Dokkanojo
2007
If you spend a lot of time playing games on the NES )and not just the type that grace top XX lists), and then go back to Super Mario Bros., it's like a revelation. You're struck with the raw truth that, of course Super Mario Bros. was immensely well loved, nothing else before and very few things after really felt anywhere near as coherent and solid. The gap in controls is just immeasurable.
That's the exact same feeling Bloodstained gives. There are so many Metroidvanias now, and some very, very good ones, but it only took 5 seconds of Bloodstained to know that I was home, that this is how they're supposed to feel.
It's just right, in a way that can't really be conveyed. It has to be experienced.
That's the exact same feeling Bloodstained gives. There are so many Metroidvanias now, and some very, very good ones, but it only took 5 seconds of Bloodstained to know that I was home, that this is how they're supposed to feel.
It's just right, in a way that can't really be conveyed. It has to be experienced.
1996
2011
2015
2017
2020
2015
2020
2009
2015
I very much respect what Dark Souls goes for, even if there are no shortage of design designs I dislike or disagree with. It's a largely enjoyable game that burdens the player with the weight of their decisions a bit too much, and I feel like the drop in quality in the last part of the game is just too stark to not leave me soured on it.