pls don't make me sink another thousand hours into another decade of "final updates" it's bad enough tmodloader doubled my playtime as it was.

it's a guilty pleasure type of game. the type of game that you know isn't exactly fantastic and offers little more depth than what's shown on the box and you would never really revisit it after. fun experience, especially on sale. can't say I regret my hours even if they could've been more productive.

Every day I wake up knowing the cold truth of a world where N1RV Ann-A still has no promise of ever releasing. The years continue to pass yet we are no closer to news of its release from dreaded purgatory. This brilliant VN and setting may never be continued at this point, and that's a bleaker world than a cyberpunk dystopia; and it's real.

Still want to know which genius put a bullet hell in the game and then required you to beat it for all trophies though.

Unfiltered unapologetic anger of a strategy game fan ahead:
Man this game was just disappointing. The difficulty and strategic depth are all artificial and the people who have been gassing this game up for ages with no complaints definitely haven't made it past act 2. I'm convinced that the majority of positive reviews I've seen for this game are people deluded into thinking it's good because the visuals are well-done and they're desperate to have a proper spiritual successor to the mostly abandoned Advanced Wars franchise.

And no, don't try and insist otherwise. According to the Steam achievements only 2.4% of people have cleared the final act. Only 2.4% of people bothered to get enough stars to unlock and finish the game. Even if we assume that it was too much to grind out, let's take a loot at act 6, eh? Only 4.8% of people have cleared act 6. Oh.

This game is a mockery of the games it copies. It guts out some of the mechanics that made those games so engaging (all commanders play the same, for instance, is the biggest one for me) in order to try and be unique. It loses all of its steam after the initial act 1 when you hit the vertical difficulty spike of act 2 and have to play precisely how the game wants you to in order to achieve S ranks - which boils down to spamming units before the enemy overwhelms you with its inflated gold income and runs you over. You could say, oh but S rank isn't required to clear - and this is true. Yet the game also requires you to at least get enough stars to even UNLOCK the final act. Not a true ending, just to flat out finish the game. There's very little strategy to these S-ranks apart from throwing your units at the opponent until you win in a speedrun # of turns required (with no save states in case you misplay slightly and ruin your whole strategy), rather than wanting you to play strategical, encouraging throwing lives of your apparently incredibly disposable units away. Because the only thing that matters in war is speed.

This continues all the way until act 7 where the game designers seemingly then decide "I'm tired of making Advanced Wars maps, this is Fire Emblem now" and forces you to play NOT around strategically capturing points and building up a nest egg but rather just being a rushdown map where you have to minimize losses versus an army quintuple your size. These maps would be excusable if the VERY FINAL MAP OF THE GAME WASN'T ONE OF THESE, effectively tossing in the dumpster any strategical skills you had nurtured leading up to the climax. Again, picture any castle siege map of Fire Emblem. It's exactly the same. No gold income or unit spawners for you to play with.

Don't even get me started on how horribly imbalanced the Arcade Mode's higher difficulty tiers are, which only make the game harder by doubling the AI's gold income per building. Because that's a fun challenge. Good thing the game requires you to clear Arcade mode on every single difficulty, on every single character, to achieve 100%. I climbed that mountain and I saw its peak. It sucked.

I stuck through the whole game hoping something would click and I would get it, but no, it just gradually got worse. I'm an angrier person for having stuck with this dumpster fire of a game. It was built on the remains of a genuinely good franchise, captivating those of us who wanted a love letter to the same games it copied the formula from, and all it had to do was replicate and improve the blueprint. Instead they just lit the blueprint on fire and made a pale imitation wearing the skin of a better game. Don't get suckered by the pretty pixel art, it genuinely isn't worth your time.

I can only recommend this to people who want to play it strictly for the multiplayer, which the community is active to this day to my knowledge with quite a generous amount of community events and custom maps to play with.

had to learn mahjong just to platinum this game

still don't know how to play mahjong but i did get the trophies

i would let her ruin my life any day

the game feels really unfocused on either aspect of its gameplay loop and ultimately falls short on both. the graphics are really cute and the movement feels good but ultimately not much content for a game that combines 2 genres that are meant to have infinite replay-ability.

im tired of pretending i don't like danganronpa

there are better VNs. there are even better killing game VNs. but i LIKE danganronpa.

kind of a weird hitman spinoff but ok sure i like it

I REALLY wanted to like this game but it was just okay. It was fun for one playthrough but doesn't live up to being much more than a challenging boss rush game with some jank hitboxes. Maybe I'll give it another shot later on.

Incredibly good at being a strategical creature collector, somewhat frustrating at every other aspect (from the actual collecting to the exploration). Highly recommend it if you think you can deal with the very watered down Metroidvania aspect of the game.

Insane that this game is over a decade old and it still holds up as one of the greatest in its genre. Absolutely timeless.

what even is there to say about this game

Simple but not to a fault. Doesn't overstay its welcome. Creative class system with a generous amount of strategy. I got exactly what I wanted out of playing it, no more and no less. Deserves more eyes on it.