DzNutsKong
1985
2011
Randomized formats are a fun little time killer and as a tool to play competitive Pokemon, this is as good as it gets. Side servers are where things get even more fun but I think this rating stands whether you include them or not. Pokemon is a flawed game competitively but you should enjoy this website even if you aren't a diehard competitive player.
2002
Very rough around the edges. Level design isn't very good and they make you unlock the attacks in your moveset for some reason, plus the screen crunch really sucks. This series is mostly story-focused and all this game does is set up the rest of the series rather than do anything especially interesting on its own.
1990
1992
1993
1994
My personal favorite X game. The fact that you can 100% the game with no revisits makes it much more fun to replay even if the level design isn't quite as good as the first one. I also have a lot of smaller gripes with the soundtrack. The game's speed and feel are the big draw to any Mega Man X game though and this has that while the rest of the game has less things that feel intrusive towards that than the first one does.
2006
2023
Unlike most games that you're designed to play through multiple times, Peppino feels very fun to control even on your first playthrough even if you'll need a world or two to adjust enough for that. The gameplay here is amazing and the game's artstyle and sense of humor are both nice. Only things keeping this from five stars are some of the endgame levels and a majority of the boss fights not being perfect.
2010
You could argue this is the best NSMB game but it's so derivative of its predecessors that I wouldn't say that. It's the same game again. Technically fine, very polished and the level design is good, but Mario isn't the kind of game you can give different level design and call it a day. They all are going to play very similarly and you need to be careful about how you combat that. This game does nothing to solve this.
1991