Bio
The sun and rain keep flowers alive.

ele/he/they
Personal Ratings
1★
5★

Badges


2 Years of Service

Being part of the Backloggd community for 2 years

Best Friends

Become mutual friends with at least 3 others

Well Written

Gained 10+ likes on a single review

GOTY '21

Participated in the 2021 Game of the Year Event

Noticed

Gained 3+ followers

Liked

Gained 10+ total review likes

N00b

Played 100+ games

Favorite Games

Full Metal Daemon Muramasa
Full Metal Daemon Muramasa
The Silver Case
The Silver Case
Metal Gear Solid 2: Sons of Liberty
Metal Gear Solid 2: Sons of Liberty
Killer7
Killer7
Castlevania: Aria of Sorrow
Castlevania: Aria of Sorrow

223

Total Games Played

002

Played in 2024

007

Games Backloggd


Recently Played See More

Metal Slug
Metal Slug

Apr 24

Final Fantasy X
Final Fantasy X

Feb 18

Initial D Arcade Stage 3
Initial D Arcade Stage 3

Dec 27

Rance 02: The Rebellious Maidens
Rance 02: The Rebellious Maidens

Nov 08

Rance 01: Quest for Hikari
Rance 01: Quest for Hikari

Nov 04

Recently Reviewed See More

There will never be a series more perfect for just popping in and dicking around with your friends than this, this is videogames baby. Will I ever attempt an 1cc run so the game doesn't tell me I suck for rescuing 0 prisoners? Hell no, but it's still so fun for casual play despite how masochistic it feels at times.
Insane to me that SNK perfected pixel art in the 90s (and then once more with KOFXIII) and we have never reached that level again ever since. Can only wonder how the industry would be if SNK's incredibly talented pixel artists kept making cool stuff like this and didn't have to bend down to ever-changing market trends.

i didn't think 01 had particularly enjoyable gameplay but just a few hours of this already made me miss it, honestly did not expect this to have combat that somehow feels worse than fucking Dragon Quest I (1986) on the NES. legitimately some of the most frictionless, slow, poorly thought-out combat design i've ever seen, the only thing that even slightly redeems it is the turbo button but even then playing through it feels like experiencing ego death, actual kuso.

all that being said, the incredibly funny writing and flavorful translation (seriously, amazing work here) definitely helped me get through it. also much, much more enjoyable script in the moment-to-moment than 01 even if the plot pretty much goes nowhere, which i wouldn't have a problem with if it didn't feel like they just gave up having any sort of conclusion at the end. love all the witches though, excited for them to appear again.

really tried to force myself to finish this because i thought there'd be anything of worth here but outside of takada's soundtrack (which might actually be some of his best work) there really isn't.

it's like a suda game made by people who think suda's games are only composed of random movie references (90% of Sylvia's scenes in this are just an awful Paris, Texas pastiche for no real reason other than shoving her tits on your face) and over-the-top "what were they on making this 🤣🤣" humor. without suda's manic character writing and personal reflections on alienation with the repetition and aimlessness of daily life (which the methodical structure and mostly empty open world of the first game contributed to) it just feels like a cheap and exploitative power fantasy. it's noticeable suda was more hands-on with TSA because just from what i've played of it, it already feels way more self-reflective and well thought-out than this dreck.