DBeyer2003
2005
2007
This slaps. And it is the studdiest game that ever studded. Studs spray out of LEGO objects like blood spraying from an Evangelion. (Okay, that line is awful, and I hope nobody else reads it.) Giant battles rain studs from every direction. It makes you feel like Scrooge McDuck swimming through his mountains of gold.
Now this is more like it. The leap in visual quality is staggering; whereas the main game's aesthetic fell into an uncertain middle ground between Wind Waker's cell-shading and Mario Sunshine's bold oversaturation, Nyakuza Metro plunges the player into a city filled with bold neon lighting and streets filled with grime and dark puddles. Given extra time and money to polish up a single DLC location, Nyakuza Metro has a presence and tactility that is largely missing from the main game. And for once, there is barely a weak link in the character animation. The Empress is the obvious standout, but even characters like Hat Girl have more visible polish than usual.
Gameplay wise, the DLC is a step up from Seal the Deal, with the former's world being far more expansive and clear in its exploration than Seal's confusing maze of a level. It also allows for more acrobatics; you can jump on and off trains like a daredevil, and it's one of the highlights of the entire game. There is a variety to the sections of the city that keeps the DLC interesting, and just when it seems that things will become too repetitive, the DLC ends on a corker of a final chase.
Also, Punk Hat Girl is #Goals.
Gameplay wise, the DLC is a step up from Seal the Deal, with the former's world being far more expansive and clear in its exploration than Seal's confusing maze of a level. It also allows for more acrobatics; you can jump on and off trains like a daredevil, and it's one of the highlights of the entire game. There is a variety to the sections of the city that keeps the DLC interesting, and just when it seems that things will become too repetitive, the DLC ends on a corker of a final chase.
Also, Punk Hat Girl is #Goals.
2003