GenghisConn3
I'd say this is my new favourite shmup, absolutely loved it, Success, I kneel.
I love the chain system, I love the grab mechanics, I love the risk and reward of the special move inputs, I love the art, I love the goofy-ass faces in the cutscenes and in general I love this game.
The only thing I'm not really a fan of is the music which I found to be mostly forgettable outside of the Cotton 1 medley.
I love the chain system, I love the grab mechanics, I love the risk and reward of the special move inputs, I love the art, I love the goofy-ass faces in the cutscenes and in general I love this game.
The only thing I'm not really a fan of is the music which I found to be mostly forgettable outside of the Cotton 1 medley.
2021
2004
The slice-of-life scenes dragged a bit this time since I didn't think they were that entertaining or engaging and they already did the bait-and-switch in chapter 1 but I really liked the murder mystery theme of this chapter and I think Rena and Ooishi really got to shine here towards the end.
I wasn't a fan of the ending but the atmosphere, the feeling of dread and the climax at Mion's house were all great.
Rena best girl.
I wasn't a fan of the ending but the atmosphere, the feeling of dread and the climax at Mion's house were all great.
Rena best girl.
2004
2000
2022
2004
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2018
2020
This fan game is great, never before have physics felt so good in a 3D Sonic game and that includes the official games.
It's just a shame that it's only four levels long (four incredibly fun and huge stages mind you), feels like a demo rather than something that's fully fleshed out.
The only things I didn't really like were the final boss which was annoying and the homing attack which felt rather finnicky at times, especially when locking onto enemies.
It's just a shame that it's only four levels long (four incredibly fun and huge stages mind you), feels like a demo rather than something that's fully fleshed out.
The only things I didn't really like were the final boss which was annoying and the homing attack which felt rather finnicky at times, especially when locking onto enemies.