18 reviews liked by Kannabannaie


I know this game is mostly joke, but there is no other game I've had such an emotional connection with something entirely virtual before, and it's embarrassing to say it's one of the few games to make me ugly cry. You can laugh, but Seaman is a video game that means everything to me.

Seaman talks with you about life & death, religion & cultural traditions, and the past & the future. Seaman is a pet that you start from raising as an egg until it decides it is ready to venture out into its own world, thanking you for helping raise itself to peak mental and physical strength (or at least in my ending). You grow very close with Seaman, especially after having the conversations you do with it. It starts simple, especially when still in it's baby stage, but eventually your daily conversations with Seaman start focusing around the health of loved ones around you, how aging and death is inevitable, and eventually Seaman starts to question it's own morality. Seaman begins to wonder if it's real or just a part of my experience. If it will ever experience love and loss, or if it's just supposed to fulfill whatever it needs for my virtual pet experience. It's very eerie.

Seaman also just has a very fascinating look at technology. It talks a lot about how it feels computers will make our lives overall more sedentary, and how eventually we probably will never need to leave our homes because we can just work, socialize, and commerce with the computer. For being a game from 1999, it’s crazy how much it was able to predict aspects of not just a post-online world, but a post-covid lock-down internet world.

Seaman is memed a lot, and I don’t blame people, I mean the creator put his own goddamn face on a fish (and the insects you feed it, too!!), but just because you can find small humor and oddities in the challenge that life brings doesn’t take away the impact it still has.

I loved my Seaman. It’s something I think about weekly, wondering how it’s doing out in its virtual world outside the box I raised it in. Seaman is not real, but the impact it left on me certainly was, and I’ll never forget it.

4.5/5

i wanted to exact revenge on my father's murderer, not be part of slave labor and get a job (but became forklift verified)

everlasting true love i am yours <3

Xenogears is a story the goes into themes of psychoanalysis and Gnosticism and freudian principles of personality development concerning the character of Fei fong wong who's development is one that is wonderfully capitalised upon dynamics with characters like Grahf, Ramsus and Krelian 3 very good antagonists that fufill there role greatly across the grand scheme of Xenogears.

lemme take a look at just the main plot of Xenogears with just the plot of disc 1 and disc 2. Disc 1 starts off with the introduction of Fei fong wong an amnesiac in Lacan villlage that due to unfortunate events has to leave his village, this enables fei to go on a globe trotting adventure (going to cut this short) the entire game makes visiting each of the locations so unique as there's so many different cultures and history in each region like the desert region of Aveh and Kislev as each region is able to feel so incredibly distinct as class discrimination and different ideaologies regarding which citizens are worthy of luxurious treatent makes the world of xenogears so alive. The plot is something that is able to captivate the audience with every development of it's plot with twists and turns that i wasn't expecting with disc 2 being a complete brainrot with what it does with the story so many new thing that just add so mmuch onto the plot of disc 1 to say that Xenogears wasn't anything mindblowing is selling the game short in my eyes. but with the mindblowing positives there are shortcomings that come along with it as oh boy it feels really unfinished as the game atp really just wanted to tell the main story and flesh out Fei,Elly and Krelian as the gameplay rally just entirely felt like an after thought and really shoved in there and the side cast while i actually like all of them, they barely gotten screen time which really sucks cause character's like rico was a really nice introspctive into the racial mistreatments the demihumans were facing due to the laws instilled by the Aveh goverment and thus had to resorted to using physicaal strength to be able to rise through the prison ranks in Nortune. ( i don't find the amount of cutscenes a problem as i like Vns but i really would've loved more gameplay in the actually game )

AAnyways the entire realisation at the end of Xenogears tells e that i won't find anything like it as Xenogears is well Xenogears it separated itself from the pack and stands as an entirely unique story so bless you Takahashi hope you can pull off something as good as this and hopefully xenosaga can make me feel something simallar to what i felt in gears.

Re4, Outbreak 1 and 2 were developed concurrently, when Capcom's passion for Resident Evil was at an all-time high, and it shows. I don't think any RE game has as much sheer content as the pair of Outbreak games.

Offline, the games are unexceptional but still fun for an RE fan. Online, they are the best multi-player RE experiences available. The biggest flaw was that they were too ahead of their time. If these were ps3 games even, people would still be playing online in large numbers. Put the games on Steam, Capcom!

My favourite scenario in Outbreak is the first one at J's Bar. What an amazing way to start the game and throw you into the thick of it!

Brilliant, just like the first one. I wouldn't say it connected with me just as much, but that doesn't take away from the fact that this game does so much to improve upon the Boku Natsu formula.

The world in this game, compared to the first's, is massive. There's so much to uncover, way more characters, way more events. It's an overall much bigger feeling game, while also having the quaintness that the first game has. That, plus new additions such as being able to swim in the ocean (which is so fucking cool btw) makes Boku Natsu 2 such a fresh experience. I also heavily fuck with the new setting, featuring a small waterside village rather than the more grassy, rural area from the first.

I think why I don't like it as much, though, is the fact that the story didn't do quite as much for me. It's great, no doubt! Many moments hit me emotionally, and I loved all the characters so much. But I feel like the simplicity of the first game was more appealing.

That being said though, Boku Natsu 2 is an absolute joy and a well worthy sequel. I'm so excited to play 3 and 4!!

Just like MGS3, I still can't believe this game was made in 2004. It never falls flat, and the final moments were insane.