I found the puzzle and gameplay aspects super fun but damn did they rush out content and the events so fast at the beginning that it basically died not even a year in. I'm surprised service was active for 2 years. Aside from that, whenever I was bored this was actually the perfect time-waster. I guess there was always something to do with everything being available. One of the more brutal gachas I've played tho since the rates were worse than the usual bad.

This review contains spoilers

Review #2: Not even 2 weeks later after my initial review I reinstalled OT2 because my PC couldn't run Death Stranding 😭 I thought to myself might as well completely finish OT2. As expected, I didn't much care for finishing out the last 4 character's stories. The Moonshade Order stuff definitely piqued my interest at the end tho. It's just a damn shame some of the members didn't get screentime until the end. For reference, I was disappointed with Petrichor and Arcanette. Ori's reveal with her journal fragments at the Fellsun Ruins was damn fucking good tho!! Soundtrack on the Vide fight was unbelievable. Overall, I like the game enough to look forward to a sequel but not enough to play OT1.

OT2 was fun. The beautiful sceneries mixed with hd-2d was something I've never experienced before and OT did it perfectly. Gameplay was extremely satisfying. My main party consisted of Osvald, Throné, Ochette, and Castti. Ochette and Throné's gameplay mechanics were some of the most fun I've ever had in videogames. I can't get over it. There were some banger music tracks as well. The only bad thing I have to say about the game is not caring for the other half of the cast's stories which in turn leaves me not fully completing the game. At least for now. There was a 5-year gap between OT1 and 2 so maybe when 3 is close to launch, I'll be motivated to finish. Grinding levels is not something I'm too fond of as I get older so having to do it over again for the others is kind of upsetting. Other than that, I definitely still enjoyed OT2 and I'm excited for the series.

This review contains spoilers

Slightly disappointed with Kiwami and 0 right now. To start off, playing 0 first did not do this game any favors for me. When I had finished 0 it did every feature it had AMAZINGLY and then some. Now that I finished Kiwami, everything was basically a downgrade besides the gameplay. Music and characters weren't really memorable, writing was below average, Haruka was so damn annoying, and terrible substories. Ahh man I was really looking forward to the substories in this game. The last thing I had a problem with falls with 0, sort of. In 0, characters like Sera, Kazama, Shimano, and maybe some others were built up as characters that were gonna be prominent, pivotal. In Kiwami, they all die like it's nothing. It's just so damn disappointing. I understand there was a 10-year timeskip and a lot happened but just, damn, man. Pretty sure it being a short game and different directors affected it greatly.

2012

Cool and unique puzzle game with the rotations and whatnot. Mainly played for the puzzles so I didn't care what was going on in the background for the story. Ending was weird in a good way. Only bad thing I can say is that I would have liked for most puzzles to have stayed contained in their own areas because it's a pain to navigate thru multiple areas to return to another. Good ambience and music were appreciated since you can spend a bit of time trying to figure something out 👍

I love the puzzle genre and didn't have any expectations going into this but was still let down. Usually with slow burn media there's a point where the drama or plot gets going but not in this case. The story and mystery were set in a very unique way but "The Bargain" was my last hope and not much happened 😂 1-star for the amazing voice-acting and the other for the cool vfx.

Beat awakening yesterday and slept on it as I usually do so I could sort my thoughts. Enjoyed this expansion MUCH more than DA:O. Halfway thru I kept thinking to myself that it kind of sucked that this expansion was only 20 hours compared to the 70+ of the base game. I found my party members and the plot more enjoyable in awakening. To give a comparison, party members in DAO felt like an annoying kid following you around whereas in awakening it actually felt like a real group. It felt much more natural. Only bad thing I have to say about awakening was Amaranthine; it was so damn underwhelming. Overall, base game + expansion were slightly above average. Won't be playing the other DLC cause the game constantly crashes and it was affecting my enjoyment at the very end.

Ahh man, I set my expectations way too high and while it didn't exactly fall flat for me, I'm not gonna talk about it like it's the greatest thing ever. First off, I can see why many people praise DA:O. The gameplay is damn good. That is what kept me coming back. The different branches for the mage class is chef's kiss. I went with entropy and Death Hex is my favorite spell. What fell flat what was the world-building and story. World-building was okay but it was the story that disappointed me the most. At the beginning I was a big fan of getting things going QUICKLY. No idea where the plot was gonna go but as I played on, that was all it was as told in the beginning. I don't have much to say about the characters either since they didn't have an impact unless they left and even then, still didn't care as much. Gonna keep playing as I still have the DLC left (awakening is starting with an interesting premise so maybe my thoughts will change after that) and the gameplay is just that good.

2020

Excellent puzzles followed by some immersive worlds. The scenery and ambience in Mechanical was so damn beautiful I wish I could stay there forever. The plot was okay but that's not what I played for. Admittedly, I'm glad I got the good ending first lol. Only bad thing was the 2nd half of Selenitic; fucking terrible.

When I had this on the n64 I thought that it was peak videogame graphics. It wasn't gonna get any better than this. Simpler times. Acceleration and speed felt good in this one.

The least fun of the 4 racing games I had on the n64. Only thing that stood out to me at the time were the women at the beginning and end. I recall not liking it cause of how bumpy it felt.

Fondest memory I have of this game was asking my cousin to unlock the 3 brothers during a 4th of July weekend. I remember also liking the tracks in this one the most out of the 4 racing games I had on the n64.

It's nice to have experienced a Nasu story that wasn't fate. The whole time I was reading this I was wondering what the cool and epic moment was gonna be & it did not disappoint lol. The main trio were cool and all the side characters were really interesting! Finishing all the archives was extremely worth it as well since it allowed the side characters to get some of the spotlight.

This game's replay value is insane. With this log, I've now completed the game thrice but this time as a party of 3 with my good friends Aeir & Zer. It was the funnest but also the buggiest.

Most fun FE to date gameplay-wise! All FE games have amazing OSTs but engage is definitely in the bottom half. Story was okay as well, nothing bad to drop the game over. Will save playing the xenologue until we get a release date for the next FE. Alear has a great design and Citrinne was my MVP!!