Bio
Hi, I'm Froggi. I'm a silly little transgener gamer who likes robots you can go inside.
Personal Ratings
1★
5★

Badges


N00b

Played 100+ games

Pinged

Mentioned by another user

Best Friends

Become mutual friends with at least 3 others

GOTY '23

Participated in the 2023 Game of the Year Event

Noticed

Gained 3+ followers

2 Years of Service

Being part of the Backloggd community for 2 years

Liked

Gained 10+ total review likes

GOTY '22

Participated in the 2022 Game of the Year Event

Favorite Games

Halfquake Amen
Halfquake Amen
Castlevania: Symphony of the Night
Castlevania: Symphony of the Night
Half-Life
Half-Life
Pokémon Crystal Version
Pokémon Crystal Version
Sonic R
Sonic R

108

Total Games Played

023

Played in 2024

403

Games Backloggd


Recently Played See More

Super Mario World
Super Mario World

Apr 30

EarthBound
EarthBound

Apr 23

Castlevania
Castlevania

Apr 11

Warhammer 40,000: Boltgun
Warhammer 40,000: Boltgun

Apr 11

Scooby-Doo! Night of 100 Frights
Scooby-Doo! Night of 100 Frights

Apr 05

Recently Reviewed See More

The lives system as a whole is an antiquated and annoying hold over from an era of arcade gaming, I can't stand saving is only possible after building stages, and goddamn that difficulty curve kicks my ass every single time but I still love this game. It's beloved & charming game which has withstood the test of time and the exploration aspect excites me each time I play.

just emulate the games, listening to that menu song every single time you boot up the collection isn't worth it.

You would call me crazy if I told you there existed a Scooby-Doo metroidvania, but I’d still be right. Scooby-Doo: Night of 100 Frights is that game that scratches the licensed cartoon character video game subgenre itch Heavy Iron Studios was known for at the time (RIP).
Just a disclaimer first: I have a big nostalgia bias towards the game I beat 10 times during my childhood.

It sounds like they used tracks from the actual show for this game. The music was immaculate,and each level nailed the Scooby-Doo vibe from the 60’s. It truly indulged in the Hitchcock-Romero era horror aesthetic the original show was known for. The game truly feels like one for all ages with its fast & loose albeit still accessible platforming. The inward spiral styled progression of visiting each of the 3 main worlds until you can reach a boss and clear one of them until none are left. It’s nice padding, I don’t hate it like I do when other games do it; however, I suppose that enticing backtracking with that strategy isn’t something unique to this game. I just like how the game does it early on. All & all, it’s worth a play. Plus the Gamecube’s audio is noticeably worse quality so it actually sounds like a Scooby-Doo episode.