GrayGhost
Bio
Lover of comic book games, third person action adventures and RPGs. Previously a big fan of stealth games before they disappeared.
Lover of comic book games, third person action adventures and RPGs. Previously a big fan of stealth games before they disappeared.
Badges
GOTY '23
Participated in the 2023 Game of the Year Event
Gamer
Played 250+ games
N00b
Played 100+ games
Favorite Games
470
Total Games Played
007
Played in 2024
024
Games Backloggd
Recently Played See More
Recently Reviewed See More
Despite the game director of Cocoon having also worked on Inside and Limbo, I found this game to be more of a "puzzle indie" than an "atmospheric indie", which I guess is fitting, given that the director was the LEAD GAMEPLAY DESIGNER on those games. For this reason, I didn't vibe with Cocoon as much. I love puzzles in games, but only when they're in service to something more substantive.
That said, I can't in good conscience dock the game too heavily for that, as the puzzles are incredibly well designed and the artistic direction is stellar. Its an incredibly unique game, and I was glued to my seat the whole time while playing it. I just wish it had a little something more to drive my curiosity.
That said, I can't in good conscience dock the game too heavily for that, as the puzzles are incredibly well designed and the artistic direction is stellar. Its an incredibly unique game, and I was glued to my seat the whole time while playing it. I just wish it had a little something more to drive my curiosity.
Would definitely take a break before playing the DLC island which pads out the game length for first time players a bit TOO much, but otherwise a very charming and poignant game with a fantastic art style and immaculate vibes. Its difficult to say goodbye to some of these characters, but I'm glad I wont ever have to play the smithing mini-game ever again.