EwokChris
2 reviews liked by EwokChris
Bloodborne
2015
Halo: Reach
2010
Bungie's final Halo game, and probably my favorite in the gameplay sense.
The prequel to Halo CE shows how events kicked off for Cortana and Master Cheif, with a squad of Spartans that helped evacuate Cortana from the imploding planet Reach.
In the sense of story, this is the weakest in my opinion. While having a strong ending, I coudn't really care about the overall cast. In a way, was kind of a Halofied Call of Duty. Great action and setpieces, very military, but pretty meh cast and characters.
The gameplay though is great. It reminds me of a more refined Halo CE which had some of the most satisfying shooting in the series. Every gun felt great here and really solidified Bungie as a veteran FPS developer. The missions and level design is probably some of the best I've seen so far in Halo and oh my god the space flight missions, I am a sucker for that and something that was needed for a long time in Halo.
The setting of Reach is pretty cool. It kind of reminds me of an alien European countryside. Bungie did a great job with the locations as no 2 levels ever felt similar. It was so fun the whole way through.
Playing reach reminds me that it's kind of sad Bungie left Halo behind because I can see the potential this franchise could have been if they stuck with it for one more generation. Now I hesitantly must go forward to playing the 343 Halo games and see how they stack up.
The prequel to Halo CE shows how events kicked off for Cortana and Master Cheif, with a squad of Spartans that helped evacuate Cortana from the imploding planet Reach.
In the sense of story, this is the weakest in my opinion. While having a strong ending, I coudn't really care about the overall cast. In a way, was kind of a Halofied Call of Duty. Great action and setpieces, very military, but pretty meh cast and characters.
The gameplay though is great. It reminds me of a more refined Halo CE which had some of the most satisfying shooting in the series. Every gun felt great here and really solidified Bungie as a veteran FPS developer. The missions and level design is probably some of the best I've seen so far in Halo and oh my god the space flight missions, I am a sucker for that and something that was needed for a long time in Halo.
The setting of Reach is pretty cool. It kind of reminds me of an alien European countryside. Bungie did a great job with the locations as no 2 levels ever felt similar. It was so fun the whole way through.
Playing reach reminds me that it's kind of sad Bungie left Halo behind because I can see the potential this franchise could have been if they stuck with it for one more generation. Now I hesitantly must go forward to playing the 343 Halo games and see how they stack up.