Short & sweet. CoD campaigns are always what you expect, fun, flashy & very cinematic. The story & characters are fine, with a few predictable twists & turns. It might not be the reason you buy the game but it's a nice addition that's short enough to give a go. The sections that have you do actual detective work were a nice change of pace & makes sense based on the character you are playing as.

Feels like reuniting with old friends & as such does require knowledge of Persona 5. A full-fledged sequel that trades turn-based combat with Musou combat, which is my least favourite part. The characters, art style & music continue to be some of the best in the industry. The most disappointing aspect is that in most of the "dungeons" have you doing the same thing with a different theme, a bit more variety would have been nice.

Unnecessarily long & incredibly tiring going to a new zone that has over 40 things to collect every time. 732 collectables in a single game are far too much & while they are optional, most open-world fans will feel compelled to get them all to satisfy their OCD. The Assassin's Creed license feels forced on rather than integral. Combat is fun, but after a while, I felt like I was going through the motions to just get to the end of the game.

As addictive as it is buggy. They built a great world with great characters, but the constant fear of crashes & glitches wears you down. The foundation is there, I could see this being a 10 when there is a PS5 version with a lot of big patches. Has a case of the "Ugly Gear Syndrome" you'll spend most of the time looking ridiculous as you change & equip gear constantly.

An amazing classic that's every bit as great as the original. For a "Definitive" edition it doesn't add enough new stuff to warrant playing it a second time. While a lot of the characters follow stereotypical tropes, the main character fits a much darker theme than the usual peppy hero. You could say he's more Chaotic Good than Lawful Good.