Took the series in a good direction. It felt like a thoughtful evolution, keeping the core essence while embracing modern gaming elements. It's like they found the right balance, giving both longtime fans and newcomers something to appreciate.

its a Masterpiece if you like the genre. Found my self staying up all night to finish it, doesnt get boring, only more and more intense and creative.

Only giving it 3 stars for the visuals, skins, champions and the laughs i ve had with my friends when i used to play.

a true masterpiece for my old teenager self. Even after over 10 years, I still find myself listening to those sad songs. It's a game drenched in emotion, and it had me hooked. Its like a time capsule of feels that refuses to fade away. :<

this game had me shit my pants as a kid, and replaying it 20 years later my pants situation remained eerily consistent. The gory aesthetic and anxiety-inducing ambiance are truly something unique. It's like a horror masterpiece that doesn't lose its touch, no matter how many years roll by.

This felt like a good game, nothing groundbreaking or super innovative, but there was this nice atmosphere and decent gameplay. The story was fine, not exactly mind-boggling, but it did the job. It's like the reliable comfort food of gaming, not too flashy, but it hits the spot.

Left 4 dead 2 Is that cool game I respected from afar but never played much. Gave it a shot, had a decent two-hour stint, but immediatly tapped uninstall cuz of the lack of content. It's like the acquaintance you spend a short time with, recognize the cool factor, but somehow it doesn't become a long-term friendship.

Terraria left me with mixed feelings. While it's known for a chill experience, my attempts were overshadowed by friends who were doing boss rushes, making me feel like I was always playing catch-up. The fighting mechanics, not my cup of tea. I tried going solo for a bit, hoping to find my groove, but even then, the game just didn't click with me. It's not a personal favorite, and the mismatch with my gaming preferences made me abandon it.

It Takes Two is a visual and gameplay feast, and it pleasantly surprised me with its substantial length and consistent quality. However, diving into this co-op adventure with a friend felt oddly off, as the game's theme of unity seemed better suited for a lover rather than just a gaming buddy. It's a reminder that sometimes, the context of the game experience can significantly impact how we perceive and enjoy it.

2016

This game is more than a nod to the classics; it's a love letter to gamers.

It's a generation-defining masterpiece. Setting the bar high, it serves as a role model for other RPGs. The graphics are on point, creating a visually stunning experience. The ambiance is top-notch, pulling you deep into its world. And the gameplay feels innovative and smooth, it really is the full package. Sometimes I ask myself "Why can't they all be this good?".

Lord of the Fallen, something about this game just makes me hit the exit after an hour of playtime. The ambience, atmosphere, and story seem promising, but an indescribable sense of boredom hits every time I attempt to dive back in. It's like there's an anti-fun forcefield around it. Maybe the third time will be the charm, or maybe it's just not meant to be.

Baldur's Gate, a game that looks amazing, no doubt. But my mistake? Starting it with a friend who was basically a walking strategy guide. Got rushed through the story, and I felt more dragged than immersed. The game deserves a fair solo run, so I'll have to give it another shot on my own. Right now, though, it left a bit of a sour taste. Lesson learned: sometimes you've got to wander through some realms at your own pace.

Diving into Starfield with no expectations, just vibing with the aesthetics. Despite the hate, I'm treating it like a Fallout 4 DLC in space. Ready for a laid-back cosmic adventure and hoping it turns out to have an acceptable ending. 12hrs in, I'm having fun with it for now.