Bio
I love video games. (YouTuber)
Personal Ratings
1★
5★

Badges


Liked

Gained 10+ total review likes

Gone Gold

Received 5+ likes on a review while featured on the front page

Busy Day

Journaled 5+ games in a single day

Favorite Games

Silent Hill 2
Silent Hill 2
Tony Hawk's Pro Skater 2
Tony Hawk's Pro Skater 2
The Last of Us
The Last of Us
God of War III
God of War III
Uncharted 4: A Thief's End
Uncharted 4: A Thief's End

022

Total Games Played

022

Played in 2024

044

Games Backloggd


Recently Played See More

Halo: Combat Evolved
Halo: Combat Evolved

Jan 01

Resident Evil 2
Resident Evil 2

Jan 01

Resident Evil
Resident Evil

Jan 01

Silent Hill 3
Silent Hill 3

Jan 01

Silent Hill 2
Silent Hill 2

Jan 01

Recently Reviewed See More

Halo: Combat Evolved serves it's purpose in being a highly-captivating first-person shooter title. It's creative concept of an advanced space military setup creates for a very fun and solid story campaign and cooperative basis, alongside the very polished armor look of Master Chief, the fun Cortana, and perfectly well-crafted setting of Halo, a giant ringworld that sucks the player into the land of this galactic ring. The very alien audio design is superb, from the different sounds utilized from each human and covenant weapon, the air of a banshee, and the vocals from the covenants make the world feel alive, and the epic dystopian music helps amp up the tension in each encounter. The gameplay also manages to keep variety to prevent repetition throughout the experience, from the warhog driving, banshee flying, and player-strategic gunplay, that if only offered, never gets boring. The controls are tight and each encounter feels just right for difficulty, allowing the player to really think out each attempt from weapon combinations, hits, grenades, and different types of enemies to keep things enticing. It's only semi-drawback is that the level design is progressive, but each seperate section of the campaign can be way too long and drags things out, even repeating the same layouts.

The successor to Resident Evil is a true step-up in every way. The flaw of voice acting is removed, as every performance fits in with the characterization and cheeky vibe of the game, with the new cast not only being memorable and more fleshed out, but the dual-narrative option between Leon Kennedy and Claire Redfield makes for an exciting playthrough. The new story of a city infested with zombies and biological experiments makes for an engaging and refreshing continuation to the original's set-up in being larger in scale. The new equivalent to the mansion being a police department is very detailed and well-designed, with every room and hall having the same spooky atmosphere as the mansion. The music and sound effects remain top-notch and the art direction fully embraces it's b-movie horror aesthetic with a lot more flavor. The controls and difficulty remain tight, but the gameplay adds more to the established mechanics of the original, with Leon and Claire being more distinct in control, the gunplay more difficult, puzzles more challenging, and survival still having the same weight of necessity to the player.

A survival horror experience, Resident Evil, becomes the definitive version of that banner. RE presents a b-movie level horror experience that has a distinct look and appeal to it, added with the very glooming and anxiety-enducing music and sounds. The setting of the Spencer Mansion is a character within itself, being a truly haunting atmosphere and the level design being built off it with items and enemies spread around to keep attention. The gameplay is very intense and engaging, with inventory mangement, minimal weapons and items, and having to solve puzzles in order to escape adds for amusing progression, with very adjustible tank controls and skilled-based difficulty. But it's one downfall is the voice acting being out of tone with the rest of the game, and though characters are likeable, they are basic, but the spooky fun mystery makes up for it.