize me as a kid then you are a good horror game

This review contains spoilers

Game can be fun but the story, character interactions, and the characters themselves all FUCKING SUCK. It's early access so I won't hate on glitches but god damn do the characters reek doodoo! Lae'zel is one dimension and lame, Shadowheart is fucking boring and again one dimensional, Gael is like someone wrote their own op ass DnD character into the game at level 1 with the excuse being they lost their power. Astarion is funny as fuck, but is also just one dimensional. If you wanna be good then don't have him in your party because he will not like anything you do. Will is the only party member that I even remotely like. He is at least a nice guy with an okay backstory. Game is also terribly optimized for storage.

This review contains spoilers

Game visually is one of the best out there and it takes some of the best features from all Fromsoft games out there and puts them in. The problem I have is that they take some of the crappy features as well. There are WAY too many bosses in this game, most of them just being common enemies with ramped up health. Enemies delaying their attacks for so long is not a fun thing to play against, sure you can adapt to it just like all other souls games, but all other games just feel better with it. It's like they saw that most people really like Sekiro's and Bloodborne's bosses so they put some that behave like them in here, but those games are way too fast paced compared to normal dark souls games for those bosses to work well, biggest example being Malenia. She is super quick, heals with every attack she hits, even if it's against your shield, and has one specific move that if you don't look up how to dodge, you just die. It felt so awesome getting to her just to realize that it wasn't even a hard boss fight except for that one move. Overall, game is probably one of the weaker souls games out there for me, but it is still an amazing stepping stone for other open world souls games to come out

It was a fun play during covid but the content at release was lacking, haven't picked it back up since

One of the best survival horror games out there. It's what made me love horror in the first place

Complete ass. This is a 1-1 remake of a game that needed changes to fit with modern times. Bosses have no phase changes which makes them stale. Most of them are gimmick bosses which suck. The bosses that aren't gimmicky are just boring to fight since they do three moves. The weapon and armor system is really boring. Only thing I can say that's positive is that this was a great way to show off the power of the ps5 with basically no loading screens and the graphics are even better then Elden Ring in my opinion

Love it when games not just make the game look better but fundamentally change how the game is played to be better overall. Mafia 1 originally was clunky and had some missions that were super hard. They kept the story near the same except for some key parts that they made way more badass for Tommy and just overall much better for the character.