this is a perfect video game, been playing since launch and can't stop. also the game that started my speedrunning hobby

pure dopamine, don't even need subway surfers playing in the background for this! played through the main story and dabbled in a bit of endless, will probably return to this later to get the rest of the unlock stuff.

This review contains spoilers

beat the "main" part, i've heard theres a lot of secrets in this so probably heading back asap.

UPDATE

got all the eggs and the true ending + 100% acheevos, probably putting it down for now. not really interested in the bdtp and rabbit stuff, now given that doesn't discount how amazing the secrets have been!! will definitely keep monitoring the discord to see what else the madlads find. p.s upped my review from 4 to 4.5

it's tetris, what else is there to say? looks beautiful too

annual playthrough, still perfect

same dev as super kiwi 64, this one is just a straightforward platformer game. can't wait to see what the dev does next, both this and super kiwi are just pure videogame fun

old school collectathon-type platformer, really tight movement and sick level design. only took like an hour to 100% but at the price of one euro i cant complain! also a great addition to my speedrun repertoire

gameplay remains mostly the same as the og but it just feels jankier and takes away from the enjoyment. also looooooong loading times holy

GOAT kart game, mario kart doesnt come close 😱 quick replays of both the original and nitro-fueled today

i would've never thought a game that surpassed slay the spire in the deckbuilding roguelite genre would release. guess i was wrong this is pogged as hell! will keep playing for many, many hours more

i've heard of this game being short before but 5 hours is rly rly short!! good game otherwise, i just wish they would've made a full fledged remake

belongs up there with the greatest imsims of all time (only people with true ceo mindset know this) completed it many many times

Fixes the problems the first one had, really great. Mission design could still be a bit less linear though.