Earningcone1442
2005
2013
2014
1992
2015
I can finally play sunshine without risk of my console crashing when I get that one blue coin in Noki Bay!
Collection just feels kind of underwhelming. Mario 64 is good, but the original glitches are one of my favorite things to mess around with when I replay that so I rarely ever use 3D all stars to replay it.
Sunshine is still great, fast paced fun. Galaxy is interesting to mess around with in handheld without the motion controls for a bit.
Collection just feels kind of underwhelming. Mario 64 is good, but the original glitches are one of my favorite things to mess around with when I replay that so I rarely ever use 3D all stars to replay it.
Sunshine is still great, fast paced fun. Galaxy is interesting to mess around with in handheld without the motion controls for a bit.
2002
1993
1996
This game is still really fun! Sandbox 3D mario is best 3D mario. I greatly prefer just running around an open 3D space looking for stuff vs doing linear challenges to get stars or complete level objectives like in galaxy and 3D world.
The controls still hold up really well for the most part (wall jumping can be a little janky when you're first getting used to it) and there are so many fun and unique ways to approach getting each star which makes replays just as engaging as my first playthrough.
The controls still hold up really well for the most part (wall jumping can be a little janky when you're first getting used to it) and there are so many fun and unique ways to approach getting each star which makes replays just as engaging as my first playthrough.
2017
1985
Oh my god this game did not age well. The momentum based controls feel terrible compared to the other 2D marios and make a lot of the platforming more obnoxious than it needs to be.
It's not challenging enough or engaging to make me want to learn the weird physics. It's an interesting game to experience to see where Mario started, but every 2D mario released afterwards (excluding lost levels) controls so much better and are way more fun.
It's not challenging enough or engaging to make me want to learn the weird physics. It's an interesting game to experience to see where Mario started, but every 2D mario released afterwards (excluding lost levels) controls so much better and are way more fun.
2002
I love this game. Fludd is a fun new mechanic and mario's control are so fast and fluid.
Sunshine's controls feel like 64 on steroids and they're just so fun to mess around with.
Some of the levels are really janky and weird which makes them frustrating to deal with (i.e. pachinko and lily pad) but the game is still really fun overall.
Only other gripe is that one blue coin in Noki Bay that crashes your gamecube if you rocket into it at the wrong angle.
Sunshine's controls feel like 64 on steroids and they're just so fun to mess around with.
Some of the levels are really janky and weird which makes them frustrating to deal with (i.e. pachinko and lily pad) but the game is still really fun overall.
Only other gripe is that one blue coin in Noki Bay that crashes your gamecube if you rocket into it at the wrong angle.